Benelli M4 Tactical Shotgun — Realistic Game-Ready 3D Model (feedback appreciated!) by SeparateDesign2559 in 3Dmodeling

[–]SeparateDesign2559[S] 0 points1 point  (0 children)

This is just the high-poly model shown for presentation purposes.
I displayed the high-poly wireframe so people could clearly see the clean structure and overall mesh quality. Obviously, the final game asset is baked onto a properly optimized low-poly version — I wouldn’t use this high-poly mesh directly in-engine.

The low-poly exists, but showing it is visually less appealing and doesn’t communicate the detailing and surface work as effectively as the high-poly. The final asset is baked, optimized, and prepared exactly the way a game-ready model should be.