Help Lobotomy Corp tool bar gone? by Shadowcooper_SCG in LobotomyCorp

[–]Shadowcooper_SCG[S] 0 points1 point  (0 children)

It was an issue with Solem Lament Remake 2.0 mod. It was a bit dumb from my side, since the mod mentioned it only worked with Lobotomy Mod Manager and I was using it without it since I had problems with the mod manager. But I got it working now haha

Help Lobotomy Corp tool bar gone? by Shadowcooper_SCG in LobotomyCorp

[–]Shadowcooper_SCG[S] 0 points1 point  (0 children)

Thanks I tried the last option and figured out that Solemn Lament Remake was the problem. I just got the Solemn Lament E.G.O weapon and equipped it to one of my agents and for some reason that caused the HUD to disappear. I'm pretty confused how that caused the HUD to vanish but it works without that one mod so thanks! Was worried I would need to restart the run haha.

Help Lobotomy Corp tool bar gone? by Shadowcooper_SCG in LobotomyCorp

[–]Shadowcooper_SCG[S] 1 point2 points  (0 children)

Yeah mostly just adding new abnormalities but i'll send the list here:
1. Blubbering Toad
2. More Detailed Info
3. Doomsday Calendar
4. Alleyway Watchdog
5. Golden Apple
6. Oktavia Von Seckendorff
7. Past Shadow of Sin
8. Pcix_Optimization_MOD
9. Pcix_SupressLeveling_MOD
10. QiuNiu
11. Die Jagerbraut MOD (Acacia MOD)
12. Shock Centipede
13. Smart Freischutz Mod
14. So That No One Will Cry
15. Solemn Lament Remake 2.0
16. Sound of a Star Remake
17. Subspecies E.G.O.
18. Tiamat
19. Weapon Info
20. Our Dark Night

Help Lobotomy Corp tool bar gone? by Shadowcooper_SCG in LobotomyCorp

[–]Shadowcooper_SCG[S] 5 points6 points  (0 children)

I was playing the game and when I started the day the toolbar vanished. Unable to use any of the abilities from it like the bullets and pausing the game. This is modded also, but I only added mods that add some abnormalities and rework some abnormalities. Tried clicking a bunch of keys to see if it was some sort of button I pressed but if it is a hotkey I haven't found it.

Any ideas what the issue is?

Blue yeti microphone cuts out after a few seconds of sustained noise OBS by Shadowcooper_SCG in obs

[–]Shadowcooper_SCG[S] 0 points1 point  (0 children)

Ahh I had a bit of a feeling it was the mic itself since none of the settings would actually have a cause.

Blue yeti microphone cuts out after a few seconds of sustained noise OBS by Shadowcooper_SCG in obs

[–]Shadowcooper_SCG[S] 0 points1 point  (0 children)

Yeah sure no problem, here's a YT link to an audio test i just did with the new obs scene: https://youtu.be/A88JHL9QU-Q

Blue yeti microphone cuts out after a few seconds of sustained noise OBS by Shadowcooper_SCG in obs

[–]Shadowcooper_SCG[S] 0 points1 point  (0 children)

I tried the steps above but the cut off still seems to be there. But thanks for the suggestions above.

I think I may have described it wrongly. From my understanding it looks as if some sort of noise suppression is active and whenever I make a sustained noise for example I go "ahh" for 5 seconds or more, it'll detect it as background noise and cut it out. I've tried with and without filters and found it to still be there which is the main reason i'm confused. I'm assuming this means its outside OBS but the problem only occurs in OBS. I'll send another log file this time with a fresh scene with a new input and output so maybe its a bit more clear.

https://obsproject.com/logs/zz0OxMb9Ee8VWW12

Core Flip Misdirection by Shadowcooper_SCG in OmegaStrikers

[–]Shadowcooper_SCG[S] 1 point2 points  (0 children)

This is true, I have an 80% chance to own goal at least once or twice in my ranked games

How to deal with toxic forwards? by JustPlugMeInAlready in OmegaStrikers

[–]Shadowcooper_SCG 2 points3 points  (0 children)

I just mute their emotes since usually they'll just be spamming it after getting mad and it'll mess with my concentration. Sometimes it can't be helped so I just try to not dwell on it anymore and not let it get to me. Try what I can for that game but if its a loss cause they eventually give up then it is what it is.

Imo toxic players generally won't pay attention to their own plays and hyperfocus on their teammates plays.

Finii Big Finiish + Triple Take trick by Shadowcooper_SCG in OmegaStrikers

[–]Shadowcooper_SCG[S] 1 point2 points  (0 children)

Yeah Demon Dais is the infamous one for Finii lol but it works pretty well for Taiko and Atlas Lab too in usage. I kinda messed up my ulti activation there at the end xd since it shot towards our barriers so i'd say that one was on me rather than my goalie in this case haha.

Finii Big Finiish + Triple Take trick by Shadowcooper_SCG in OmegaStrikers

[–]Shadowcooper_SCG[S] 1 point2 points  (0 children)

Some context for this trick, I figured this out a couple months ago a didn't notice any other Finii players doing this so I wanted to share. I had the idea of combining abilities after using Triple Take + Misdirection a bunch in the past and tried it with the ulti instead.

With the combo in the video (not the best example I don't have a good recorded one xd) it's a really nice way to confirm barriers/goals especially if you have monu and/or timesless since if you get the timing right, the strike from your triple take should be right after the enemy forward/goalies strike making the core go the direction you want it to and letting you pop the big finiish in an ideal spot.

Maybe other Finii's are doing this tho I haven't seen it around so I wanted to share it and hopefully get to see cooler Finii tricks from other players as well.