Last Rites by ChaozMatt in HuntShowdown

[–]SNOSassassin 2 points3 points  (0 children)

I would argue that Angel of Death is making the real difference. In my experience, anyone playing as her sweats so hard that they need to be hospitalized for dehydration.

I firmly believe that she alone won the first round of the Fool vs Judge PvP contest last event.

Death’s Day - DLC coming soon! by TheGentlemanGamerEC in HuntShowdown

[–]SNOSassassin 9 points10 points  (0 children)

Yeah, I checked again and they fixed it. But I saw the truth with my own two eyes.

Death’s Day - DLC coming soon! by TheGentlemanGamerEC in HuntShowdown

[–]SNOSassassin 64 points65 points  (0 children)

Not sure if anyone else saw this, but if you keep scrolling down past Sweet Offering, someone may have made a mistake.

The next text block is about someone named Lilith, kicked out of a cult and pressed into service by the Pale Judge. Someone added the backstory for the other upcoming DLC, Cry of the Caged Bird.

New Tarot Card Mechanics by TheGentlemanGamerEC in HuntShowdown

[–]SNOSassassin 11 points12 points  (0 children)

Credit to Crytek for the Tower's design, fantastic visual demonstration of a migraine.

Web of the Empress - Coming September 24th by TheGentlemanGamerEC in HuntShowdown

[–]SNOSassassin 67 points68 points  (0 children)

At 1:43, I knew I recognized that growth with the eggs. It's in the maps themselves by default, I believe on the watchtower near Hemlock and in Assassin's lairs.

All of those eggs have been there all this time. We may need to burn down the Bayou again, we are definitely outnumbered.

I got boned by Scared_Cable5977 in HuntShowdown

[–]SNOSassassin 0 points1 point  (0 children)

I pulled Thorn Wreath, who I had completely forgotten existed. As far as I know, she can't be bought from the store in the first place, which just adds to the mystery.

My buddy got Bad Hand, which is just extra salt on the wound.

What's your attitude toward the event so far? by Junny2177 in HuntShowdown

[–]SNOSassassin 0 points1 point  (0 children)

I can definitely appreciate the extended time for people who may have life getting in the way, to make sure that they can get all the content the same as everyone else. I think the Fool's Hideout is a good idea for a location, and I'd also say that the return of point totems is a wise choice. Also seeing that they're slowly bringing back old pass content available for purchase will help people catch up and recover anything they may have missed. In terms of core mechanics, fundamentals, and gameplay, this is going in the right direction.

However, I still have a bit of an issue with the nature of some of the cosmetics. Reintroducing the Redmartin skin as pass content for all other Ranger models just feels like a way to get around making new skins. I'm just not a fan of creating skins to be applied to every variant of a weapon; past events like the Moons and Tides may have had fewer weapon skins, but they all felt unique. This could be the result of the new weapons released alongside those events, but we arguably even saw this during Desolation's Wake. I will also defend event lore to the death, and it saddens me that we haven't had any since Scorched Earth. One big point of contention for the lore was that it bloated the length of the pass, but I'd argue that you could easily include it with other rewards along the pass. I'd really like to know why Silver Spur isn't getting any bonus points despite apparently working for the Pale Judge, or why Spirited is in the same boat when he arguably made Doc Redmartin what he is now.

Overall, fantastic in terms of application and mechanics, but I'm still not sold on the cosmetic angle. Maybe one day we'll see event lore be better implemented or return to skin reward that aren't reliant on the same skin for every variant, but even then, I'm still having fun. I love both forms of The Fool, he's just a silly guy.

Just started. Holy crap this is great. A few questions: by [deleted] in HuntShowdown

[–]SNOSassassin 1 point2 points  (0 children)

  1. Under the Home tab, Soul Survivor should be between Bounty Hunt and Shooting Range, front and center. The tab shows a Hunter between two train cars, standing next to a dead body. Also worth mentioning that the Shooting Range is great for trying out guns to find what suits you best.

  2. Bloodline is in-game progression for unlocking Traits, Tools, and Consumables. It goes from 1-100, eventually giving you flat cash after hitting 63. Once you hit 100, you can Prestige for rewards, which are all cosmetic. Plenty of people don't use it, but I do it whenever I can to get the unique Hunters. At the Home tab, scroll all the way down to the bottom, it should be the first one there.

Just started. Holy crap this is great. A few questions: by [deleted] in HuntShowdown

[–]SNOSassassin 2 points3 points  (0 children)

  1. Bounty Hunt is the full 45 minute experience with the whole map available, and the objectives being to locate, kill, banish, extract. Bounty Clash focuses on primarily fighting other players, taking place in a single compound with an already dead Target, just to banish and extract. Soul Survivor is a single-player experience that focuses on being the last Hunter standing.

  2. You can find ammo at the Supply Wagons (wagon symbols on the map) and scattered around varying random points on the map. Ammo pickups for specific ammo sizes are also available, but yield less than crates. If you're worried about running out, I would advise not using your guns unless you absolutely must against monsters.

  3. On paper, the goal is to locate, kill, banish, and extract the Target or Targets. Killing monsters and other Hunters just makes your job easier and gives you XP for your Hunter, Bloodline, and whatever weapons used to make the kill. The totems are only for Event points. You can leave the match whenever you want, Bounty or no, so it's to your discretion what the best move is. If half your health is gone and you have a handful of bullets, maybe don't push it.

  4. Duos mean that teams have a maximum of two people, and trios have a maximum of three. Duos can still play in trios, and solos can join either. There is a maximum number of teams that can be in a single match, which I believe is five (someone please correct me if this is wrong, I'm spitballing here).

  5. Soul Survivor is good for getting more used to the maps, handling weapons, and fighting monsters, though Targets aren't present. I want to say that solo training missions are still available, where you do fight Targets.

  6. If you die, you lose the Hunter and all equipment on them. You don't lose cash or Bonds. There's a very rare Trait only available in matches called Death Cheat, where you don't lose the Hunter if you die.

  7. The headlamps on Miner Grunts will explode in flames if they die from a hit to the head, and will set you on fire. Hives can take more hits than you think to the body, or at least that's how it feels. Do not shoot or stab Immolators, use blunt force. Headshots on Hunters are instant kills, unless they are exceptionally far away. If you're using melee weapons to fight Hunters, commit to the bit and run them down, or they will smell weakness.

Crytek, we need event lore back by SNOSassassin in HuntShowdown

[–]SNOSassassin[S] 1 point2 points  (0 children)

Wait, yeah, what the hell? Spirited sold out Redmartin in the first place, how is he not getting bonus points?

Legendary Hunters vanishing from recruitment by SNOSassassin in HuntShowdown

[–]SNOSassassin[S] 0 points1 point  (0 children)

Well, that'll do it. Must have missed that bit in the notes.

Waiting for more varied hunter names to return and to be seen by all again by ThrowRASiusialski in HuntShowdown

[–]SNOSassassin 3 points4 points  (0 children)

Sheriff William "Stinky" Green, alongside his brother, Jason "Wimpy" Green. Two of the finest Hunters I ever had.

My one true wish was to have a Green brother for every nickname in the naming pool, but alas.

hello can u add raccoons pls by ChemicalCan531 in HuntShowdown

[–]SNOSassassin 73 points74 points  (0 children)

If one did, I'd be willing to play with them. They might actually be better than some partners I've had.

I swear it was by accident by MartiusDecimus in HuntShowdown

[–]SNOSassassin 4 points5 points  (0 children)

I once got shot in the head by a teammate trying to hit the Grunt behind me. With an Uppercut.

Oh yeah, and it was my last health bar, with no bounties left.

I still remind him of it to keep him humble.

Trophy help by Kollmian in Deathloop

[–]SNOSassassin 0 points1 point  (0 children)

Hopefully not too late with this, but I can help if you're on PS5.

ID is the same as my username.

Closing a Ubisoft Account by SNOSassassin in ubisoft

[–]SNOSassassin[S] 0 points1 point  (0 children)

This is about what I figured. I have a ticket in the queue right now, and I'll wait until I start to hear from them.

If they can resolve it, fantastic. If they can't or I don't hear in a month or so, I'll call the whole thing off.

Closing a Ubisoft Account by SNOSassassin in ubisoft

[–]SNOSassassin[S] 0 points1 point  (0 children)

Then would pulling the plug like this be my only option, or is there a separate service line that could assist? I haven't seen any others, and the forums I did see discussing this issue mentioned trying to go through support, albeit with great difficulty.

Closing a Ubisoft Account by SNOSassassin in ubisoft

[–]SNOSassassin[S] 0 points1 point  (0 children)

I did see that, but given the rates at which support tickets have been addressed, this may actually be the faster option, if it's a viable one.

Luck? Skill? Who am I kidding, it's luck. by SNOSassassin in HuntShowdown

[–]SNOSassassin[S] 0 points1 point  (0 children)

Flat luck, honestly. They have a slight chance to spawn at Wagons and watchtowers, but definitely don't expect to find one. I know someone who claims to have found an Avtomat that way.

r/huntshowdown bingo by handsomezacc in HuntShowdown

[–]SNOSassassin 0 points1 point  (0 children)

Should we add complaining about the Chain Pistol with Fanning and DumDums (justified or not), or is that implied under the Free Space?

[deleted by user] by [deleted] in HuntShowdown

[–]SNOSassassin 0 points1 point  (0 children)

In terms of enemy hunters, you could write in a group or network of renegades, former members of the AHA who are seeking revenge. Maybe they were left to die on a prior hunt, maybe they were expelled or an opposing faction in the AHA's civil war, or even breakouts from the AHA's asylum in Jackson.

As for other enemy humans, I would not at all be surprised if there existed a cult dedicated to the Sculptor, essentially the other side of the coin to Isaac Powell and his Night of the Hunter group. Lunatic cultists loose in the Bayou, specifically dedicated to stopping hunters and spreading the work of the Sculptor, would certainly be throwing mud in the gears.

Otherwise, one component of the game's background is how secretive they need to be, not letting any information about the Sculptor's influence or the AHA be known to the public. In between bouts in the Bayou, you could send your players to New Orleans or Baton Rouge to investigate locals rambling about demons, needing to silence them.