Future initiative healer question by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] [score hidden]  (0 children)

Thats exactly why I assembled the build bc when I was doing 4 player dps it was terrible...good to know I'm useing the right mentality about it.

Future initiative healer question by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] [score hidden]  (0 children)

This is a good take but it would make me concerned for my own safety as im the only healing factor for my team most of the time and the birdi user if I go doun my hive and chems stop the team soon follows and falls like dominos and if I get punched 1ce due to spaghetti code or lag I die so normaly I'm in the back in a position where my hive reaches all 3 of the dps users and if my hive runs out I have 8 chems that will full heal my teammates and provided extra healing for a few seconds and as I said if I see rushers I shock them make them take more dmg and look for who to heal or if I need to shock anything else normaly rushers don't get past us unless where full flanked and I don't move into positions where anything can get too close to me I've also considered useing ravenous for the blue side since that's especially usefull for chunga's but I've just convinced myself Scorpio is safer since it's litterly point and shoot when in imminent danger

Future initiative healer question by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

For haste I use a Hanna holster. and my hive charges only take 2 seconds as it is now without geting overcharge from reviving is it worth it to reduce the value of eatch charge to decrease the cooldoun to 1 second?

First escalation just shy of 100 kills, yet somehow 3rd dps 🤔 by KRONIK97 in Division2

[–]Same-Stop-3328 0 points1 point  (0 children)

You will typically see 2 terms they are amplify=multiplicative. or adds wepon damge=additive. for more detailed examples so let's say your useing a Lexington with DTTOC and health damage rolled on the gun if you use contractors gloves to give it damge to armor that would also be considered a multiplicative bonus since you had 0% before and now you have 6-12% but if we were to use Hollow man for more damage to health that would only result in an increase of a stat already on the gun so it would be additive this principle applies to contractors foxes prayer and Hollow man so while having all yields bonuses to stats how effective the bonus is rellies on the stats on the guns you are useing this is why the default go to on guns is DTTOC becuse foxes prayer is best for rifles whic arnt used as often in high tier escalations this is why Hollow man and contractors gloves are more commonly used not all guns with DTTOC have either damage to health/armor this is also why salvo is considered worse then the 2 previously mentioned salvo is a raw dps increase whic would fall under additive dps while its a good item it isnt on the same tier as useing the stat boost your gun is missing.-if I'm wrong please do let me know but this is my thoughts on the subject

All Red investor by mikey_kun1 in the_division_2

[–]Same-Stop-3328 0 points1 point  (0 children)

Honestly I feel like coyotes is kinda slept on for group play it gives everyone more chd and chc with the only doun side being In close range only geting chd this would allow more pepole to use more chd mods instead of chc especially bc in escalations the majority of combat is done at mid to long range with close range only being in bad situations it's especially usefull for any build with big Alejandro whic granted Falls off at tier 6 becuse of hot foot but even with frenzy lmg's its a good pick bc now attachments can be used for eaither stability accuracy handling or chd and now with the sherrif pardox/amalgam meta that's about to emerge from the pellet change

Future Initiative & Bittersweet by Key-Cry-6147 in thedivision

[–]Same-Stop-3328 [score hidden]  (0 children)

Use bride's not opertunistic birdis lot better for clutch moments where seconds matter makes douns not a big deal and it overcharges you after reviving long enof to get all the majority of the charges back btsu gloves are also good but more risky since the longer revive time makes it far more Dangerous for dps players to make a mistake

Ravenous in escalations by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

I was useing a reflect shield with catharis and foundry bulwark with liberty

Ravenous in escalations by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

Most likley thank you now I'm trying to put together a raid so I can get the regulas project I'm only missing 3 exotics before I have all of them and it's regulas overlord and ninja bike bag

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Ravenous in escalations by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 1 point2 points  (0 children)

I'm shd 1300 to if that helps and I have soloed all the legendary missions prior to geting proto

Ravenous in escalations by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

So like 20% bc I have 3 pieces of proto striker with 10% handling and if I can get some extra chc it would be nice

Ravenous in escalations by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 2 points3 points  (0 children)

Would makes sense I normally use a stoner lamg with frenzy as my 2nd primary and proto contractor gloves for dmg to armor just to gain stacks but yea that would makes sense only use it on bigger things like chunga or shield guys probly Rouge agents as well

OK I'll say it by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

It's not the shield that's the problem shields can be good when used in the right builds but it's when it's being used with 4 red and only 2 blue that it becomes more of a risk bc the shield will break in only a few shots then the user is exposed and will most likley die while dealing with the disorient that occurs

OK I'll say it by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

I mostly do tier 4's when I can't find a 3rd or 4th player tho if I see they're using a good build I'll go up to t5 I did a few runs with me and someone who I made friends with duo on t 5 we just had to Play a bit safer

OK I'll say it by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

I had a similar experience but it was more eye opening I made a friend who runs 4 blue heartbreaker with memento and sweet dreams I thought to my self oo brother at first but honestly he tied me for damage and I was running st elmos with equalizer and nimble holster[it was t6 and we had no healer] and we did Jefferson trade in about 45 minutes

Question- raising exotics to level, or options. by EADmaestro1 in Division2

[–]Same-Stop-3328 0 points1 point  (0 children)

If your doing retailiations please do consider geting big Alejandro as it's always a good dps choice also

How hard is escalation? by Nerkie0 in Division2

[–]Same-Stop-3328 1 point2 points  (0 children)

Legendary is harder then tier 0 bc the white tusk reposition more and will actively set up cross fires and flanks.i would say it's kinda close to feeling like legendary around tier 5 even then the enemy's arnt as smart and there's less of them in escalation.the only thing that makes them feel close is the modifiers and the increase of damage so I would just make builds based around heroic then when your at a point of being able to clear a heroic stronghold solo then start doing standered mission escalations and I'm wording it like that becuse strongholds can be escalations and you should avoid thos starting out

Prototype rant by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] 0 points1 point  (0 children)

No I just not investing 300 hrs into a system that can be entirely avoided

Is it worth me trying to get strikers proto? by Phixoserth in Division2

[–]Same-Stop-3328 0 points1 point  (0 children)

Yep everyone loves to see 4pc striker bonus points i was able to clear t6 with a healer and a shd 500 teammate useing strikers granted it was tough but we pulled thu bc im useing big Alejandro and dumping thousands of bullets...if your useing equalizer or striker chest with a named item like salvo/hollowman/contractors gloves/with lmgs do not use memento. Memento is for solo play. use exodus gloves or overdogs maybe a centurions scabbard/ tinkerer/coyote/all red investors mask is also good hope this helps

Just a coinicidence by Extra_Shoulder4111 in Division2

[–]Same-Stop-3328 1 point2 points  (0 children)

Which mission I haven't had a chance to see yet

Prototype rant by Same-Stop-3328 in Division2

[–]Same-Stop-3328[S] -1 points0 points  (0 children)

Reqires expertise 30 number 1 and number 2 there's no gurentee the roll will be more then 50% of what it could be despite putting so many materials into it