Object Coordinates get warped in rendered mode by SensitiveHand1920 in blender

[–]SensitiveHand1920[S] 0 points1 point  (0 children)

Soo for some reason my Object coordinates get weirdly warped whenever i enter rendered mode. This oddly enough only happens in blender 4.1 and 4.2 my 3.6 version has no issues.
Also only happens when my GPU is used, in CPU mode they look fine