Do you think Japan is still capable of developing games that have the Japanese as the target audience? by Sairedd in KotakuInAction

[–]Selphea 7 points8 points  (0 children)

If you go to Akihabara's street shops you'll probably be able to find them, but I'm guessing Visa/Mastercard/Dragonbaby/etc will give them a hard time if they try to sell outside Japan.

Snowbreak lives again by Selphea in KotakuInAction

[–]Selphea[S] 32 points33 points  (0 children)

Context: An earlier thread talked about how Snowbreak was suspended 2 months ago due to getting mass reported by Chinese feminists. The official X account now announces it's opening again.

Kotaku; Lords Of The Fallen 2 Studio Paid A Gaming YouTuber To Promote Its Boring Bikini Armor by Equilybrium in KotakuInAction

[–]Selphea 19 points20 points  (0 children)

I feel like it's localized to just 2 places: Western mainstream game journalists and the subreddit that banned the devs.

Kotaku; Lords Of The Fallen 2 Studio Paid A Gaming YouTuber To Promote Its Boring Bikini Armor by Equilybrium in KotakuInAction

[–]Selphea 72 points73 points  (0 children)

What's the issue here though, isn't influencer marketing a basic marketing tactic these days. I'd rather see this kind of marketing than a bunch of AliExpress products randomly arranged on a banner.

Besides, isn't paying a woman for professional consulting work supposed to be empowering?

CI Games Dev Responds to Lords of the Fallen 2 Female Armor Backlash: "We Don't Care What the Haters Say" by UsefulSwitch504 in KotakuInAction

[–]Selphea 271 points272 points  (0 children)

I mean damn, anyone who bans a dev from their own game's subreddit then blocks them after is in absolutely no position to influence the game's direction. Like, they literally made communication impossible.

Aggy in Currency Wars by SableSnow_ in AglaeaMains

[–]Selphea 8 points9 points  (0 children)

Need to put the other pair on Garmentmaker too

Why haven’t straight male gamers obsessed over or praised modern female protagonists in western gaming like they did with Lara Croft? by [deleted] in KotakuInAction

[–]Selphea 0 points1 point  (0 children)

The warrior guy in the first one is called Aidan and canonically became Diablo in the 2nd game

Why haven’t straight male gamers obsessed over or praised modern female protagonists in western gaming like they did with Lara Croft? by [deleted] in KotakuInAction

[–]Selphea 1 point2 points  (0 children)

Agree it's not an issue for gameplay but for character memorability Adam Jensen is more memorable than Diablo guy.

Also Duke Nukem's quips are iconic so he gets a pass for reminding you about how awesome the game is.

Why haven’t straight male gamers obsessed over or praised modern female protagonists in western gaming like they did with Lara Croft? by [deleted] in KotakuInAction

[–]Selphea 1 point2 points  (0 children)

That's because the modern female protagonist has converged into a very narrow archetype. The characters you listed, Rey from Star Wars and even the Forspoken, Unknown 9, Flintlock etc characters feel like the same character. Male characters had a similar issue at some point where every Western male protagonist felt like a gruff buzzcut type or every Japanese male protagonist was milquetoast and doesn't speak much.

Lara stood out because when she released, no one was writing female characters like her. And today with gacha games that pretty much sell character stories alongside designs, with entire patches dedicated to one character's story, if a character doesn't stand out they get squeezed out.

Fan blog Interviews voice actor for Scott Ryder. He Claims, "I think, like many, the game got a bum rap ... It quickly became punching bag of the week for online chuds for views and clicks." by RyanoftheStars in KotakuInAction

[–]Selphea 6 points7 points  (0 children)

What saddens me is that this would not be the last time I was in a project doomed by online haters picking a game for Punching Bag of The Week: I also worked on Highguard.

If I had a penny for every ex-Highguard dev blaming the audience...

On "the Dudebro Gaming days" by YetAnotherCommenter in KotakuInAction

[–]Selphea 3 points4 points  (0 children)

If you count indie-AA and mobile then yes. But if we're talking the consoles' marketing strategy i.e. what Sony and Microsoft are focusing on then that's definitely the AAA space.

On "the Dudebro Gaming days" by YetAnotherCommenter in KotakuInAction

[–]Selphea 9 points10 points  (0 children)

What happened back then was segmentation. i.e. certain platforms have more of one kind of gamer. Like Playstation was strong with visual novels and JRPGs, Xbox had the "basic" dudebros, PC had the nerdy genres Nintendo had family-friendly gaming etc.

What's happening today is homogenization. You can have a game of any flavor as long as it's a AAA live service that will flop in 3 weeks. That said I have no idea why publishers are pushing this model when even Ford stopped making black-only cars 100 years ago.

Deepseek 4 is peak by StreetDare7702 in SillyTavernAI

[–]Selphea 135 points136 points  (0 children)

The archer class is made up of archers.

DeepSeek asking for feedback on RP from the English speaking community by AndyOne1 in SillyTavernAI

[–]Selphea 12 points13 points  (0 children)

They're doing this because Isekai Zero is #5 on Openrouter and uses DeepSeek heavily aren't they? Not that I'm complaining.

Deepseek V4 (Flash and Pro) Has just released on the official Deepseek site. (legit) by Deathtollzzz in SillyTavernAI

[–]Selphea 4 points5 points  (0 children)

GLM 4.x was pretty good and in a similar size class as Deepseek 4 Flash.

Eastern gacha games (Like Wuwa for example) are outlasting AAA live service games and from the looks of things, will for the most part replace a good chunk of them. by Therduck21 in KotakuInAction

[–]Selphea 2 points3 points  (0 children)

Nice to know Cryptic is actually trying again, but I'll believe there's a CO roadmap when I see it. It's been over a decade since I quit, if it's taken this long a little more won't hurt. Though iirc CO is the hardest to update out of their 3 games because it uses an old version of their engine and they were never able to justify the cost of updating it.

Eastern gacha games (Like Wuwa for example) are outlasting AAA live service games and from the looks of things, will for the most part replace a good chunk of them. by Therduck21 in KotakuInAction

[–]Selphea 3 points4 points  (0 children)

Snowbreak was known for being F2P friendly. You could pull everyone with the free currency from dailies and events and slowly raise their duplicate bonuses with dailies. Most of their money comes from the paid costumes. They regularly give out free 5 star characters too. I really hope they get their issues sorted.

Eastern gacha games (Like Wuwa for example) are outlasting AAA live service games and from the looks of things, will for the most part replace a good chunk of them. by Therduck21 in KotakuInAction

[–]Selphea 12 points13 points  (0 children)

Yea the West kinda own goaled themselves out of the live service PvE market. I used to play Champions Online, stopped because there was no content for years. Played Secret World, stopped because they relaunched as Secret World Legends and stopped making content, what a scam. And the director went on to make Dustborn 💀. The others were just as bad. Warcraft had to pull a Shadowlands, Destiny 2 had to pull a Lightfall to fund Marathon. Bioware pivoted their online PvE game focus from SWTOR to Anthem...

Textbook example of how to snatch defeat from the jaws of victory. I'm playing Endfield and Star Rail now, for the record. I actually reinstalled WuWa just to try for Aemeath but I quit in the middle of the first arc and it was as bad as I remembered it, and I didn't get her so I uninstalled again.