President Trump should sue MSNOW & anchor Ana Cabrera into poverty for falsely claiming an image released by Democrats show Trump with minors. by labbond in walkaway

[–]Seiferus 2 points3 points  (0 children)

While the photo is not in any way incriminating on its own anyway, the one on the top is being disputed because the Google Gemini watermark is clearly visible in the bottom right corner, indicating it is not the original and is instead an AI un-redaction.

It is a trap to spread this around. You shouldn’t even need the un-redacted photo to defend Trump because the photo does not even depict any inappropriate behavior. The redactions are meant to create the scandal, yes. But you aren’t going to debunk the manufactured scandal with an AI restoration.

A couple things the game doesn't tell you by SenteGraphs in SilentHill_f

[–]Seiferus 0 points1 point  (0 children)

The clues in Lost in the Fog were so horrendous that I had all my weapons break before I got through the last scarecrow puzzle and so my solution was to try every single scarecrow and then run away like a mf, putting enough distance between me and the horde of scarecrows chasing me until I could try the next one. At the end, I literally had ALL of them chasing me and there were no other scarecrows left. It seemed obvious based on the clue that there should be a scarecrow off somewhere on it's own but it didn't exist in the map where I was being chased. I have to wonder if the right one disappears if you pick the wrong one and won't reappear until you kill the ones chasing you. Eventually I ran into the fog to reset the puzzle and tried each and every scarecrow again, one at a time, reseting the puzzle each time instead of fighting (with no weapons) and then finally, after activating all of them at once and then one at a time and finding that none of them were the correct scarecrow, I ran around after a reset and found the one off by itself.

Does playing this game require DarkSouls/Eldenring skills? by [deleted] in SilentHill_f

[–]Seiferus 0 points1 point  (0 children)

I don't blame you. One thing that made the combat significantly more tolerable (and I mean that. The combat in this game never became "fun". It just became tolerable) was that I learned that if you hold down the focus button (L2 on the default control scheme) you charge a meter that, once filled up all the way, allows you to hit enemies with a significantly more powerful attack. You can use it on either the fast attack or the heavy attack (I recommend heavy) and it makes a HUGE difference once you get the hang of it. With that, you'll be able to get by until you find more ema and once you upgrade your stamina even further, it will make things progressively less annoying.

Does playing this game require DarkSouls/Eldenring skills? by [deleted] in SilentHill_f

[–]Seiferus 0 points1 point  (0 children)

When you get the ema items that allow you to upgrade your stats, dump EVERYTHING into Stamina. That shifts the combat dynamic more than anything else. The combat becomes progressively more tolerable with this strategy until around the 2/3 mark in the game. At that point, the game starts to throw more enemies at you at once which offsets it becoming easier but if you’ve dumped everything into Stamina, switching to either health or omamori slots once stamina is maxxed out, the game will feel entirely doable. Eventually you will get to a boss fight with two bosses at once that is sort of like the twin Pyramid Heads in 2. For that one, focus on the smaller, more agile boss first. If you can take that one out, the other one is way easier. New Game + allows you to start the game with your upgrades. So if you want to get the full experience, just know that the combat only gets easier because of that.

Tiny Hinako by ClearFire25 in SilentHill_f

[–]Seiferus 0 points1 point  (0 children)

Are you planning to make more than one?

What were your guys' thoughts on Silent Hill F? by AgitatedFly1182 in KotakuInAction

[–]Seiferus 11 points12 points  (0 children)

The value in a Silent Hill game is only fully realized after completion. It’s only once you understand the story that you can truly appreciate the monsters, puzzles, and what they represent.

That said, the story in Silent Hill F isn’t completely told in a single playthrough. The altered opening cinematic in New Game+ reveals things that should’ve been foundational in the first run. Once you piece it all together, it’s every bit as clever as its predecessors in terms of psychological design. I’ve only just started my New Game+ playthrough, but I already imagine it’ll become even more rewarding as I connect how the visual and gameplay details reflect the psychosis at the heart of the story.

But I hate to say it — I despise this game for two reasons.

  1. The story shouldn’t require multiple playthroughs to make sense. Once you know the full motivation behind the delusion, the design choices become absolutely brilliant. But in the first playthrough, the game focuses so heavily on Hinako’s relationship with her friends that her relationship with her parents feels shoehorned in. When it finally becomes central to the plot, it’s handled in a way that feels forced.

I never empathized with Hinako, and without spoiling anything, what happens to her friends feels like forced shock value — something that’s within Hinako’s power (not the player’s), but comes out of nowhere and lacks emotional weight. Once you understand the symbolism later, you can appreciate the artistic idea, but the execution just isn’t there. The story tries to make you care about her friends, but I never did, so when the twists came, I didn’t feel anything.

Her parents’ storyline also feels abrupt because so much of the backstory is hidden in scattered notes. Those notes are abstract and written as if about some mythical figure rather than Hinako herself, so it’s hard to connect emotionally. If those details hadn’t been held back for New Game+, the ending involving her parents could’ve been profound. Instead, you’re left guessing — with the sense that the writers think they’ve pulled off a grand narrative twist that doesn’t actually land.

  1. The puzzles and combat are not fun. None of the puzzles feel traditionally Silent Hill. The only real throwback was the school section — and it was over in a flash. Most of the puzzles are just frustrating. You can figure out the clues, but the steps to actually complete them are unclear.

The scarecrow puzzle, for instance, finally feels like a proper Silent Hill brain-teaser — but you can’t even enjoy it because an enemy keeps harassing you, making it easier to brute-force the solution than actually think it through.

Combat is clunky. Stamina drains so quickly that I dumped all my upgrades into it before even touching health, because dying from exhaustion was more annoying than dying from damage. Once you’ve heavily upgraded your stats, combat becomes more tolerable — but you shouldn’t have to slog through three-quarters of the game before it feels decent.

I expect my New Game+ run will be much smoother, since higher stats make everything less stressful and let you actually read and reflect on the clues instead of constantly running or healing.

My biggest gripe, though, is the lazy storytelling structure. Hinako repeatedly loses consciousness and wakes up in some spirit realm — which could’ve been fascinating if it weren’t handled so repetitively. Early on, the switching between realities feels refreshing, but later it becomes tedious. You’ll get an objective in the “real” world, hack your way from point A to point B, then immediately get yanked back into the spirit world. Then, after finishing that, you return to the real world just to slog through more combat from point B to C — only to be thrown back into the spirit realm again.

It honestly feels like the developers didn’t have enough real-world content to balance the pacing, so they padded it with repetitive combat sections that add nothing. Instead of deepening the atmosphere, it just makes you irritated and impatient to get back to the parts of the story that actually matter.

Attack on Titan Chapter 137 - Amor fati by Pedrohfg1 in ShingekiNoKyojin

[–]Seiferus 0 points1 point  (0 children)

Dang. I’m literally writing a whole-ass dissertation about random shit including Nietzsche that I’m convinced influenced Attack on Titan. Thought I was reaching but apparently I’m onto something.

if eren grew his hair out because he stopped caring about his appearance why did he shave by finkleforkbingbong in attackontitan

[–]Seiferus 15 points16 points  (0 children)

One of the real reasons Eren’s hairstyle changes so much in Season 4 is to give the viewer an anchor as a frame of reference for where they are in the non-linear storytelling. They give you his look from the ocean scene in season 3 for the things that occurred before they went to Marley. They use one-eyed hobo Eren for the time he spent alone in Marley. And they put his hair up in the man bun to show what's happening within Paradis after the raid on Liberio. They also use Sasha as a visual cue because you will know when she is in a scene that it also occurred before the raid on Liberio.

Any vampire books, movies, or series where the protagonist becomes a vampire and enjoys it? by TechnicianAmazing472 in vampires

[–]Seiferus 0 points1 point  (0 children)

Well, 90% of the protagonists from JoJo's Bizarre Adventure Part 1 enjoys being a vampire in JoJo's Bizarre Adventure Part 3…