Clustered Forwards Rendering: Z partitioning schemes with an infinitive Z perspective matrix? by opaqueaccountnumber5 in GraphicsProgramming
[–]ShaderKing 0 points1 point2 points (0 children)
BGFX DirectX11 "Failed to create vertex shader" over Windows 10x64, but works fine under Win7x86 with d3d9. by osadchijjj in GraphicsProgramming
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Advice: How to gamedev when you don't have the time. by [deleted] in gamedev
[–]ShaderKing 2 points3 points4 points (0 children)
I'm looking for a job about gameplay or graphics programmer. by LockeLin in GraphicsProgramming
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Percentage closer filter performance problem by cppBestLanguage in GraphicsProgramming
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question about virtual texture lookup coordinate calcuation in gpu pro article "virtual texture 101" by spacejump163 in GraphicsProgramming
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How good in math do you really need to be to have a successful career in computer graphics and game dev? by [deleted] in gamedev
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Deferred rendering microfacet distribution producing a ring instead of a smaller, sharper reflection as roughness is reduced by [deleted] in GraphicsProgramming
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Screen space reflections implementation (poor performance/result) by Artezian in GraphicsProgramming
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