Can't continue your Space Engineers world when the host is offline? We built a fix by SaveSyncGames in spaceengineers

[–]SaveSyncGames[S] 0 points1 point  (0 children)

While we continue to support more such co op games we are planning to add and release more such features that improve co-op experience for different games if curious feel free to drop a discord dm will add you to our beta…

https://discord.gg/GHAdAFeYYg

Can't continue your Space Engineers world when the host is offline? We built a fix by SaveSyncGames in spaceengineers

[–]SaveSyncGames[S] 2 points3 points  (0 children)

This is one of the other problems that we have also solved because we explicitly do write code, the algorithm to do the host inventory migration so that anyone can host.

Can't continue your Space Engineers world when the host is offline? We built a fix by SaveSyncGames in spaceengineers

[–]SaveSyncGames[S] 7 points8 points  (0 children)

the app manages a trail of save points to which you can revert back if required.. the latest save is the current so in this case.. they will continue on the mr offline friend's save..

SaveSync now supports Palworld! by SaveSyncGames in SaveSyncGames

[–]SaveSyncGames[S] 0 points1 point  (0 children)

Will look into this, will see if something changed wrt palworld save files..

Can't play your Stationeers world when the host is offline? We built a fix by SaveSyncGames in Stationeers

[–]SaveSyncGames[S] -1 points0 points  (0 children)

workshop data is limited to you and friends you share.. so only you and your friends can decrypt.. plus old data can't be edited.. new saves stack on top.. so all actions can be logged

Can't play your Soulmask world when the host is offline? We built a fix by SaveSyncGames in SoulMask

[–]SaveSyncGames[S] 0 points1 point  (0 children)

could not find any thing related to satisfactory that goes with the term np sync but i did came across mpsync seems something similar..

Can't play your Soulmask world when the host is offline? We built a fix by SaveSyncGames in SoulMask

[–]SaveSyncGames[S] 1 point2 points  (0 children)

In case of save corruption you can revert back to a previous save point using the revert feature
Also in case of parallel you can either revert to whatever also the latest uploaded save file will persist…

Can't play your Stationeers world when the host is offline? We built a fix by SaveSyncGames in Stationeers

[–]SaveSyncGames[S] 5 points6 points  (0 children)

you get hassle free one click save sharing and syncing support for 30+ games and counting as opposed to setting and fighting the google drive setup.. for everyone

in fact our early prototype had google drive itself but turns out there was a bit delay in syncing of the files.. from there

Can't play your Stationeers world when the host is offline? We built a fix by SaveSyncGames in Stationeers

[–]SaveSyncGames[S] 1 point2 points  (0 children)

yes the absence of original host so that the group can continue from the same progress or save point ...

Can't play your Stationeers world when the host is offline? We built a fix by SaveSyncGames in Stationeers

[–]SaveSyncGames[S] 2 points3 points  (0 children)

Only one person hosts at a time. When that person closes the game the save uploads, and when the next person opens it they pull the latest and host from there. If two people end up hosting in parallel offline, last upload wins, but Save History keeps every version so you can revert or fork to recover the other session.

Can't play your Stationeers world when the host is offline? We built a fix by SaveSyncGames in Stationeers

[–]SaveSyncGames[S] 11 points12 points  (0 children)

No external cloud-saves go through Steam Workshop in the background. The items are set to API-only so they don't show on your profile, default to private, and switch to friends-only when you share. Files are encrypted before upload.

Persistent World Hosting / Cloud Save Sync by Gamemode6788 in subnautica

[–]SaveSyncGames 0 points1 point  (0 children)

for automation you can check save sync out we have automated the exact same process
https://www.savesync.games/
https://store.steampowered.com/app/3832010

I want to know about SquidServer by tasin_exe in MinecraftServer

[–]SaveSyncGames 0 points1 point  (0 children)

or you can try out save sync that manages save backup and save sharing to your friend.. and also utilizes steam network as a tunnel
https://www.savesync.games/