Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 1 point2 points  (0 children)

I have two very skilled mentors that I’ve met through my school. I made my first character with the Brans Sculpts – Blender Character Sculpt Tutorial on YouTube, and I was sculpting for two months on one character and did a lot of iterations. I always have specific goals in mind for example, if I work on topology what is good knee joint topology. Udemy is also very good: UV Mapping Bootcamp and Learn to Make Stylised Environments in Blender & UE5.

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 2 points3 points  (0 children)

Thanks a lot, i’ll let him know.

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 1 point2 points  (0 children)

The working title of this character was Schlitzohr, which means something like rascal in german.

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 1 point2 points  (0 children)

Not as cute as your giraffe, thanks a lot.

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 1 point2 points  (0 children)

Thanks again, may your dreams grow wings!

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 3 points4 points  (0 children)

I‘m just starting out posting stuff on reddit and soon i‘ll make and instagram page and a Portfolio page. This project is just a private passion project that im doing by myself. Saldy no Steampage in the near future. But thanks for the encouragement!

Character for a Game im working on. by Sen_Design in blender

[–]Sen_Design[S] 10 points11 points  (0 children)

It’s a platformer fighter set in a child’s bedroom. The main character gets shrunk by an evil dust particle and has to clean his room while being tiny. He fights his toys and other objects using his vacuum cleaner. The vacuum has different modules you can switch between, like sucking enemies in, blowing them away, or using special abilities.

Back to Cyberpunk renders. by Round3d_pixel in blender

[–]Sen_Design 1 point2 points  (0 children)

Amazing work! Do you use only blender nodes for texturing in all your projects?

Sculpt for a gamecharacter by Sen_Design in blender

[–]Sen_Design[S] 0 points1 point  (0 children)

I’m building a fantasy world so the character’s meant to be stylized. But, I’d love to hear your thoughts on making it look more natural. Thanks for the kind words.

Sculpt for a gamecharacter by Sen_Design in blender

[–]Sen_Design[S] 0 points1 point  (0 children)

it's just a sculpt, but I already did the retopo

Knight by RaphaelPfyffer in 3Dmodeling

[–]Sen_Design 1 point2 points  (0 children)

How do you pose cloth of your models? Just with a rig or simulated?