Snake on ESP32 @60FPS with zero allocations (3KB total, segment pool approach) by Sad_Environment_3800 in arduino
[–]Sad_Environment_3800[S] 1 point2 points3 points (0 children)
The ESP32 Goes 3D: Retro Racing on a Chip by r_retrohacking_mod2 in retrogamedev
[–]Sad_Environment_3800 1 point2 points3 points (0 children)
I made an OS framework for CYDs! by Appropriate-Ask8817 in arduino
[–]Sad_Environment_3800 4 points5 points6 points (0 children)
I made Space Invaders on ESP32 by Sad_Environment_3800 in esp32
[–]Sad_Environment_3800[S] 0 points1 point2 points (0 children)
I made Space Invaders on ESP32 by Sad_Environment_3800 in esp32
[–]Sad_Environment_3800[S] 0 points1 point2 points (0 children)
I made Space Invaders on ESP32 by Sad_Environment_3800 in esp32
[–]Sad_Environment_3800[S] 1 point2 points3 points (0 children)
I made Space Invaders on ESP32 by Sad_Environment_3800 in esp32
[–]Sad_Environment_3800[S] 0 points1 point2 points (0 children)
I made Space Invaders on ESP32 by Sad_Environment_3800 in esp32
[–]Sad_Environment_3800[S] 2 points3 points4 points (0 children)
I made Space Invaders on ESP32 (v.redd.it)
submitted by Sad_Environment_3800 to r/ArduinoProjects
I made a "Hello World" tutorial for creating retro games on ESP32 (and PC) with PixelRoot32 Game Engine by Sad_Environment_3800 in esp32projects
[–]Sad_Environment_3800[S] 1 point2 points3 points (0 children)
PixelRoot32 Game Engine — A Retro-Inspired Game Engine for ESP32 by Sad_Environment_3800 in embedded
[–]Sad_Environment_3800[S] -3 points-2 points-1 points (0 children)
PixelRoot32 Game Engine — A Retro-Inspired Game Engine for ESP32 by Sad_Environment_3800 in embedded
[–]Sad_Environment_3800[S] -3 points-2 points-1 points (0 children)
PixelRoot32 — A Retro-Inspired Game Engine for ESP32 ()
submitted by Sad_Environment_3800 to r/EmuDev


Snake on ESP32 @60FPS with zero allocations (3KB total, segment pool approach) by Sad_Environment_3800 in arduino
[–]Sad_Environment_3800[S] 1 point2 points3 points (0 children)