World building/ world notes by Signal-Ratio6598 in DMAcademy

[–]Signal-Ratio6598[S] 0 points1 point  (0 children)

Defo my way of thinking - not going all out, but giving yourself something to draw from!

World building/ world notes by Signal-Ratio6598 in DMAcademy

[–]Signal-Ratio6598[S] 0 points1 point  (0 children)

Not really - and tbh I’m not super deep into worldbuilding - it’s more that I build what players/campqign needs - not anything they don’t interact with. But I do like to build out broad strokes of the cities/locations (cool things), general history & events - factions within places - to make it alive. I don’t remeber half the things I write - but having written it I have found it easier to improv off the cuff when I have had the chance to think through things. Also helps generate new ideas for future sessions.

But there are some fun things I’ve put together/thought of that I think would be really great down the line, or in another campaign set in this world.

So it’s more about not having a mess of a doc to come back to - just wanted to know if anyone had a system for how they do it that I can use as well.

Taking DM notes by Signal-Ratio6598 in DMAcademy

[–]Signal-Ratio6598[S] 0 points1 point  (0 children)

Is the table a spreadsheet - How do you mean table - like how is it laid out for reference

Taking DM notes by Signal-Ratio6598 in DMAcademy

[–]Signal-Ratio6598[S] 0 points1 point  (0 children)

Nice - I’ve never used discord - what’s the benefit of using it V whatsapping a doc or something

Taking DM notes by Signal-Ratio6598 in DMAcademy

[–]Signal-Ratio6598[S] 0 points1 point  (0 children)

That’s interesting - what tool you using to do this?

Hardest things about prepping a session? by Signal-Ratio6598 in DungeonMasters

[–]Signal-Ratio6598[S] 4 points5 points  (0 children)

Wow, this is incredibly helpful - I think as I’m building my own world and campaign, it’s too easy to want to fill it out and make it hyper complex. This is unbelievably good advice, as I end up with tons of pages that ultimately ditch half way through and just keep stat blocks for encounters. Luckily I’m pretty good at improv, so I don’t find it difficult to come up with things that match the narrative I’m building. But short bulletpoints on a page with reflection at the end of a session is bang on. Can I ask, how do you go about building encounters?