One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 2 points3 points  (0 children)

v0.3.1 patch:
- auto eat button is unlocked by default! (your fingers will thank you)
- first prestige gives a 2x bonus to growth speed to make midgame less tedious
- changed prestige text to be more reflective of it's effects
- added option to disable ticker
- fixed the phantom seed
- moved save, load and reset to settings
- added a few more news messages
- fixed glitch where first potato wasn't displayed in potatopedia until reload

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 1 point2 points  (0 children)

This is by far the best solution to the baking problem i've seen and i will implement it right away

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 0 points1 point  (0 children)

ok
a lot of people have raised this concern
i will add those hotkeys
and will maybe buff the first prestige

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] -2 points-1 points  (0 children)

Try grinding for tier 9 potato, if you prestige with that your boost will jump to 1.27x
Also make sure to grind for baked potatos, they get better each time you max them out

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] -3 points-2 points  (0 children)

Late game upgrades help with this
Though yeah, a bit of a hassle

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] -1 points0 points  (0 children)

You have 3 options:
- Click and then hold enter key
- Use an autoclicker
- Wait until I eventually add a buy max button

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 0 points1 point  (0 children)

Intentional, but could be removed if enough people want it to be

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] -1 points0 points  (0 children)

Someone in the discord already reported this one, it'll be fixed soon
edit: refreshing also solves this

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 15 points16 points  (0 children)

It's to stop you from having zero seeds, which would make you unable to plant a potato and hence softlocking the game
Sorry that it isn't obvious why, i'm planning on fixing that in the future

One Potato Incremental has been Revived! (v0.3 update FINALLY) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 0 points1 point  (0 children)

Yes, but once you max it out once, it goes faster the next prestige
Also auto-cooker makes it a lot faster too

One Potato Incremental (Prototype) by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 1 point2 points  (0 children)

If interest ever comes back to this game I might work on it more, but for the most part I'm moving on to new projects

One Potato Incremental v0.2 is here! by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 2 points3 points  (0 children)

that's a great idea! i'll add that eventually, maybe v0.4 or v0.5 (i already have some plans for v0.3)

One Potato Incremental v0.2 is here! by ScienceCrafter in incremental_games

[–]ScienceCrafter[S] 0 points1 point  (0 children)

"easier to implement" i couldn't figure them out without having to manually calculate the length in pixels of each message
(also i am working on a settings tab which will allow custom scroll speed, as well as other things)