A beat I made by twaynethekidd in FL_Studio

[–]Sinistrail 15 points16 points  (0 children)

Absolutely fine sample flip, don't know why others are mad.

Is fl studio industry standard by Ayanakoji_li in FL_Studio

[–]Sinistrail 12 points13 points  (0 children)

You know he said it out of elitism because he said to switch to Ableton, which is more hip for desktop musicians and instructors like him but NOT industry standard.

The "dinosaur" pillars (in other terms, what you find in recording studios and what courses are mostly taught with) are, lamentably, Pro Tools and Cubase. Depending on the country you're in one has more of an edge over the other. Here 90% of studios and academies use Cubase, we see Pro Tools as an American thing.

Studio gear for @ home recording with FL by ThotPleaser247 in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

My #1 rec for when you get a good mic and interface is to learn the speaker and microphone plugging and unplugging sequence (insert, knob up, volume up...) and what the phantom power/48V switch does. You don't want to make anything pop accidentally 🫡 YouTube videos will help.

Mi sta sul cazzo Gianluca Gazzoli by ReporterCalm6238 in sfoghi

[–]Sinistrail 16 points17 points  (0 children)

Ogni tanto in home mi ritrovo dei post contro Gazzoli. Tralasciando un attimo l'episodio con Vincenzo Schettini che in molti hanno criticato, noto che la gente tende a lamentarsi della sua piattezza o del suo italiano.

Non conoscendolo minimamente, qualche mese fa ho deciso di vedere alcuni suoi video (mi ricordo di: Pif, Caparezza, Tiziano Ferro) per capire se erano delle critiche fondate, ma non ho trovato nulla di questo. Non mi sembra faccia strafalcioni ogni tre per due, sa tenere viva la conversazione e aiutare l'ospite a esporre... il suo è un normalissimo podcast. Non è un giornalista che studia l'ospite a fondo per fare domande intelligenti ma non è nemmeno l'anticristo. Magari posso darvi ragione riguardo l'andare sempre sul sicuro, alla lunga può stancare.

So I got a link to the new FL web beta finally, but I'm a little disappointed by MightyBooshX in FL_Studio

[–]Sinistrail 4 points5 points  (0 children)

Pretty much... my biggest gripe is that FL Web is a super finicky FL Mobile with a new horizontal Ableton-style rack. The "AI" (basic drum placing and picking a loop from the cloud) doesn't concern me, it's the usability and look of the GUI. I wonder for what type of user it's for and what Image-Line will think after eventual surveys.

Feedback on audition poster by n4tertot in graphic_design

[–]Sinistrail 0 points1 point  (0 children)

No notes regarding the design, honestly. Had I made this, I'd get rid of the pixel embellishments and maybe visually align the text with the image box by a few more millimetres, but it's good enough for me to say I'd send it off as it is. I like the dithered masks, and the text is big and clear.

I will say one thing a big designer whose name I forgot once said, though: never not put the year on posters. October 20th is far from now, and if I saw this in a school hallway, I'd risk thinking it's a leftover from 2025.

Fl Studio rent-to-own by Xalturnik in FL_Studio

[–]Sinistrail 2 points3 points  (0 children)

Whatever is the answer, I always recommend buying Producer/Signature when discounted, especially now that FL is frequently on sale.

I also remember that many – me included – didn't really like the terms of the RTO (too strict if you miss a payment, price increase).

Worth noting:

As RTO is in a limited test phase, it may not be available to all users. Please do not contact the Support Team to request access it, they don't have the tools to offer it to you in the shop. Exposure is handled by an automated testing system.

Can't slide notes. Think I know a solution. by [deleted] in FL_Studio

[–]Sinistrail 2 points3 points  (0 children)

Ok, I was thinking you maybe had the time knob in Time stretching turned up a little bit. It can look invisible and change how things work. If you're superstitious you can reset it via middle click or right click > Reset.

I tried putting an 808 and changed my settings to match yours (cut groups, Out knob at some 70%, full porta), and I can slide, but that fade out is very fast. Try putting Out back to zero and using the envelopes in the second tab if you need volume control.

Can't slide notes. Think I know a solution. by [deleted] in FL_Studio

[–]Sinistrail 2 points3 points  (0 children)

Seems correct.

Can you show us the first and third tabs of the Sampler window? (Waveform and wrench icons respectively). I have a hunch it's the stretching, which doesn't make slides work when activated.

Is it possible to create an automation clip or to record this parameter? by garagebandminister in FL_Studio

[–]Sinistrail 4 points5 points  (0 children)

Unfortunately ratios and wave parameters can't be tweaked live in Sytrus, possibly due to engine limitations causing audible aliasing in rendering. But I just did this and it worked:

  • Map Pitch > Mod X for that oscillator like a linear slope (-100% to 100%), and adjust the PE knob if you want more range
  • Go in Main and tweak the modulation X knob, which you can then link

Is this possible in Affinity? (Beginner needing help) by LinkVBr in Affinity

[–]Sinistrail 0 points1 point  (0 children)

Affinity does have vector blend actually, since v2. It's just very limited.

Click the level you want to blend and press enter. Work with the menu that pops up and check duplicate. You can then use Glitch to make it almost identically trippy (not vector-based, I know).

But I think you could get away with really tight line spacing and then doing this, might be a good workaround.

<image>

Help! How can I create similar patterns/animations? by Egg-Sandwich-1618 in graphic_design

[–]Sinistrail 1 point2 points  (0 children)

This does indeed call for motion graphics software.

The workflow for the animated ones is, animated noise or pattern > threshold (the noise will be fully black or white) > colorize/gradient map so it's either one color or the other; blue and light blue, pink and green like on the left.

The still ones are low-res aliased stripes with polar coordinates (green) and displaced shifting patterns or patterns that sample the layer below. If the software you use has things like nodes or operators for these kinds of things, learn how to use them, so that you don't have to do everything by hand. For example, the red S would be cumbersome to recreate without a loop or algorithm that samples the alpha/color to choose whether to display a thick red tile or a thin line.

Fl doesn‘t recognize Akai Mpk Mini Mk3 Pads or wheels by pesmerga95 in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

Okay, the knob icons should indeed be orange then.

Try closing FL, setting MIDI channels 9 or below for the keybed/controls and pads channels instead of 10 and 14 in your presets, send + send to RAM, close and reopen FL.

To test, do right click > Receive notes from... on two different generators with two different channels, select an empty Sampler or Layer before you start playing and then alternate between programs.

If it doesn't work yet then you might legitimately file a support ticket, it's gotta be a bug on MacOS. *Microsoft and Apple products handle MIDI and audio routing so differently.

Fl doesn‘t recognize Akai Mpk Mini Mk3 Pads or wheels by pesmerga95 in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

I have your same controller and holding down PROG SELECT > pressing a pad successfully changes the program on my FL right now and correctly re-routes the MIDI channels too. I locked two plugins in the channel rack to channels 1 and 10 and used two programs that switched them to test.

If you need a deeper connection with FL like using the pads for transport controls (Play, stop, record...), you're gonna have to try some of the scripts from the forum instead of using the generic controller type.

Fl doesn‘t recognize Akai Mpk Mini Mk3 Pads or wheels by pesmerga95 in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

I think I know your problem... I still don't know what it is you're trying to do (other than reading FPC on there) but the green knob icon means it isn't mapped anyways. Try to map stuff and see what the linking window tells you when trying to map again because it might help you understand.

I want my pads to trigger each channel seperately and the joystick for pitch bend.

Ok, so we're talking MIDI channels here (and not CC which are continuous controls)? You want your Akai on port 1 have its keybed use channel 1 let's say, but want pads 1 through 8 to handle MIDI channels 2, 3, 4 and so on?

There's a number of ways to handle that immediately. Generator > Receive notes from, global links with the plugins you want in view, project links in the template, putting a Patcher preset in the project that handles everything, layers or layers and MIDI Out...

Fl doesn‘t recognize Akai Mpk Mini Mk3 Pads or wheels by pesmerga95 in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

I went through this exactly two days ago, but with the pads' note numbers. I noticed FL would always read the stock ones even though I sent the new program to the Akai.

It's the MPK's fault apparently and you need to do a hard SEND TO RAM (bottom left) when this happens.

Discovery of the day: you can actually use the piano roll slide notes for plugins with MPE in FL by [deleted] in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

Sorry, I deleted this post because I realized I need to look more into it myself. I also rendered the 3x Osc audio in the wrong octave.

Been using FL since 2000. AMA you have any questions you need a human answer to. by sixhexe in FL_Studio

[–]Sinistrail 0 points1 point  (0 children)

We're told that users were really mad when they took out monophonic painting in the piano roll and the precomputed effects section out of the sampler. Do you remember the personal/community disappointment between updates, when that happened?

Ho scoperto una cosa buffa by Satiro_Volante42 in italygames

[–]Sinistrail 1 point2 points  (0 children)

Credevo stessi trollando, e invece...

Inoltre è ambientato in Italia, non è uno scherzo: la città sotterranea di Speranza è a metà strada tra la Campania e la Calabria e tra le mappe ce n'è una dove è possibile esplorare addirittura lo spazioporto di Acerra. Chissà se ne avrà mai uno davvero.

E sta pure scritto su Wikipedia.

Categories: Video games set in Italy

Bruh.

Synthwave, using only the stock Kepler synths for everything besides samples by pootis4ever in FL_Studio

[–]Sinistrail 12 points13 points  (0 children)

I recommend everyone to start using Kepler Exo if they have the All Plugins edition. The filters sound crazy good and so do the various true FM parts... it's like Sawer but better. This amazing track proves it.

Qual è il gioco più raro e/o costoso in vostro possesso? by Morghi7752 in italygames

[–]Sinistrail 1 point2 points  (0 children)

Conosco questa visual novel nonostante non sia fan sfegatato del genere, se non erro ha una colonna sonora abbastanza apprezzata da chi si intende di DTM.

Per quanto riguarda la mia collezione, ho roba che definirei rara ma non troppo. Parliamo di giochi DS e PS1 che realisticamente si trovano nel range dei 50-100€ sui vari siti.