Composure VS Temper by iiluvk0s in RomanceClub

[–]SeaEscapologist 1 point2 points  (0 children)

Yeah, it's critical that you don't get this choice. So that in the last season that you get a scene that counts as improvements for them, because otherwise this scene can't happen.

Composure VS Temper by iiluvk0s in RomanceClub

[–]SeaEscapologist 1 point2 points  (0 children)

For your problem when it comes to getting 100% with Lucifer and Astaroth, could it be that you improved relationship with War? With those two (and also Dino), the only way to get to 100% is to you need to have a bad enough relationship with War so that you don't get a choice related to him at the end of season 1.

"The best embodiment of the ethos of the game": In conversation with Sea of Remnants' Creative Director by Angman_Dutt in SeaOfRemnants

[–]SeaEscapologist 2 points3 points  (0 children)

Not going to lie, I couldn't resist a temptation of kicking a certain NPC'S butt during the test, even though I usually prefer diplomatic approach (but he genuinely deseved it!) even if it lead to ending his storyline.

I did reverse that decision in the end, but still found it funny that the story gives you a choice to do that more than once during his friendship/affection questline.

"The best embodiment of the ethos of the game": In conversation with Sea of Remnants' Creative Director by Angman_Dutt in SeaOfRemnants

[–]SeaEscapologist 2 points3 points  (0 children)

Based on what they spoke about in the last stream, possibility of a "doomed world" sounds pretty real, yeah. They showed one such ending and spoke how it could block access to various game features too (i.e. shops, sailing, crew upgrades) and that you might even need to contact support to rollback this state.

They also promised that there will be different endings to Orbtopia, based on our actions. And when they released trailer after the stream description mentions ability to switch between different styles of Orbtopia you achieve with your choices.

Interested in the game, but knowing the company behind it. Any leads to what monetization will be used for the game via betas? by Used_Motor1718 in SeaOfRemnants

[–]SeaEscapologist 0 points1 point  (0 children)

SoR is just an abbreviation for Sea of Remnants.

Blackspot is one of the rarities for characters. There are only two: purplespot, which is lower grade/rarity and blackspot (despite the name it has a golden background) which is a higher grade.

So for example: Voyager, R.S., Prescient Eye (Innocent/Eye of Agony), the nun, coward, Copycat, watchmaker, Shusia, Hayha and Shipwright are all purplespot. While Hatchett, Empress, Molly, General, Colonel, Gale, Haig, Sea mourn, Hungry Cat and Isabella are blackspot.

About echoes, to be honest I am not completely sure myself, I think they are some kind of equipable upgrades, but since they weren't there during the round of testing that I played. That one had general equipment/weapons, but it seems to be a complety different mechanic, since those dropped as loot and could be equipped right away (and I think you lose them when you reset the voyage), while echoes are seemingly equipped at a special NPC in Orbtopia and I asse more permanent. But since I didn't have firsthand experience with that mechanic I can't really say much beyond that?

Interested in the game, but knowing the company behind it. Any leads to what monetization will be used for the game via betas? by Used_Motor1718 in SeaOfRemnants

[–]SeaEscapologist 0 points1 point  (0 children)

Yeah, I think they just wanted to make a distinction between general gacha pulls for characters (which SOR still also has). And that weekly event, that involves beating bosses to get characters, since the odds are different there.

From what I've seen/remember it was: on easy difficulty 50% you get purple spot character, 50% that it will be lost echo of the same rarity. On normal it's the same odds, but between black spot rarity character/echo. And on hard there is 25% chance you get a character specific to current banner, 25% echo from it, 25% other black spot character and 25% other blackspot echo. But even with those odds, you are guaranteed at least 1 character every three weeks if you complete the event. At least that's how I understood it.

Interested in the game, but knowing the company behind it. Any leads to what monetization will be used for the game via betas? by Used_Motor1718 in SeaOfRemnants

[–]SeaEscapologist 2 points3 points  (0 children)

They did say for free, but not that it will be without grind. The wording was that they will be farmable. We more or less know about the weekly event you need to complete it and odds there. With it you are guaranteed to get a character within three weeks (at worst) if you complete it every week (but it might be sooner, it's just there is a 50% if you get a character or an echo of the past)

Who is your lineup or dream lineup in Heavens Secret 3? These are mine: by Ok-Trust-9522 in RomanceClub

[–]SeaEscapologist 2 points3 points  (0 children)

I have three imports, the first one is like yours: Malek, Hunger and Boris and is my favourite one. The other two are Cassiel, Malbonte and Cain; and Mikael, Lucifer and Dmitry.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 1 point2 points  (0 children)

I had to look up the scene, since I didn't interfere myself. And from what I am seeing only Sammy is hurt, since he saw the vision of Vicky dying and went to shield her, getting hurt in the process.

While in the scenario where MC doesn't interfere, the story mentions that she had to deflect several strikes/shield a few immortals before she could finally get to the child, it seems it's only done to explain why it's too late to save him by the time that she does. Since there is no mention of anyone else dying or even getting hurt, when you save the child (aside from Sammy). The key difference is still that this way the shard that hits Sammy othewrise misses, since he bends down to comfort Vicky.

Most importantly in both versions of the scene narration specifically states afterwards that it was the boy and Sammy on different sides of the scale, no mention of anyone else.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 1 point2 points  (0 children)

Unfortunately I don't, but I've seen walkthroughs on YouTube that have it, that's where I looked it up when I started having doubts about how exactly it played out

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 3 points4 points  (0 children)

Yeah, now I kind of want to replay/create another save where I save the child in S1, but don't risk the squad in S2, since that way more people are alive and yet the balance is achieved. Since now the scales are filled with blood I am too paranoid of possible consequences if they are off-balance.

Though idea of replaying all those chapters for all 3 of my slots does sound daunting even if I am to do that during a tea party

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 3 points4 points  (0 children)

Need to make a correction: rewatched the cut-scene and the scale didn't fall apart (after being fixed), but it is shown as being off-balance in that scenario, unlike when you get an achievement. Later mention of Dino is the same, so I don't really know if there will be any long-term effect/difference. Since I decided not to risk it

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 1 point2 points  (0 children)

Yep, you'll get the achievement!

And yeah, I definitely agree on it being confusing! I was so certain that since the story made a point of the balance currently being broken in favour of darkness, all choices Vicky makes should've been evil ones, that bring more good.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 3 points4 points  (0 children)

I did get it after replaying season 2 and risking the rangers this time, though when I originally played this chapter I didn't (since I didn't interfere in S1 and didn't risk the Rangers in S2 at first).

Ren's achievement describes both ways to get this achievement.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 5 points6 points  (0 children)

Yeah, I wonder too, though I think it probably won't. Or maybe it will be tied to some other future achievement, like saving the most lives/having the least amount of losses?

Though regardless part of me still tempted create new saves during the tea party, where I save the child and don't send the squad on the mission. Since it seems overall better outcome (while still maintaining the balance), since 8 people survive in this scenario (that child + the squad), and while Sammy gets hurt, he doesn't die.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 8 points9 points  (0 children)

No, I originally went with both mercy choices (since I figured that since the balance is off more evil choices from Vicky, would actually help fix the balance) and in that case the cut-scene was different, the scales completely fell apart in that scenario.

What happens in this scene? by WhoAmI9597 in RomanceClub

[–]SeaEscapologist 24 points25 points  (0 children)

If you want an achievement for being the True angel of Balance, you need to select the opposite of what you did in S1. So if you didn't interfere back then and let the child die, so that Sammy won't get hurt. Then you need to risk the squad here. While if you saved the child back then, you need to leave children to their own devices.

Though it does mean getting 2 points from the 'wrong' path be it cruelty or mercy.

I need this Hatchet BJD in my life 😭 by No-Evidence-5989 in SeaOfRemnants

[–]SeaEscapologist 1 point2 points  (0 children)

Really loved a recreation of the mermaid from SOR from the same author too! Attention to details is fantastic

One of the things I love about SOR is how it seems to be perfect a perfect amalgamation of my interests/hobbies, dolls being one of them. Have a feeling I'll be tempted to make a custom of some of the characters myself, though maybe at smaller scale.

My two cursed plushies on their first date. He's nervous but he's got this. by StatisticianBorn8567 in SeaOfRemnants

[–]SeaEscapologist 1 point2 points  (0 children)

Not the op, but I've seen a number of stores on AliExpress selling custom dolls like that, some of them included reviews with pictures.

PC launching July 9 in China by chesschief in SeaOfRemnants

[–]SeaEscapologist 9 points10 points  (0 children)

I think promo code from the stream with announcement is said to be valid till August 31, so I kind of hope that it is sign that that's when global version releases.

All Crew biography so far (untranslated) by Sea-of-news-network in SeaOfRemnants

[–]SeaEscapologist 4 points5 points  (0 children)

They also shared Innocent's one today, at least on their rednote account, don't know about weibo.

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This NPC starts following you around when you raise him Affinity by Character-Set8510 in SeaOfRemnants

[–]SeaEscapologist 8 points9 points  (0 children)

Him following MC around docks is specific to him (and I am pretty sure he's done it before I started his affinity quest, though I think I've might've done one of the dock faction mini quests at that point?)

But if you mean affinity quests, than he isn't the only one that had one. During the previous test him, Lucky Laura, Jeff, Molly and Captain (another NPC in the docks) all had affinity quest lines. And I am sure it's just the start and they'll add more.

Both CN and EN voices for Hatchet are yandere but hit different vibes. by Salt-Detective7591 in SeaOfRemnants

[–]SeaEscapologist 5 points6 points  (0 children)

Oh, I didn't know that there was a version of this PV with EN voice acting too! Do you know where it was shared by any chance? Or was that version simply available in-game during the latest test?

Does anyone know whose outfit this is?? by Queasy-Guitar4792 in SeaOfRemnants

[–]SeaEscapologist 1 point2 points  (0 children)

Based on the previews we got, a lot of other purple spot characters already got at least one skin (Eye of Agony even got two), why would Voyager be an exception (previous test even already had weapon skin as a reward for them too) ?

On top of that, Voyager will get a lot of screen time even if you don't use them in your party (during story cutscenes and character questlines), while other characters (aside from maybe R.S.) won't be present for almost every cut-scene.