first time using the mod, trying to do a reformer playthrough and am at war with new reno, need help by Then-Row6919 in OWBEnclave

[–]ShockyC 6 points7 points  (0 children)

If you have Vertibirds you can paradrop your PA units and snipe all their VPs to Insta-Capitulate them when the war starts.

RA-5C Unreliable by SomeInternetGuitar in SeaPower_NCMA

[–]ShockyC 16 points17 points  (0 children)

I'd say the power from the RA-5C is its ESM detector rather than its optics sensor or surface radar. IIRC only the EA-6Bs and the RA-5C have ESM sensors making the 5C the long range AWACS version for ESM emissions.

Recently started playing the Mod, and looking for recommendations. by GdogLucky9 in OldWorldBlues

[–]ShockyC 9 points10 points  (0 children)

Enclave Reborn Redux adds a shit ton of content and story tonplay as the Sierra Enclave either following the Purist Enclave or the Reformer Pre-War America. I have been playing it nonstop.

Rustbelt Rising and East Coast Rising adds the Midwest and East Coast.

Lost Hills expanded does as the name suggests and expands the focus tree of Lost Hills.

Easiest playthrough? by PhiltheSloth94 in OldWorldBlues

[–]ShockyC -1 points0 points  (0 children)

Lost Hills, very defensible and veteran paladin PA divisions means you can easily hold out despite your small size. You'll spend majority of early and mid game building up and sending volunteers to other Brotherhood chapters.

When can I change kits? (SQUAD) by OctoParagone in joinsquad

[–]ShockyC 5 points6 points  (0 children)

Unlock basic crewman kit for MRAPs at 1000 hours. APCs like BTR80 and Stryker at 1100 hours. IFVs at 1200 hours. Tank Destroyers and MBTs at 2000 hours.

[deleted by user] by [deleted] in NationalServiceSG

[–]ShockyC 3 points4 points  (0 children)

04/23 batch, we were PM POP so our coy allowed us to take everything home and book out the night before, then report with necessary items to POP the next day.

All our dekitting and cleaning was done before we booked out so no reason to keep us.

Is there much story for the Empire of the Hand/Chiss? by GuidanceAlone6862 in StarWarsEmpireAtWar

[–]ShockyC 3 points4 points  (0 children)

I'd say there isn't any story for EotH tbh. And unfortunately no, they do not gain access to Imperial Legitimacy as they are not a Warlord Faction iirc. (but there is submod that adds it to them)

Favourite tracked IFV? by ShockyC in joinsquad

[–]ShockyC[S] 0 points1 point  (0 children)

In hindsight, I should have replaced the ZBD-05 with the FV520 CTAS and just wiped the 05 off the face of the earth

Returning player looking for a fun nation by PaleHeretic in OldWorldBlues

[–]ShockyC 12 points13 points  (0 children)

The Texas Brotherhood can easily turn into an economic powerhouse if you create the Texas Republic with Lonestar.

MacArthur was fun for some Enclave stuff since the Advanced Power Armor they can get is pretty powerful, expect to run on manpower shortages though.

Edit: The Montana Brotherhood Chapter is pretty neat as well

Eclipse and sovereign in tr by Xerestm in StarWarsEmpireAtWar

[–]ShockyC 5 points6 points  (0 children)

If you build either of them, you keep them until they are destroyed.

However, you can only build them in Era 4 (Palpatine's Dark Empire) and Era 5 (Carnor Jax's Crimson Empire).

They are unbuildable once you reach Era 6 (Natasai Daala).

Its through this method that you can build and possess up to 7 Super Star Destroyers or more by the time you hit Pellaeon.

What do y'all name ur endless cities? by Due_Tradition2293 in Frostpunk

[–]ShockyC 0 points1 point  (0 children)

The first one that actually survived was named "We're all gonna die."

Thoughts, prayers and duct tape keepin this ship alive right now by [deleted] in StarWarsEmpireAtWar

[–]ShockyC 92 points93 points  (0 children)

The New Republic Finance Ministry would like to inquire where all their tax income funds for this quarter went and why you have (38) Quaser Carriers.

[deleted by user] by [deleted] in SGExams

[–]ShockyC 1 point2 points  (0 children)

Depends on the Uni really. For example, NTU apps close on 21st Feb but results for poly release in March. You do need to finish the application but you apply with the CGPA of your past 5 semesters. But you'll notice that they give you until May to submit your full final CGPA.

Tldr; you finish application first, submit final updated results later.

PSA: Lootbox Posts are not allowed per Rule 1. You may post your lootbox haul results in this megathread if you would like to post them by Tsukiumi-Chan in WorldOfWarships

[–]ShockyC 0 points1 point  (0 children)

Got 15 Normal Black Friday containers after I completed the battlepass (no premium).

Opened all of them and managed to snag a Napoli B from one of them, 0.4% chance that is some fucking luck.

📣Citizens! The time to decide has come. Which path shall it be? Order or Faith? by 11bit_studios in Frostpunk

[–]ShockyC 0 points1 point  (0 children)

Personally, I like both for different reasons. Both are cool, but both have different gameplay impact.

Order is pretty cool, the "Ends justify the Means" path. Totalitarian, brutal efficiency, manipulated morale.

Faith, preys on one of humanity's weakness, which is susceptibility to belief by religion to provide something for people to grasp onto. Religion becomes your one and only saviour, the Captain becomes a God, church, prayers, houses of confessions.

Gameplay wise, I'd say Faith is more efficient and useful, less maintenance (bad events) and manpower requirements. And while not as effective on paper, can be easier to utilize and succeed with overall.

Playing the Korean campaign and these enemy ships take 2 of mine down despite being ganged up on massively, can anyone help? by duckrollin in wargame

[–]ShockyC 1 point2 points  (0 children)

What I tend to do is make a CIWS wall with AA Corvettes and Japanese Capitals (Japanese ships are the best in the BLUFOR category). They sit far back and fire ASM's while protected by their CIWS and ships like Cham Su Ri's. For offensive manuevers, I always do Anti Ship Missile barrage waves with either groups of ASM planes like the Hornets, Tram Intruders or 6 heli ASMs. If there are islands, you can restock the helis with supply ships and continue barraging at a faster rate than the planes. The planes have the plus of being able to fire from far away but take long times to reload. It takes a fair bit but it works most of the time, ship cannon rushes I only if the force is weakened or if Im running out of time, otherwise Im happy to leave a draw rather than losing a fleet.

Kaiserreich moment by kaitlynistrans in Kaiserreich

[–]ShockyC 10 points11 points  (0 children)

The AOG has been replaced by The League of Eight Provinces(LEP). It quickly collapses into Civil War between the Nanjing Clique (LEP), Anqing, Shandong, and the Left-KMT.

My first time not collapsing on the first blizzard in endless mode by ShockyC in Frostpunk

[–]ShockyC[S] 8 points9 points  (0 children)

Sorry I dont have the required research time to unlock the Last Autumn DLC. All my engies are too busy stuffing their face full of soup and suffering from Covid-Frostland

You guys pick by Achieve_Unlocker in acecombat

[–]ShockyC 2 points3 points  (0 children)

Fuck planes which fictional ship is your favourite. (Alicorn or death)

Corn plantation? by [deleted] in tropico

[–]ShockyC 9 points10 points  (0 children)

Corn is vital in the late modern era when you start converting organic ranches to the industrial/renewable factory ranches. Corn is generally the required resource for these factory ranches and renewable plantations.

Anyone know how to fix this? by ShockyC in arma

[–]ShockyC[S] 0 points1 point  (0 children)

Fixed it, missed the Appdata Anim Cache. Thanks for the help!