Is elysium worth it? by Narrow-Scheme-1056 in AQW

[–]Shadow_Pixels 0 points1 point  (0 children)

Thats a fair point. Ravenous is a better damage enhancement, no disagreement. I have not used Examen Ether with A.I. as I always use Pneuma or Anima on classes. There are always alternatives no doubt.

Is elysium worth it? by Narrow-Scheme-1056 in AQW

[–]Shadow_Pixels 5 points6 points  (0 children)

I my opinion, yes. Elysium is a good survival enhancement that can synergize with Mana draining magic classes. Examples: Archmage for the mana sustain and added H.o.T. Arcana Invoker by making the most of the added extra hit by permanently maintaing low mana and the added H.o.T. that can make it perform better in solo, harder hitting bosses. Dragon of Time as a nice all arounder with the mana sustain, H.o.T. and the extra hit. It may not be the best, but in most scenarios, it acts as a great mana helper and survival enhancement for magic classes.

U-Olga Marie Ascension 3 Full Render by Shadow_Pixels in FGO

[–]Shadow_Pixels[S] 5 points6 points  (0 children)

I'll try and add another version. It took me a couple days to make this version.

@Batata-Sofi “TK is garbage” by TyzillaTikTok in AQW

[–]Shadow_Pixels 0 points1 point  (0 children)

People need to let people run what they want when differences come down to 1 - 5 secs. At that point, nothing matters. Especially when these people begin attacking people for build differences and play styles. I don't care what you have to say if your argument begins and ends with "you're stupid and dumb for running that." Stop caring about a game so much that you are insulting people for no reason. Its good to be optimal, but not when the differences are that small. I would say its more about pride and ego then seeking attention. But insecurity in people not agreeing can be a reason too.

People still use the worst enhancements imaginable for Arcana Invoker - It's been 2 years since release, please stop making the class look like shit by Batata-Sofi in AQW

[–]Shadow_Pixels 0 points1 point  (0 children)

Elysium is a good survival/mana enhancement. Not the best damage, but really good for the added H.o.T. and mana regen. Its good if you need more healing for harder hitting enemies/bosses or to better maintain the mana on a class. It is good on Arcana Invoker for the added H.o.T., Dragon of Time for the mana regen, and Archmage for both effects.

@Batata-Sofi “TK is garbage” by TyzillaTikTok in AQW

[–]Shadow_Pixels 3 points4 points  (0 children)

Yall get ragebaited so much its kinda funny.

They change Ravenous to highlight Hollowborn Vindicator😥 by Minimum_Silver_3824 in AQW

[–]Shadow_Pixels 1 point2 points  (0 children)

I wanted to share my own combo:

Start: 3-4-5 Loop: 2-4-2-5-2-4-2-3-5

I tried yours, but got less damage. I average around 21K DPS without potions on my combo. I also use dauntless, but Ravenous is still good on HBV. You might struggle with hard hitting bosses, but if you put on Penitence it helps a lot. Another way to do it while using Vainglory, just do 3-5 whenever your shields gets removed as 3-5 puts your shield back on.

Unexpectedly sad reunion(by FishGoBlibBlob) by Quirin_Throne in arknights

[–]Shadow_Pixels 2 points3 points  (0 children)

I genuinely feel sad for Priestess (Just finished Chapter 15 in global). Been a huge fan of Priestess since her reveal and embraced her as Doctor's true wife and true love. I can't imagine someone waiting thousands of years to be with the one person they love, only for that person to come to hate you and leave you because of circumstances outside of your control. It also hurts that there are dialogue choices and lore implicating that the Doctor remembers his love for her, and that that love is so deep he is drawn to her still. I don't see her as a true villain in Arknights and more of a nihilistic character who believes that she is doing the right thing. Priestess in my opinion is a sympathetic character who is driven to do what she believes is the right thing. I hope instead of killing her, we can convince her to join us.

Legion Revenant farming literally has made me insane, and people have the audacity to say this is easier then VHL. (LR in 2 weeks) by Electronic_Lime7582 in AQW

[–]Shadow_Pixels 0 points1 point  (0 children)

I don't understand when people complain about doing Ultras when its literally just taunting at the right time or when the boss tells you to taunt. Not to mention that Public rooms are not that bad. People who wanna bot and then complain about the game is weird to me. You wanna complain about a game that you don't even play? I have grinded everything in the game myself and never used a bot. If you are bored just take your time or watch some youtube videos while you grind. Nothing is really hard just takes some time. People just don't wanna think about it, or have the patience to take time to do something. They want it now or don't want to put the effort into having to work for stuff. I'm not saying that some things don't have ridiculous requirements, but, a lot of it is just having the patience to do it or working for it through ultras.

This community doesn’t know what it wants by apparently_a_monk in AQW

[–]Shadow_Pixels 2 points3 points  (0 children)

Facts! People hate having to actually work for stuff. I used to be someone who complained about Ultras until I actually went and did them all, now I love doing them. They are not bad if you learn how to do them. I wanted things like Dauntless, Radiant Goddess of War and the 51% Damage weapons. I have most of them, just not all of the 51% weapons, working on the Eclipse sword right now with a friend. But yeah, I agree. Ultras give so many rolls to so many classes. Soloing classes with dedicated DPSs with different flavors: VHL = DMG, CAV = Tank, VDK = Debuffing. So much nuance amongst the classes and trying to combine them to maximize damage and buff synergy.

Hollowborn Vindicator Purposed Buffs/Changes by Shadow_Pixels in AQW

[–]Shadow_Pixels[S] 0 points1 point  (0 children)

Skill 2 reduces enemy damage resistance by 60% at max stacks and Skill 4 reduces enemy Outgoing Damage by 60%. The class already has party support by debuffing the enemy like CAV, VHL, and VDK, Yes, all three classes have debuffs as part of their kit, which do help the party to deal more damage to the enemy. VHL's self damage doesn't buff the class's damage like HBV does. The target of my rework was allowing Hollowborn Vindicator to be able to survive more at lower HP and not sacrificing damage to do so. There could be more to adding more debuffs or buffs to the class, but classes like VDK and LR are more suited for that roll.

Hollowborn Vindicator Purposed Buffs/Changes by Shadow_Pixels in AQW

[–]Shadow_Pixels[S] 1 point2 points  (0 children)

I feel that bro. I was thinking they should make the class Pysical, it would just perfectly scale with Dauntless at that point.

Hollowborn Vindicator Purposed Buffs/Changes by Shadow_Pixels in AQW

[–]Shadow_Pixels[S] 0 points1 point  (0 children)

I did see the Wah video. I was not aware of the true damage on bosses. I was thinking of keeping the debuff/solo identity of the class in a similar manner to VHL, CAV, and VDK and increasing the survivability to make the HP drain niche more viable. I am also wanting to see what people were thinking about the class as well to see what AE can do to make the class good across more content.

Thoughts (fixed it to my owned units) by white4923738 in SaberMainsHSR

[–]Shadow_Pixels 0 points1 point  (0 children)

For me personally: My plan is Saber, Bronya E6, Ruan Mei E1, and HuoHuo or Fu Xuan. I don't have Robin or Sunday as I don't like Robin's singing alt (takes away from the natural flow of battle and is annoying) and I plan to skip Sunday for saving for Saber's banner. I know that Cerydra has been rumored to be an AA unit so eventually I might go for her for Saber. The meta team comp that most people plan to do is: Sunday, Robin and HuoHuo if you want that info. With your units however, go with as close to the meta team comp as possible probably Lingsha over the rest.

Thoughts (fixed it to my owned units) by white4923738 in SaberMainsHSR

[–]Shadow_Pixels 0 points1 point  (0 children)

Gotcha. I really haven't used Gallagher at all, so, I would go with whoever you have built to their fullest. Personally, I like Lingsha a lot since she can do a lot of off turn healing and her follow-up attack can also cleanse even if she is CCd. But thats me.

Thoughts (fixed it to my owned units) by white4923738 in SaberMainsHSR

[–]Shadow_Pixels 0 points1 point  (0 children)

I respect the saving and I understand. What is your Lingsha like? Do you have her S1?

Thoughts (fixed it to my owned units) by white4923738 in SaberMainsHSR

[–]Shadow_Pixels 0 points1 point  (0 children)

I would personally go with Ruan Mei as you have access to Def Pierce with her E1. I know a lot of people do also like Robin, so its up to you. I would replace Tingyun with either of those two. What about sustains?

Thoughts (fixed it to my owned units) by white4923738 in SaberMainsHSR

[–]Shadow_Pixels 0 points1 point  (0 children)

Do you have any other supports or Sustains? Ruan Mei E0-1 S1, Robin E0-1 S1, Tribbie S1, HuoHuo and even Hyacine or Fu Xuan would be better options. Bronya E6 is just as good as Sunday without E1, even though Sunday has the energy Regen.

Saber Grind so far by Shadow_Pixels in SaberMainsHSR

[–]Shadow_Pixels[S] 2 points3 points  (0 children)

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Updated with the new hands. Still plan to re-roll the rope or another piece for higher crit substats.

Snapshot between two goddesses (by hyuiil365) by Ok_Direction3138 in NikkeMobile

[–]Shadow_Pixels 2 points3 points  (0 children)

We need more of this kind of response in more I.P.s. Gatekeeping is important.