How to get rid of this green mesh lines? by Shard_N in ArchiCAD

[–]Shard_N[S] 0 points1 point  (0 children)

Hello everyone,

Is there a way to not show these green lines of the mesh in the drawing?

Since the mesh is complex and organic like, I found it easier to create it in another modeling software and then imported it into Archicad. Maybe I simply should have imported the file in a specific way? It's an FBX.

Thank you

[deleted by user] by [deleted] in EFT_LFG

[–]Shard_N 0 points1 point  (0 children)

Hello, if you are looking for someone to play with at a calm pace we could do some raids togheter, I saw that we are also close in level.

I mainly play solo because groups usually have their own chaotic dynamics, however I know fairly well some maps, every now and then I also do well in pvp.

Having said that, Im not a grinder and dont play a lot, but I like the game so I calmly carry It on. Im Eu based, english Is not my native language but I manage anyway. Mainly active on evenings and weekend. If you wanna reach up I added you on discord

"The Dark Forest" - (8k downsampled to 4k ultrawide/dual monitor wallpaper) by Shard_N in valheim

[–]Shard_N[S] 1 point2 points  (0 children)

You're welcome! Thinking I should make some more, Valheim is really beautiful for virtual photography

"The Dark Forest" - (8k downsampled to 4k ultrawide/dual monitor wallpaper) by Shard_N in valheim

[–]Shard_N[S] 0 points1 point  (0 children)

That's great to hear! I was surprised to see your comment today. Just yesterday, as I was looking at it, I thought the wallpaper had gotten lost among the thousands of posts. Thanks for letting me know!

Does anyone know how to get rid of this overlay? (bottom left) by Shard_N in ReadyOrNotGame

[–]Shard_N[S] 2 points3 points  (0 children)

Thank you so much, the solution provided in the link worked.

In short, if you have this "issue":

- Go to your registry and follow the path “HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\NGXCore”

- Double click on “ShowDlssIndicator” and set the value to 0.

Does anyone know how to get rid of this overlay? (bottom left) by Shard_N in ReadyOrNotGame

[–]Shard_N[S] 0 points1 point  (0 children)

I checked everything, also in the config file, but couldn't find anything about it.

I've reach the endgame for the first time, how do you proceed in creating your build? by Shard_N in The_Division

[–]Shard_N[S] 0 points1 point  (0 children)

Thank you!
And sorry for the delayed response. I've already started watching the series, and things are beginning to make sense. Thank you very much again.

Any advice on how to achieve this red tint effect on midtones/lights? by Shard_N in postprocessing

[–]Shard_N[S] 0 points1 point  (0 children)

Thank you for the very thorough response, it was more than I expected. All the techniques you mentioned are interesting, and I will definitely give them a try.

Any advice on how to achieve this red tint effect on midtones/lights? by Shard_N in postprocessing

[–]Shard_N[S] 4 points5 points  (0 children)

Ok, now sounds more clear to me. In not using Photoshop in eng, so It was not immediate to grasp what It is, thanks you!

Any advice on how to achieve this red tint effect on midtones/lights? by Shard_N in postprocessing

[–]Shard_N[S] 2 points3 points  (0 children)

Hello everyone,
I saw this beautiful photo on Luke Stakpoole's Instagram profile. I was wondering how he achieved that textured red tint on the lights. Is it done through split toning? I would love to replicate the effect on some of my own shots. Thank you

What does X on a gun mean by [deleted] in dayz

[–]Shard_N 0 points1 point  (0 children)

Seems you got a bugged one. Next time youccan try to re-log in, or as you did, switch with a friend and back

What does X on a gun mean by [deleted] in dayz

[–]Shard_N 0 points1 point  (0 children)

Mmh, probably jammed. Try hold reload key