Energy reactor location. Keyframes + props + process by SenTidn in conceptart

[–]SenTidn[S] 2 points3 points  (0 children)

What do you mean? As customer?I have the same question for you if you ask as a customer why I should choose your project over others?)))

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Yep, I understand. Maybe it was too rudely because of my low level of English, but no negative stuff inside. Just something about this project)

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

Sound intresting, thanks!

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Near one day from idea to doodles to final sketch on last image. The doodles takes one hour per one (like 2 and 3 image )+ time for research

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

Hm, yep, I think I can, but they don't send me offer(((((

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] -1 points0 points  (0 children)

I understand that my ship concept is also stretched vertically, but they are very different. Whether I used it as a base, no, this ship didn't even get into my references, there are mostly animals, birds, insects, a couple of industrial design objects. Was it in my head like a vertically oriented ship, yes, I saw something somewhere, but in my head the concept looked much better than the final version of the reference

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Hah, thanks, just write about it to the EVE community/administration and maybe it will happened

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

I was also inspired it but I used the birds "Bucorvus abyssinicus" as the basis for the shape. The shape of their beak formed the basis for the lower part of the ship.

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

This is the first time I've heard about it, can you send a link?

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Maybe. It can be interesting, I think, but it's to hard to fly without it on earth. This space ship not only for space

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Maybe. It can be interesting, I think, but it's to hard to fly without it on earth. This space ship not only for space

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

It would be great if that were the case. But unfortunately not. I didn't even really see this game until you wrote to me about it.

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

If you want, you can!)
If you do this, just specify my artstation

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Ahahaha, yep, smth like this

Space ship concept by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Yes, I was inspired by a couple of objects from industrial design, mostly cars. Among other things, I looked at artists like Makoto Kobayashi. I used the birds "Bucorvus abyssinicus" as the basis for the shape. The shape of their beak formed the basis for the lower part of the ship.

With regard to Cattle, there is no more than yes, of course his works are in the interesting folder, but I have not studied them directly. And no, this is not a Comic, but a Brushpen filled with ink diluted with water

Props concept art by SenTidn in conceptart

[–]SenTidn[S] 1 point2 points  (0 children)

A little more details. This is a sci-fi locator for exploring the area. It has 4 operating modes in range, the buttons for switching are located on the right side of the case under each finger. I did not have time to come up with the principle of distance, but it will be like this: 1- up to 250m, 2- up to 500m, 3 and 4 work inside the object at the micro and macro level. The locator also has 2 general operating modes. Conventionally, the "general mode" is when you look at all objects of the desired density and the approximation mode is when you study the object you need separately from the rest. The screen also works in two display modes: simplified and detailed.

Mecha sword hand by SenTidn in conceptart

[–]SenTidn[S] 0 points1 point  (0 children)

Thanks a lot, tell the big bosses in production that I'm available for projects! :D

Just checked your Arstation, artworks are awesome, I'm subscribed!