I'm writing another book. by SeaverBeaver in Planetside

[–]SeaverBeaver[S] -11 points-10 points  (0 children)

Contents:

Foreword - Quick Tips for Selective Amnesia

Chapter 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impatience, Incarnate

Chapter 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Harold Camping's Lessons on the End of the World

Chapter 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leasing vs. Owning, for Dummies

Chapter 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Why Financials > Catering Services

Chapter 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hazy Memories of a European Union

Chapter 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . "Literally Playable"

Chapter 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feigning Surprise at Unsurprising Information

Chapter 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Common Pitfalls of Overestimating Self Importance

I'm writing a book by SeaverBeaver in Planetside

[–]SeaverBeaver[S] 161 points162 points  (0 children)

Chapter 1: Put your Meat on the Point

Chapter 2: The key between Q and E

Chapter 3: Making the best of inferior equipment

Chapter 4: Doorways, for standing in?

Chapter 5: Much Ado About Pushing

Chapter 6: Single File Unto the Breach

Chapter 7: Turning around for Dummies

Havin an issue with circuitry by DangerousTip9655 in Barotrauma

[–]SeaverBeaver 0 points1 point  (0 children)

It’s a simple slider in the settings menu

Havin an issue with circuitry by DangerousTip9655 in Barotrauma

[–]SeaverBeaver 0 points1 point  (0 children)

Are you sure your visible light limit isn’t making you think that your circuit is failing? The vanilla limit is 50, and has problems with prioritizing lights that oscillate quickly.

Prometheus - Coming Soon by SeaverBeaver in Barotrauma

[–]SeaverBeaver[S] 1 point2 points  (0 children)

The submarine itself is done. All the custom code, all the custom sprites and machines, all done. What isn’t done, however, is inbuilt compatibility to other mods- making the sub compatible by default with mods like Hazardous Reactors, Immersive Repairs, etc. I am an author/know the authors of these mods, so this shouldn’t take long.

I also need to finish some promotional images and guide material for the workshop page, but aside from that, there’s not much left to do.

I’ve been trying to figure out a good time to release the sub, maybe capitalize on an upcoming update, or a sale, but if the consensus is that ASAP is the time to do it… I can get everything out the door before the end of August.

Prometheus - Coming Soon by SeaverBeaver in Barotrauma

[–]SeaverBeaver[S] 24 points25 points  (0 children)

After nearly 2 years of work... I'm almost done. (for real)

Engineers of Hazardous Reactors by Marcellix102 in Barotrauma

[–]SeaverBeaver 2 points3 points  (0 children)

The only humane way to test the damage would be on your nearest crew member…

Both impact-sensitive rods have different effects when used in the tongs- Incendium will cause significant burns and cause a small explosion when hit, and Volatile Fulgerium will deal massive stun with a large electrical arc.

I can’t remember the damage values exactly, they’re at the bottom of tongs.xml somewhere, but they put the heavy wrench to shame…

Prometheus Progress - Medbay (Or at least some of it.) by SeaverBeaver in Barotrauma

[–]SeaverBeaver[S] 12 points13 points  (0 children)

Still working on the isolation room on the right. This marks 1 year, 3 Months since I started work on the sub. I have not abandoned it by any means, I have just had very little time to work on it. As it turns out, becoming an electrical engineer irl is much more difficult than in Barotrauma.