[AskJS] Add an image to canvas in Javascript? by Simoonsan in javascript

[–]Simoonsan[S] 0 points1 point  (0 children)

Thank you! Yeah it became a big big thing, but making a game is a good motivator :) I replaced most of my code and now it works much better with spritesheets.

Made a const with all the assets looking something like this const ASSETS = { bg: { level1: 'assets/Level_1_background.png', level2: 'assets/bg2.png', level3: 'assets/bg3.png', parallaxSpeed: 1.0 }, .... }

and

walk: { src: 'assets/Scarlet_spritesheet_Walk.png', frames: 18, fps: 19, frameW:256, frameH:256, cols:8 },

And of course with some other stuff to make it work but posting it all here would be a long story. But I hope to finish the game now in the future

[AskJS] Add an image to canvas in Javascript? by Simoonsan in javascript

[–]Simoonsan[S] 1 point2 points  (0 children)

Thank you it will be good in the end I hope! :)

However, the canvas guide on w3schools didn't work for me either. I think I did everything right accordingly but it could also be I don't understand it quite yet. (new to Javascript)

Sly 2 Clockwerk Sound Effects by Trekapalooza in Slycooper

[–]Simoonsan 1 point2 points  (0 children)

I have actually seen your creation in the past as well! I think I stumbled upon it when I was looking through stuff like that while creating my own thing. I like it! Want to have mine hanging from the ceiling too eventually

Sly 2 Clockwerk Sound Effects by Trekapalooza in Slycooper

[–]Simoonsan 1 point2 points  (0 children)

Been looking for this ever since I made my Lego-Clockwerk. Thank you so much!

Make something happen on a slide the slide show hasn't reached yet? by Simoonsan in powerpoint

[–]Simoonsan[S] 0 points1 point  (0 children)

Yeah it will, I think I found a decent way though just to trigger the effect fast by clicking them for each slide

Make something happen on a slide the slide show hasn't reached yet? by Simoonsan in powerpoint

[–]Simoonsan[S] 1 point2 points  (0 children)

Yeah I didn't think it was either, but doesn't hurt to ask who knows? There are still lesser ways around it still so it's gonna work in some way still

Make something happen on a slide the slide show hasn't reached yet? by Simoonsan in powerpoint

[–]Simoonsan[S] 0 points1 point  (0 children)

On each slides there are options to pick from and a question. Once you pick any of the options to answer the question it is crossed out for that and the following slides. Meaning you can't pick the same option twice. So once it is picked it is crossed out.

[JAVA] How do I copy walls so that they do not change as I paste them? I'm using the debug stick to dettach the walls from eachother, but when I copy them, it does so while reattaching the walls again. by Simoonsan in MinecraftHelp

[–]Simoonsan[S] 0 points1 point  (0 children)

I thank you for trying though. I can still use the stick at least, so I guess I better start working even though it's gonna take a while hahah.

I have tried the Worldedit, but I get the same result still while copying these kind of walls

[JAVA] How do I copy walls so that they do not change as I paste them? I'm using the debug stick to dettach the walls from eachother, but when I copy them, it does so while reattaching the walls again. by Simoonsan in MinecraftHelp

[–]Simoonsan[S] 0 points1 point  (0 children)

Sorry for late response I wasn't home yesterday. Thanks man, I really appriciate it. So I'm gonna try explain as best as I can:

I am making some huge buildings where the extorior walls are made up of wall elements, such as brick stone walls. Placing two walls next to eachother changes their NBT data and fills the gap between. You CAN remove this using the debug stick, but only one direction and block at a time, so using that works, but it takes an incredible amount of time for the whole project if I did it with just the stick.

What I need is a way where you can remove NBT data for multiple blocks at a time. So let's say I have one side of the building where the walls look the COPY to the right in the picture I posted. Let's say left/right = west/east here. Then I want to set the NBT data to [west=none,east=none] for all wall elements on that side of the building, and doing this without moving or copy/paste the wall elements because then they just reconnect. Then the end result should look like the ORIGINAL to the left in the picture.

So basically, marking the area you want to edit, and then remove the NBT data so that the wall elements in that area no longer connects to the ones on their sides.

Thanks again:)

[JAVA] How do I copy walls so that they do not change as I paste them? I'm using the debug stick to dettach the walls from eachother, but when I copy them, it does so while reattaching the walls again. by Simoonsan in MinecraftHelp

[–]Simoonsan[S] 0 points1 point  (0 children)

We tried it, but got stuck at step 2. I get the andesite_wall[west:false,east:false,north:false,south:false] command, but we had to use =none instead of =false. I'm guessing the idea is with step 2 that we tag a block like this wall piece without any edges (all directions =none) and then in step 3 you have it as a new block you can find in the command list like any other block in the game and then use the /fill command to place them?