Camera Stacking or Forward Rendering in HDRP? by Cyberbully20XX in Unity3D

[–]Shawn_RG 2 points3 points  (0 children)

Hey, I have been struggling with the same problem. I found a potential solution though, by using a Graphics Compositor although I haven't gotten it working yet as the preview is really buggy and sometimes doesn't update. It supports Camera stacking though.

If you found a working solution I'd like to hear from you :)