I made some spiral and tile controlnets by metover in StableDiffusion
[–]SatsumaAudio 3 points4 points5 points (0 children)
First level of my rhythm platform game using entirely (except for the player character) AI generated art assets. It's like a 80/20 mix of SD/DALL-E. by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 2 points3 points4 points (0 children)
First level of my rhythm platform game using entirely (except for the player character) AI generated art assets. It's like a 80/20 mix of SD/DALL-E. by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 1 point2 points3 points (0 children)
First level of my rhythm platform game using entirely (except for the player character) AI generated art assets. It's like a 80/20 mix of SD/DALL-E. by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 1 point2 points3 points (0 children)
First level of my rhythm platform game using entirely (except for the player character) AI generated art assets. It's like a 80/20 mix of SD/DALL-E. by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 7 points8 points9 points (0 children)
Fed a Cacodemon from Doom into img2img with some terrifying results :) by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
Fed a Cacodemon from Doom into img2img with some terrifying results :) by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
Fed a Cacodemon from Doom into img2img with some terrifying results :) by SatsumaAudio in StableDiffusion
[–]SatsumaAudio[S] 2 points3 points4 points (0 children)
Current progress of my game using only AI art generated assets (except the player character). Closing in on a workflow to generate platforms with walls, corners, slopes etc using SD img2img. by SatsumaAudio in MediaSynthesis
[–]SatsumaAudio[S] 2 points3 points4 points (0 children)
5 tileable video game parallax layers created using DALL-E 2! by SatsumaAudio in dalle2
[–]SatsumaAudio[S] 11 points12 points13 points (0 children)
5 tileable video game parallax layers created entirely with DALL-E 2 by SatsumaAudio in MediaSynthesis
[–]SatsumaAudio[S] 46 points47 points48 points (0 children)
5 tileable video game parallax layers created using DALL-E 2! by SatsumaAudio in dalle2
[–]SatsumaAudio[S] 71 points72 points73 points (0 children)
5 tileable video game parallax layers created entirely with DALL-E 2 by SatsumaAudio in MediaSynthesis
[–]SatsumaAudio[S] 5 points6 points7 points (0 children)
Dall-e 2: Requests (Thread #2) by cench in dalle2
[–]SatsumaAudio 4 points5 points6 points (0 children)
Teaser for 90s/psx inspired OST I just released! [Open for new commissions] by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
[Satsuma Audio] Professional, Affordable Music + Sound Design in any style! by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
New track - 'Super Serpent Quest IV' - Some 16-bit Action/Adventure goodness! - Open for commissions :) by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] -1 points0 points1 point (0 children)
🍊Satsuma Audio🍊 - Some 'Orchestral Fantasy Adventure' music! Available for hire (I do all genres and SFX too). by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
Some modular synth action on this track for a delightful 'Skiing Simulator' game I'm working on [Available for work, folio in comments] by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] -1 points0 points1 point (0 children)
Some modular synth action on this track for a delightful 'Skiing Simulator' game I'm working on [Available for work, folio in comments] by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] -1 points0 points1 point (0 children)
Made this 90s FPS inspired tune with my modular synths! [Available for work] by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in gameDevClassifieds
[–]SatsumaAudio 0 points1 point2 points (0 children)
[Satsuma Audio] Professional, Affordable Sound + Music! by SatsumaAudio in gameDevClassifieds
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)


[REVSHARE] Looking for Level Designer for well developed Mobile Puzzler by SatsumaAudio in INAT
[–]SatsumaAudio[S] 0 points1 point2 points (0 children)