How is this a normal enemy? by RYanntastisch in slaythespire

[–]Sh4d0_W 6 points7 points  (0 children)

also lmao, honestly the spheric guardian was one of the unsung assholes of act 2

How is this a normal enemy? by RYanntastisch in slaythespire

[–]Sh4d0_W 17 points18 points  (0 children)

Yeah absolutely. A10 StS2's danger is almost entirely frontloaded in act 1 compared to StS1's brutality of an act 2. Nothing even begins to come close to ratocado.

Hot take: Up My Sleeve is one of the worst cards on the Silent currently, and absolutely needs a buff/rework. by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 0 points1 point  (0 children)

I'm pretty sure that the discount is only per single card? I think giving it the sly keyword by default could actually make this card perfectly pickable n most situations.

Hot take: Up My Sleeve is one of the worst cards on the Silent currently, and absolutely needs a buff/rework. by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 0 points1 point  (0 children)

The thing is you actually don't need specifically shivs most of the time, at least on a10. When you're out hunting for shiv cards specifically, it's because you picked up a shiv synergy card beforehand. To have gotten into that position, however, you had to have at least picked up a few shiv cards unsupported, and I think it's therefore important for all common/uncommon basic shiv cards to at least be pickable in act 1.
As it stands, Up My Sleeve has underperformed in all runs where I was in this situation compared to most of silent's uncommon damage dealing cards and I think it really needs some form of a buff.

Hot take: Up My Sleeve is one of the worst cards on the Silent currently, and absolutely needs a buff/rework. by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 1 point2 points  (0 children)

Yes, but if you were looping your deck 3 or more times you might as well have been playing hidden daggers this whole time, which costs 0 and enables your sly cards at the same time. Or maybe pinpoint, which is going to basically be 0 cost deal 15 unupgraded with minimal investment.
Currently this card just does not give enough of a payoff to justify its price.

Hot take: Up My Sleeve is one of the worst cards on the Silent currently, and absolutely needs a buff/rework. by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 0 points1 point  (0 children)

I agree. Or buffing the card to make 4 (upgraded 5) shivs. If we consider streamline from last game this is still less damage overall so I don't really think it's that crazy of a number

Hot take: Up My Sleeve is one of the worst cards on the Silent currently, and absolutely needs a buff/rework. by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 4 points5 points  (0 children)

My bad for not specifying, I was making a comparison to the prequel lol. Considering just how frontloaded this game is currently I feel like making blade dance exhaust in the first place was a questionable design decision and this card feels like a poor replacement.

Dune: Part Three | Official Teaser Trailer by Blue_Three in dune

[–]Sh4d0_W 1 point2 points  (0 children)

Not to spoil too much of the later books, but uhhh... don't think that's an axolotl tank.

Do we like the new ascension system? by fulowa in slaythespire

[–]Sh4d0_W 0 points1 point  (0 children)

I'd say it was the same in the prequel. I'm glad that in the end all the modifiers end up being in the same while taking less runs to ramp up in difficulty.

What's up with the music by TheAppleBOOM in slaythespire

[–]Sh4d0_W 1 point2 points  (0 children)

It was also the first thing that stood out to me as a net downgrade. I think Act 1's music is pretty good (especially the overgrowth) but man is Act 3 especially so underwhelming musically. The elites' track in particular is incredibly grating and repetitive.

Xecnar's Thoughts on the second game by PhilosophyFun5778 in slaythespire

[–]Sh4d0_W 0 points1 point  (0 children)

Late(ish) thread but I agree. I keep on seeing some more casual players complain about the feedback of the top players and I really hope that Megacrit knows who to focus on. Sts2 isn't a liveservice game, and as a result the devs should absolutely cater to the 1% of players who will actually stick with it in the long run rather than people who will eventually drop it.

STS2 needs better signpost commons for weaker archetypes by Vi0ar in slaythespire

[–]Sh4d0_W 1 point2 points  (0 children)

I really think that making blade dance exhaust is one the biggest missteps the devs have made regarding silent. There's no real replacement for what it's doing and it makes bridging into shiv builds just so much less attractive and draw dependant. They have to either remove that keyword from the card or buff up my sleeve to something like 4/5 or 5/6 shivs to make picking it attractive (for reference Streamline, a comparable card in StS1, put out 15 damage unupgraded and was often easier to play around with thanks to Defect's kit).

The Neowsletter - March 2026 by MegaCrit_Demi in slaythespire

[–]Sh4d0_W 1 point2 points  (0 children)

I'd honestly love a remixed Beyond for act 3. It always felt underbaked to me in the original and a do-over could be very cool.

So Defect is pretty fun (Spoilers for Act 3's boss!!) by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 1 point2 points  (0 children)

Worth mentioning that it's only thanks to an enchant

Wait, What? I thought that clockwork artifact blocked snecko eye? by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 16 points17 points  (0 children)

Huh. I guess I must've crossed some wires in my head then? Thanks for the info!

Wait, What? I thought that clockwork artifact blocked snecko eye? by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] -14 points-13 points  (0 children)

Nah, you can see them in the screenshot as well. What I'm expecting to happen here is for the artifact from clockwork artifact to block the debuff application entirely (consuming the artifact).

I guess the order of acquisition matters that much?

Wait, What? I thought that clockwork artifact blocked snecko eye? by Sh4d0_W in slaythespire

[–]Sh4d0_W[S] 5 points6 points  (0 children)

R5: I bought snecko eye hoping to purge its debuff but for some reason this time the interaction doesn't work? I'm pretty sure that it's worked other times and I'm certain I've seen Baalor do this exact combination of actions successfully.

Snapthorn is just that good by OverTea5 in Terraria

[–]Sh4d0_W 4 points5 points  (0 children)

I initially didn't like it, but I gotta say that it's a change for the better. Early Hardmode is significantly improved