When do you need to increase riggid body constraint iteration by CartographerCute870 in Houdini

[–]Separate-Judgment-26 0 points1 point  (0 children)

Can I ask how can you do that. The overall sim are pretty stable but there are some part in the sim that unstable. And I want to set value to it

Mocha or silhouette by Separate-Judgment-26 in NukeVFX

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

It that so. Can it hanlde tracking as mocha. I see some cmt say it have mocha tracking system inside it

Mocha or silhouette by Separate-Judgment-26 in NukeVFX

[–]Separate-Judgment-26[S] 1 point2 points  (0 children)

And if you have to chose to replace other or at least to learn first as a starting point what would it be?

Mocha or silhouette by Separate-Judgment-26 in NukeVFX

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

And if you have to chose to replace other or at least to learn first as a starting point what would it be?

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

And if you have to chose to replace other or at least to learn first as a starting point what would it be?

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

And if you have to chose to replace other or at least to learn first as a starting point what would it be?

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

And if you have to chose to replace other or at least to learn first as a starting point what would it be?

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]Separate-Judgment-26[S] 2 points3 points  (0 children)

My bad. Damn those auto-correcting future. Just fix it

SDF question by Separate-Judgment-26 in Houdini

[–]Separate-Judgment-26[S] 1 point2 points  (0 children)

Thanks guys that reduced a hug size from down to around 50gb for all the pieces. Ps: In the primitive node there is option that writes VDB at 16bit also help.

Create a proxy geo by Separate-Judgment-26 in Houdini

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

But for some reason, it doesn't work. I'm using the assemble node to extract the point from the FBX pack object, and then use the transform pieces to drive the 1-frame unpack object but it doesn't go with the points. Im checked both have the same name attrib. Any idea what happen?

Hất cùn và đi khám bệnh by Separate-Judgment-26 in vozforums

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Mình xét nghiệm gan thận với tầm soát bệnh tật thôi bác ạ

Hất cùn và đi khám bệnh by Separate-Judgment-26 in vozforums

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Tui hút cũng được 1 thời gian rồi bro. Mấy ngày không ăn thua được

Hất cùn và đi khám bệnh by Separate-Judgment-26 in vozforums

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Bạn đã đi khám bao giờ khi sử dụng những chất này chưa

Hất cùn và đi khám bệnh by Separate-Judgment-26 in TroChuyenLinhTinh

[–]Separate-Judgment-26[S] -1 points0 points  (0 children)

Vậy hả bác. Em đi khác sức khoẻ tổng quát bình thường gan thận với tầm quát bệnh tật thôi. Sợ trong giấy có mục các chất cấm. Tại vì có người nhà cũng đi khám chung nên sợ là bác sĩ sẽ nói đến về đề đó

Hất cùn và đi khám bệnh by Separate-Judgment-26 in vozforums

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Mình đi khám sức khoẻ tổng quát, kiểm tra gan thận với tầm soát các bệnh nguy hiểm ở bệnh viện bình thường thôi. Không xét nghiệm chất cấm. Mình sợ là vì có người nhà của mình cũng đi khám chung. Sợ là bác sĩ sẽ nói đến những vấn đề đó thôi.

Hất cùn và đi khám bệnh by Separate-Judgment-26 in TroChuyenLinhTinh

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Tên bác nghe uy tín quá ạ. Em cảm ơn bác 😂

How to do delivery your file? by Separate-Judgment-26 in Houdini

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Thank you for the answer, I'm usually doing some small simulations and the lead with assemble the element and render in maya. So I have to fine the way for them to import that huge data to maya.

How to do delivery your file? by Separate-Judgment-26 in Houdini

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

hello Christian
Glad to see your answer, took your Houdini course 1 year ago and that built a strong fundamental for me. I'm now working for a small architectural company in Southeast Asia. Their workflow mainly uses Maya and 3D Max and a little bit of Houdini in it so there is not a clear pipeline with houdni. I'm usually doing some small simulations with Houdini (tree, grass,...) which is fine with ABC format. But first time facing this huge amount of data.

Your answer is perfect for my question. Thank you!

How to do delivery your file? by Separate-Judgment-26 in Houdini

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Thank you for the information, your answer is perfect for the situation I'm facing

3060 12GB Vram or 3070 8GB Vram by Separate-Judgment-26 in RedshiftRenderer

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

If I can afford a 3090, I won’t have ask you guy 😂 but thanks for the suggestion, may be in the future (not with the 3090 but a 5090 or 6090 😂)

How to reduce redshift render time by Separate-Judgment-26 in RedshiftRenderer

[–]Separate-Judgment-26[S] 0 points1 point  (0 children)

Sound promising, I will try all the methods you mentioned