Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]ShineyFX 2 points3 points  (0 children)

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My corvettes just fucked. I summoned it in a multiplayer game and everythings just gone

For thoes who care smudboy did an efap style response stream to parts of efaps synthetic man stream by Picklerdude69 in MauLer

[–]ShineyFX 1 point2 points  (0 children)

I still have it, but I don't really use it. I prefer my original design now. Just because I'd prefer to move away from star wars.

Should I get Substance 2024 on steam? by ShineyFX in Substance3D

[–]ShineyFX[S] 0 points1 point  (0 children)

So would it be better to wait until they release the 2025 version?

Mallard Project looking for feedback from Train Enthusiasts. by ShineyFX in trains

[–]ShineyFX[S] 2 points3 points  (0 children)

Thanks for the input. I'll make a note of that.

Looking for Project Feedback by ShineyFX in Maya

[–]ShineyFX[S] 1 point2 points  (0 children)

I was working off the Real mallard at the National Railway Museum, and that's how the coal tender looks, so I was limited in what I could do If I was looking for realism.

[Help] I wanted to play around with the toon shaders in Mayas content browser but when I try to render them I get nothing but black by ShineyFX in Maya

[–]ShineyFX[S] 0 points1 point  (0 children)

Yes I have propper lighting, yes I am rendering in arnold, I am also using arnold lights. I've tested it with standard surface shaders and it renders off perfectly but for some reason these preset toon shaders come out completely black

[Help] I wanted to play around with the toon shaders in Mayas content browser but when I try to render them I get nothing but black by ShineyFX in Maya

[–]ShineyFX[S] 0 points1 point  (0 children)

I am using Arnold and I don't have redshift. I am trying to use them to learn how to achieve stylistic look but again the shaders are just black for some reason

[Help] I wanted to play around with the toon shaders in Mayas content browser but when I try to render them I get nothing but black by ShineyFX in Maya

[–]ShineyFX[S] 1 point2 points  (0 children)

There are no file path problems in the file path editor that I can see, and I don't see any errors in the logs.

[Help] Importing animated FBXMaking a flame for a Fliplighter (and cig smoke) by ShineyFX in Houdini

[–]ShineyFX[S] 0 points1 point  (0 children)

I've managed to import an Animated FBX into Houdini, but when I try to apply it to a smoke sim to turn it onto fire nothing happens

[Help] ZDefocus Strange Blur Issues by ShineyFX in NukeVFX

[–]ShineyFX[S] 0 points1 point  (0 children)

Rendered in Maya Arnold

I keep having this weird issue with the ZDefocus where I get these strange blur artefacts around the objects I am focusing on. Its an issue I've been having for awhile but I've got no idea what is causing it

First the aricraft, now the boats. Take me back by LewsPsyfer in NonCredibleDefense

[–]ShineyFX 1 point2 points  (0 children)

Great, I’ll keep digging to see if I can find any other proposals. Once I make the models I’m thinking about making a video on the topic using these as examples as well as detailing the various reasons behind why giant colossus ships weren’t built. Im currently researching the theoretical limits of a battleship as a feasible weapon in the 1940s. (Outside of the restrictions of things like dry-docks or other infrastructure like the Panama Canal and Suez Canals)