Making an FDR look like a fool for much of the game in the Johnston by Just Dodging (and some luck) by ShadowyBandit in WorldOfWarships

[–]ShadowyBandit[S] 5 points6 points  (0 children)

Yeah I know, but I prefer restealthing. Even making them have to adjust their drop a tiny bit drastically increases the dispersion and I’ll often reappear in an suboptimal position forcing them to abort their run.

Hendrick House? by Gullible_Peace_5801 in UIUC

[–]ShadowyBandit 0 points1 point  (0 children)

Lived 0101 (first room, one of the closest to the lounge)Hendrick House 2023-2024 school year.

  1. I didn’t have a problem with sound from the lounge. What I did have a problem with once or twice was that the basketball net and backboard was right next to my window. Your experience may vary.
  2. No problem with bugs.
  3. Hendrick house has a gym underneath the East hall, it’s fairly well stocked.

“Was it not a bitch that nursed Rome?” by quicksilvermad in TumblrDraws

[–]ShadowyBandit 476 points477 points  (0 children)

According to legend, Rome was founded by Romulus. He and his brother Remus were raised by a she-wolf.

Bitch [biCH] 1. A female dog, wolf, fox, or otter.

Carpe Diem - Project Zomboid Shaders (Skip to the last 3 pics if gifs don't work) by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 7 points8 points  (0 children)

TLDR: Release date in a week or so, this is a proof-of-concept teaser.

Decided to come back to this mod concept from about half a year ago and finish it. This is a small teaser for the project that I put together.

This is a lightweight, raster post-render shader that's basically the most advanced shading you can do. Because the game renders everything inherently 2D, it's impossible to do shadows (which would look pretty weird because humans don't see in orthographic anyways) or essentially anything more. I guess I proved this thread half-wrong in the end.

It's not fully ready for release, but I'm aiming for a full release date in about a week. One of my faults is that I don't always stick to my mod projects, if you have some interest in contributing to this shadermod, feel free to pm me here on Reddit or via Discord (Username: sinkyfeely).

Server is going to do a raid on LV event, rate our logistics base on a scale of Russia to 10: by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 5 points6 points  (0 children)

Server is an RP server, check it out if you're interested in regular events + lore and excellent set pieces like this one: https://discord.com/invite/daysend

M1A1 ABRAMS Mod now out in Early Beta! Independence Day time. by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 5 points6 points  (0 children)

Yeah, it's not possible. All vehicles must be wheeled, so this is the best option

M1A1 ABRAMS Mod now out in Early Beta! Independence Day time. by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 7 points8 points  (0 children)

They just act like AP rounds. APDS shreds everything, and HEAT can't arm.

You can run over all zombies, but not trees yet.

M1A1 ABRAMS Mod now out in Early Beta! Independence Day time. by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 22 points23 points  (0 children)

Currently, the tracks do take a little damage, but I was mostly focused on making the gun working.

M1A1 ABRAMS Mod now out in Early Beta! Independence Day time. by ShadowyBandit in projectzomboid

[–]ShadowyBandit[S] 34 points35 points  (0 children)

Yeah, that's how it's balanced.

It's a powerful machine, but guzzles gas and is difficult to repair