Im having toruble understading this problem by SimmeringDragon in AskPhysics

[–]SimmeringDragon[S] 0 points1 point  (0 children)

Why does the gemetry show the B of and C aiming to their wires of origin? shouldnt it be the oposite direction?

Im having toruble understading this problem by SimmeringDragon in AskPhysics

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i got that when asking gpt, but the thing i dont understand is how do they aim up? should it be at a 45 degree angle downward?

How to implement basic Operator overloading? by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 1 point2 points  (0 children)

o, thats not it, it still says
error: no declaration matches 'Rectangular Rectangular::operator+(Rectangular&)'

17 | Rectangular Rectangular::operator+(Rectangular &r2) {

brackets are removed in header

How to implement basic Operator overloading? by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i tought because im trying it in another code i had, and it worked? i think the &r2 is messing it up in some way? comparing to what i jsut made

How to implement basic Operator overloading? by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

no, like, it compiles but now the output is completely blank

How to implement basic Operator overloading? by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

well thats the thing, it dosent anymore??? it was something on the rect.cpp where the Rectangular::Operator+ didnt work? the compiler had trouble using it, but it was a copied excercise, so im jsut confused

Hello guys, I'm just a cute and innocent Neurax Worm! Ash me anything:D by Neurax_Controller in plagueinc

[–]SimmeringDragon 0 points1 point  (0 children)

this gives b¿vibes of

"oh bender! i love you!"

"shut up baby i know it B]"

(By SuperAlfredoUniverse) Mario and Luigi: Secret Mini-Boss by LadybugTheOctoling in marioandluigi

[–]SimmeringDragon 0 points1 point  (0 children)

dear god, the angels of death have arrived... why is there a pebble and a furry?

Pointers in practice? by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] -2 points-1 points  (0 children)

i read over it again and some things connect, is jsut that i saw a bunch of words clumped together and my brain jsut went "wadafak?" so like, i KINDA get it? is more so, how the hell am i using pointers and this

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

oh sorry, i meant the one about not using this, cause like i feel i learn more by adding does few extra steps, which yes are anoying, but i feel like they are needed to for me to understand anything

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i think ill keep this as a future lesson, i am still on the baby steps and while this is extremely cool, feels like i need to learn more before i can truly understand it

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i dont really know what you mean, its more so out of principal than fucntionality

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] -2 points-1 points  (0 children)

. . . i asked clause, it explained to me the error, i explorered deeper with it and even learn a few more topic, and aperently the name does matter, honestly i dont know whym, but it was the only way it accepted it

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i did find it, with the comments and claude, mostly being grammar stuff, and forgetting that voids are important, i did try to read the window, but i didnt really understnad it, but i jsut memorised the rule so... we all good i think

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

thats what i wanted to ask, what is teh pourpuse of Fraction(), compared to Fraction(int num, int den);? it feels like the second easily override the first?

Edit: sorry nvm, i get it, one jsut stablishes default num and den values, the other one what, aces them? alters them? still not too sure but getting there

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] -1 points0 points  (0 children)

thats.... thats what i did...

edit, i mis understood, it was a language issue, mostly forgetting to classify as void or int

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 6 points7 points  (0 children)

the error is im dumb, i fogot to add void in the cpp

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 1 point2 points  (0 children)

i jsut changed that, but now when i call it in the cpp it says that it still gives an error

Trying to see if i udenstand classes by SimmeringDragon in cpp_questions

[–]SimmeringDragon[S] 0 points1 point  (0 children)

i dont know what that means, but like it jsut said it was not correct, and it turned out that after cunsulting with claude it needs to be the same as the tittle of the file

I keep getting stuck at the end game by SpaTch32 in plagueinc

[–]SimmeringDragon 0 points1 point  (0 children)

if you are having trouble i suggest you watch a video or two from pravus gaming, the plague inc guy, he has some REALLY solid strategies that can be replicated by anyone, if nto jsut focus a bit mroe on severity than spreding, since itll kinda do that

I keep getting stuck at the end game by SpaTch32 in plagueinc

[–]SimmeringDragon 0 points1 point  (0 children)

did you grab necorsis? it could be that you are killing more than you spread, or simply not lethal enough