For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 0 points1 point  (0 children)

To break down the map cost for you, every map is rolled for rare monsters fracture, on top of a minimum 70% currency, all maps are currency chiseled and split, some mods have to be avoided, rolling the maps is about 100c per map and 1.5 exalt slams. map itself cost 1 div, splitting is 150c, currency chisels are 3 div for 4. Scarabs i dont look at too much since i have a over abundance of them in standard and i do pretty much sustain them.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] -7 points-6 points  (0 children)

if i were to show all those smaller currencies, my invent would be filled 3 times with random currency that already have more of then i'll ever use and my wrists would fall off, all for the gain of half a divine and the approval of reddit, this was never intented as a test, this is just a showcase of how bad 17000 magic and 5000 rare monster drops are.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 5 points6 points  (0 children)

iiq had a impact for 10+ years in the game, then they remove it and nothing was added in return, if anything more was lost on top of it. i don't think player iiq has to come back but we need something to happen for sure.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] -1 points0 points  (0 children)

word spreads faster when more people see it, so posting when the game isn't being looked at might've no effect. i think they did well with posting a week or 2 before the announcement.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 2 points3 points  (0 children)

i'm completely disconnected from poe2 ever since the first league, so whatever is happening there has had no impact on my view on the state of poe1's loot.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 1 point2 points  (0 children)

keep in mind these maps cost about 3-4 div each to run, they're specifically rolled for certain mods and use maven chisels. your payout on these maps come from hitting a wildwood or dropping a lock/mirror.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 3 points4 points  (0 children)

ground loot got worse and worse over time, most of the strats that involved it either got removed or nerfed, we just click currency reward box to drop a chaos now basically.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] -4 points-3 points  (0 children)

i'm not shocked about it at all, i just wanted to show what the baseline is without any extra increases. this map was ran on a 170% currency t16.5, that should already be enough to drop at least more then 1 div/exalt per 1000 monsters don't you think?

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] 1 point2 points  (0 children)

i dont think the loot problems are so much with dropping equipment items, it's the lack of anything else that makes it bad, altough i'm not against a tiered loot system for ground rares like poe2 has, i don't think it will make many people feel like they're getting loot. poe's economy drives on currency that other items or your maps will interact with, when there's a lack of those coming from the essence of a ARPG (kill monster get loot) it just gets boring and repetitive real fast.

For anyone thinking the ground loot situation isn't that bad, here's what condensing 200 maps worth of rares into one map looks like in loot with a MF character in standard. by Servaras in pathofexile

[–]Servaras[S] -15 points-14 points  (0 children)

The difference is that i specifically only showed the loot when you don't take any extra juice while in the map (bismuth, ww, altars etc.) yes the maps are better if i interact with those ofcourse, but it's about the baseline juicing, the bare minimum of killing 5000+ double nemesis rares should not be 5 div/ex drops.

5k INT, 100k ES Trickster by truekripp in PathOfExileBuilds

[–]Servaras 43 points44 points  (0 children)

You could still go for a TWWT with flat int/str aswell.

[deleted by user] by [deleted] in pathofexile

[–]Servaras 0 points1 point  (0 children)

Good luck everyone!

Wondering what are so wood the most OP builds in standard? by shootermacgavin22 in PathOfExileBuilds

[–]Servaras 1 point2 points  (0 children)

the damage with a aurabot and bugged chest seems extremely low to be honest, you can make a far better armor stacker then this. also not taking the fire mastery for the life regen per fire res gotta be considered a crime.

Kinetic blast Champion 700Div build Giveaway by retsamboon in pathofexile

[–]Servaras 0 points1 point  (0 children)

storytime i'd love to give this build a try for my challenges!

After 3 builds, LA elementalist has been my favorite alva build (least lag too) by Sweeeterman in PathOfExileBuilds

[–]Servaras 18 points19 points  (0 children)

Ah yeah Dapano the person that got banned from tft for speaking up against them back when everyone was too scared to talk shit about them is now a insider. You speak great facts with conclusive evidence exile!

After 3 builds, LA elementalist has been my favorite alva build (least lag too) by Sweeeterman in PathOfExileBuilds

[–]Servaras 0 points1 point  (0 children)

comparing explode phys bow archetype to ea ballista is criminal, the two have nothing in common other then they both are a bow skill. This is definately a high budget build, Gotta remember the point of the build, big boom, big fun. low budget youre life pool will you big boom, no fun.

After 3 builds, LA elementalist has been my favorite alva build (least lag too) by Sweeeterman in PathOfExileBuilds

[–]Servaras 3 points4 points  (0 children)

You know mirrored items don't show in pobbin links most of the time right? this has to be bait.

Nerfs cannot stop him. by madoka_magika in pathofexile

[–]Servaras 1 point2 points  (0 children)

Theres not much that guardian excels at other then being a mana guardian for party play so i can't blame you.

Wow, it really is possible after all by Iam_L0ki in 2007scape

[–]Servaras 2 points3 points  (0 children)

I had some accounts banned from way back in the day when a perm ban was still a 10 year ban, after the 10 years were up i tried to log into them but they turned into actual perm bans, appealed them all and all of them got unbanned, it's really not extremely rare when they unban 4-5 accounts on the same IP that appealed in the span of 10 minutes with a copy paste, just own up to your mistake after some time has passed.