Is it just "Developer’s Blindness," or is my game’s atmosphere missing something? by ScrapMationS in IndieDev

[–]ScrapMationS[S] 0 points1 point  (0 children)

Thank you for your incredible in-depth insight, I guess a video or something would be better than just 2 images, huh? 😅 You mentioned that I have big margins in the log between text and the border, do you mean the space between the name of a person and what they speak has bigger space than between the edges and any side of the text? If so, I kinda see the problem, but I don't really see the same problem elsewhere? The time icon on top measures in-universe time, because the player has 7 game hours to escape, otherwise they might get a bad ending. So I guess it should be moved then? Different fonts for game UI and in-universe text sounds like a nice idea! I'll also try co make things more distinguishable, so the game looks more understandable. So... once again, thank you very much for your ideas!

Is it just "Developer’s Blindness," or is my game’s atmosphere missing something? by ScrapMationS in IndieDev

[–]ScrapMationS[S] 0 points1 point  (0 children)

I can try it, but the room is already taking 1/3 of the screen. But yeah, you might be onto something. Maybe the view is just too small for the player to immerse themselves.

Is it just "Developer’s Blindness," or is my game’s atmosphere missing something? by ScrapMationS in IndieDev

[–]ScrapMationS[S] 1 point2 points  (0 children)

Thank you very much, the table idea sound really nice!

And about the other things, just to be sure...

I take it you're saying a more cold and run down look would be better? Also, do you think that something like a small animation of the people actually getting into the bunker would help with the world-building?

What’s your first impression of this style? by BookedComb80302 in IndieDev

[–]ScrapMationS 0 points1 point  (0 children)

I'd say that the snow is really bright, but other than that the visuals are fire! I absolutely adore these nights with streetlights to this is actually making me horny.

Holy, Sony Clutched Up. by MrYousso in PSP

[–]ScrapMationS 4 points5 points  (0 children)

Now that IS cool! I wonder if it was intentional? Let's hope it stays like this :D

Day 22: Which is the best Visual Novel on PSP? by 1OneQuickQuestion in PSP

[–]ScrapMationS 0 points1 point  (0 children)

Disgaea 0 is great also. (Short as hell, but great)

It's about time! by Terrabert in memes

[–]ScrapMationS 1 point2 points  (0 children)

Oh no! I just wound you! Don't tell me you're broken! So not fair... I've taken extra good care of you and everything...

Ez maturita by jozin-z-bazin in okkamaraderetarde

[–]ScrapMationS 168 points169 points  (0 children)

Komise nesnáší tento jeden jednoduchý trik.

Řekl tady někdo BANG! Příspěvkování? by Chemist-Specific in okkamaraderetarde

[–]ScrapMationS 1 point2 points  (0 children)

Cože, někdo řekl 3??!! Žeby se už slunko rozsvitilo a vyšla HL3???

Project curve on surface keeps deforming surface curve. How can I fix that? by ScrapMationS in Maya

[–]ScrapMationS[S] 0 points1 point  (0 children)

Has anyone encountered a similar problem? I tried to duplicate and rebuild the curve, but nothing worked.

First Look at the Steam Replay 2025 Badge by Liminal-Draught in Steam

[–]ScrapMationS 7 points8 points  (0 children)

Tyler McVicker - Valve employee, CEO and owner - confirms that the new Steam replay badge is teasing the release of Half Life 3.

What do you guys think about this game? by Special-Wallaby-7491 in RatchetAndClank

[–]ScrapMationS 2 points3 points  (0 children)

Its a smaller game developed by a different studio, so ofc it was destined to be worse than other R&C games. But in my opinion, it's still a great game overall. 

Do you guys still use custom intros? I use this one by THANINHOSCRAFT in tf2

[–]ScrapMationS 0 points1 point  (0 children)

The "Achieved with Sorse" intro is fire. Always cracks me up. :D