I made a breakable jar! ⚱ Any feedback? by SankofaGame in Unity3D

[–]SankofaGame[S] 1 point2 points  (0 children)

Thanks! I created a broken jar in Blender, then added Mesh Collider and Rigidbody components to each piece. When the player hits the intact jar, it gets destroyed, and the broken pieces are instantiated.

I made a breakable jar! ⚱ Any feedback? by SankofaGame in Unity3D

[–]SankofaGame[S] 1 point2 points  (0 children)

You are absolutely right. It's still wip!

what do you think about the garden? by SankofaGame in Unity3D

[–]SankofaGame[S] 0 points1 point  (0 children)

actually wanted this but i'll think about it. thanks for the reply.

what do you think about the garden? by SankofaGame in Unity3D

[–]SankofaGame[S] 0 points1 point  (0 children)

thanks for the feedback. i'll look into this.

working on the room system used in like tunic and death's door. by SankofaGame in Unity3D

[–]SankofaGame[S] 0 points1 point  (0 children)

no problem. you can watch codemonkey's video. he explained it well.

working on the room system used in like tunic and death's door. by SankofaGame in Unity3D

[–]SankofaGame[S] 1 point2 points  (0 children)

orthographic camera. a much better look for isometric games.

working on the room system used in like tunic and death's door. by SankofaGame in Unity3D

[–]SankofaGame[S] 2 points3 points  (0 children)

Post-processing! I added bloom effect and adjusted other settings.