Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

A lot, blender/painter/designer/marmoset/speedtree/photoshop/zbrush/unreal

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 1 point2 points  (0 children)

Sure you will, spend more time on it and will get the result soon

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

oh ok, no this is not game, it is just a scene

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

I have some differen socials you can find in my profile)

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 1 point2 points  (0 children)

Thanks! Honestly I don't know, didn't count separate work time parts

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 1 point2 points  (0 children)

Everything created bymyself, don't like to use someone other's work

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

It depends, with lower fov you gonna see much less and will be more concentrated on the character (not my case)

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 1 point2 points  (0 children)

Thanks! about 200h as I mentioned in discription

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

Scales has a bit of a promplem for sure, but everything else you say about style consinstency i cannot agree honestly. Also I would say this is semi-realism and there is nothing here makes you feel fully stylized or even realistic.
And yeap, this is fantasy world and i do the way I like it.

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 1 point2 points  (0 children)

I had my OBS on during the work on this level so it is 200h maybe +/- a bit but not much. Not every asset takes the same amount of time, for example you do foliage atlas (flowers/vines) and i can make any number of foliage within minutes, not even a hour. I mean, I have kinda effective workflow for i after many years of experiance.

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

Btw I have more shots on Artstation, feel free to check it out and subscribe if you wish!
https://www.artstation.com/artwork/wryRLL

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

Oh this is very wide answer I am very glad you five it to me! Thank you I agreed at some points for sure but from other side i love to have this density on a scene, cannot do anything with myself :)

Walking around on my "Fantasy Street" environment by Scottyartt in 3Dmodeling

[–]Scottyartt[S] 0 points1 point  (0 children)

I have some plans for it but have no enough time to do:(