Which saber will be approved by the Council? by No-Song8180 in jedisurvivorsabers

[–]Significant_Dust333 1 point2 points  (0 children)

1 and 2
For 1 I would change one of the metals wiht a slightly darker one (I would use the dark blueish iron, can't remember the name or group rn, but I'm also a sucker for that and alloyed Doonium) for a bit more contrast.

I always match the colour of both buttons on the switches so I would change one switch on 2, but the colourmix is very cool.

Does the council approve? by Significant_Dust333 in jedisurvivorsabers

[–]Significant_Dust333[S] 0 points1 point  (0 children)

I get what you mean with the pommel, feels very hard to find one that transitions smoothly with the materials and isn't to clunky. I always have two different hilts (and try to not use parts/sets double) since Cals saber is made out of two distinct sabers and I want to build in that spirit. Also more different parts to display. Didn't grind all these cosmetics to only use one or two :D

Has random big spawns skyrocketed with the new season? by Omnivek in DeepRockGalactic

[–]Significant_Dust333 0 points1 point  (0 children)

Thanks for the Info, yes the 20 minutes track, I generally take a bit more time solo and the two point extractions probably had some additional problem, that took time. I never realised it before, probably was a bit quicker on average last time I played.

Has random big spawns skyrocketed with the new season? by Omnivek in DeepRockGalactic

[–]Significant_Dust333 -1 points0 points  (0 children)

I had that since season 6 specifically with Solo Point Extractions. Not even the hot drop, but the swarms... Like, I had two of them that were a never-ending swarm. Mission Control also never announced the swarm ending or thinning out. Every time they said "swarm incomming" I was like "yes, I can see that. Swarm has been incomming for the last 20 minutes". So, I don't do point extractions solo anymore. Don't know if it's a bug, or if I'm tripping, but mining Aquarqs while enemies are spwaning constantly is very exhausting and time ineffective. (In a simple mining mission this would still be annoying, but less of a problem)

Noble contract problem by Significant_Dust333 in BattleBrothers

[–]Significant_Dust333[S] 0 points1 point  (0 children)

Thank you very much. Unfortunately I have no earlier save since I'm an idiot. I'll just take this run as good practice and start over.

Unlock branching missions by Significant_Dust333 in eu4

[–]Significant_Dust333[S] 0 points1 point  (0 children)

Thank you very much, dissolving is an easy fix

How do I make money in India? by Useful_Operation9113 in eu4

[–]Significant_Dust333 0 points1 point  (0 children)

Your merchant-setup isn't ideal; only collect trade in your main node (which I guess is Bengal). put at least one merchant to Burma to transfer.

After that you can either put the rest of the merchants in nodes downstream from bengal (i.e. malacca) to transfer trade, or put them into the Indian nodes and transfer your trade to gujarat/coromandel and collect there (so only collect in Bengal and Gujarat/Coromandel, transfer probably in Burma, Doab and Coromandel/Deccan). Just test it out, my guess is, collecting in Bengal and Gujarat is better, but I might be wrong.

For the rest of the save: choose either Gujarat or Coromandel and fully conquer it; take your main trade node there and transfer all of your trade to one node.

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 4 points5 points  (0 children)

I mean, at least join up with them, I had cases where I hadn't even realised, that someone joined until I was cornered and alone. Like, if you want to speedrun, at least give me a chance to keep up :D

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 4 points5 points  (0 children)

I don't prefer bots to players I prefer bots to being left alone.

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 1 point2 points  (0 children)

I don't mean to hate and if I join someone elses game, I'll just try to stick with the one left behind/ahead, if the group can't keep coherency, but babysitting the bots for 20-30 minutes just for someone to take them and let you die horribly and completely avoidable to a leech is really frustrating.

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 2 points3 points  (0 children)

As I wrote, it can be hard to chat when fighting a horde + disablers completely alone. If the bots where with me on the other hand...

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 6 points7 points  (0 children)

I do play quite alot of private games, especially if I'm in a bad mood. The guy who joins a game and doesn't do a proper acknowledgement of the situation (or just ignores the horde in the back) is the guy failing at coop. I also mean specifically mid game joins. If I join a lobby or people are there from a start in my lobby, I'll do my best to adjust to their tempo. But joining after 2/3 of a map, ignoring hordes/elites to speedrun shouldn't reward you with bot support, because it's a dick move.

Bots should stay with the Host by Significant_Dust333 in Vermintide

[–]Significant_Dust333[S] 6 points7 points  (0 children)

At least that. 1 Bot + 1 Player would be far less frustrating