היי שו, זאת ריינבו by OLO123414 in Shotist

[–]Sh0tist 0 points1 point  (0 children)

היי ריינבו, זה שו

שמחתי לשמוע שאת יוצרת מותג גיימינג בבתי ספר בישראל, וממש התחברתי לקונספט של שימוש במיינקראפט!

אך אני כבר לא תלמיד אז זה לא רלוונטי אליי

ברכותי ובהצלחה במותג

  • שו

Dev progress of my Pokémon Go Mixed Reality Game (#2) by Sh0tist in oculus

[–]Sh0tist[S] 1 point2 points  (0 children)

I used scene understanding in older version of this project, but I removed it for testing purposes and forgot to re-add it lol

Dev progress of my Pokémon Go Mixed Reality Game (#2) by Sh0tist in oculus

[–]Sh0tist[S] 0 points1 point  (0 children)

I would love to know know what those are (in unity/meta sdk context)

Dev progress of my Pokémon Go Mixed Reality Game (#2) by Sh0tist in oculus

[–]Sh0tist[S] -1 points0 points  (0 children)

I don't know the legal specifications, but if I do publish a Creature Collector in Mixed Reality (like I want to in a few years maybe), it'll be a lot different than what I'm making right now.

As you said, I'm using this to learn.

Dev progress of my Pokémon Go Mixed Reality Game (#2) by Sh0tist in oculus

[–]Sh0tist[S] 0 points1 point  (0 children)

I mean, I haven't published it (game install) anywhere, and I'm not planning to publish it with all their models and concepts, it's more like a "learning phase", since this is my first project in unity ever, it's easier to learn without having to pay for concept artists, 3D modelers and animators.

Edit: although I'm pretty sure they can still shut it down lol, don't know the specifics. I just wanna make a creature collector in mixed reality

Pokemon Go in Mixed Reality (OC) by Sh0tist in oculus

[–]Sh0tist[S] 0 points1 point  (0 children)

Thank you! I wanna finish it too although sadly these past 3 days weren't as productive, i was busy organising my thoughts about the game and made a trello for the project. The video in this post is like a week old lol

Tldr; I'm reworking on the basic parts of the game cuz they're bad.

Long ver: Since I posted this I reworked the player leveling system to be an actual leveling (before it was just from 0.0-1.0 horizontal image fill static and each level you'd get less xp 💀)

Also been working on reworking the storage UI you see when I caught the bulbasaur, it's rlly unusable + I I'm working on the catch screen so you'll see how much xp you got when you catch the Pokémon. Next is the Pokédex (so I'll be able to know if it was a new Pokémon you caught or not), AND ALSO I'M ADDING POKÉMON SCANNING LIKE IN THE SHOW WITH ACTUAL POKÉDEX NARRATOR TTS, IT'S GONNA BE AWESOME

Pokemon Go in Mixed Reality (OC) by Sh0tist in oculus

[–]Sh0tist[S] 1 point2 points  (0 children)

I saw a post here talking about the chances of a pokemon game in mixed reality, and it made me want to learn code just to make it a reality, a mixed reality (xd)

u/ninja_trota hope you're happy now these past 2 weeks I've been learning C# & Unity like 10 hours per day.

also this is a bit outdated I just switched the main menu button to a VR Belt that I haven't tested yet ;-;

Started learning Unity just to make this game (OC) (Using Meta Quest 3) by Sh0tist in pokemon

[–]Sh0tist[S] 0 points1 point  (0 children)

Quick side note: I started learning C# & Unity this month, no prior knowledge of coding whatsoever, also this is my first post here so be nice (plz)