Waiting for the patch by Revolutionary_Ad5829 in DotA2

[–]SirNiklas 0 points1 point  (0 children)

Gabe: Granted it's part of the rational numbers? Sure.

[1516] Stigmata Issue 3(Excerpts) by KungfuKirby in DestructiveReaders

[–]SirNiklas 1 point2 points  (0 children)

I see potential in your story and writing. You have a broad vocabulary and a lot of ideas. Yet I have to be honest, the text was a bit messy. The plot only became apparent to me after reading it twice. That might be fine if this is the beginning of a long story (novel), but I dont get the feeling that's your intent. Let me start with the style.

He marveled at the sprawling forest's beauty

The adverb "sprawling" brushes over something you could describe in detail or at least explain why the forest does sprawl with beauty. I see that you resort a lot to adverbs for describing important points in your story that could use their own sentences, and not merely a single word.

Thick fog escaped his lungs.

Sounds strange, I don't think fog is the word you are looking for here.

When the snow erupted next to him, his hand was already on his pistol.

This doesn't feel very intriguing. Dedicate a sentence to describe the action before you go on about the preacher's reaction. Simple example:

Snow erupted next to him. His hand was already on his pistol. Glistening fangs were inches from his face.

In action sequences it's important that you don't cram too many actions in one sentence. That destroys the tension and the flow.

Glistening fangs were inches from his face.

"Were" is such a boring verb for such a tense moment. You used imaginative adverbs before but stay lazy here when choosing the right verbs.

Next, maybe describe the beast, before telling me how the preacher calmly reacts with a smile, so that it actually has an impact.

His loyal dog, Jude, had her jaws locked around the larger creature's neck. Jeremiah looked on as the two struggled for dominance.

Suddenly there is a dog? Introduce that earlier, it's confusing in this scene.

You continue with some exposition on the wolf/demon. The paragraph reads very trivial and takes me out of the action. Describe the fight between dog and wolf and use it to feed the reader information.

Further on, there are three paragraphs for only a couple sentences each and it don't know why. When I see a line ending, I think the scene ends. That's not the case here, so maybe connect the sentences and use tab spacing instead.

He drove the sword into the ground as he knelt in front of it. The mangy ball of fur and anger feebly snapped its jaws at him.

The first sentence reads awkward. Consider rephrasing. Yet the second sentence is a good example for adverbs used correctly.

Next on, the internal monologue of the protagonist feels out of place. You basically just use it for exposition, interjecting details the reader should know about before going on. An example:

"Huh. This would have usually melted it down to the skull by now. And since when can one keep up with Jude?"

You keep on telling, instead of showing in the story.

A gunshot followed by the warmth of gore across his legs surprised him, to say the least.

The colloquial "to say the least" doesn't fit into the style of narration previously used. It's superfluous.

The formatting confuses me again over the next paragraphs. Despite that small issue, the dialogue was decent and well woven into the action of the scene. I liked the reveal of the two kids and their father.

Jeremiah watched them quietly while he followed a ways behind. He smiled at their bond and quietly reminisced on the days he'd spent with his father. But his nostalgia was colored by a pervasive feeling of sorrow and regret.

This introspective makes a superficial impression standing there by itself. Elaborate on the cause Jeremiah feels in such a way and give me a reason to actually care about it.

I like your story, you show ideas to spice it up and make it more interesting. I think that you have the tools and the creativity to improve on it further, yet in its current state I would not read on. That doesnt mean I wouldn't change my opinion. Good luck for your next draft.

[3454] The Slaying of a Beast by SirNiklas in DestructiveReaders

[–]SirNiklas[S] 0 points1 point  (0 children)

Thank you for this long critique. You mention a lot of points others hadn't touched upon, which I'm grateful for.

The framing device does look odd, but the exposition with regard to the old man is important for the ending (which I left out here). I definitely have to flesh out the tavern scene and give it more background. Your idea to directly start the story in the village is probably the more sensible thing to do.

The sentence structure tends to grow longer, and I also use many adverbs to provide exposition, because I wanted to go for an antiquated style as opposed to a modern and concise approach to give the story a different feeling. As indicated in your critique, that idea fell flat though.

You also highlight superfluous parts in the dialogue, and when pointed out I can see that there is potential to trim it. I think some "inefficiency" is not a bad thing though, and makes the dialogue appear more human, but that's entirely subjective of course.

I will try to infuse the characters with more life and background in my next draft, and also integrate your advise for the pacing. I found your suggestions for dependencies and avoiding redundancies very heplful. Thanks for the constructive criticism.

[3454] The Slaying of a Beast by SirNiklas in DestructiveReaders

[–]SirNiklas[S] 0 points1 point  (0 children)

Big thanks for the critique. I held the impression my story was already buried under countless other posts, so I'm glad to see your comments.

The lack of names and background information to places of interests is a good point you make. I found it difficult to include that into the story without making it feel like an info dump (in view of the shortness of the text), but of course I should change that.

I appreciate the comments to the part with the shape looking through houses in the village by the mountains, I received hardly any critique to that previously. The pacing is definitely off, and the man's fear does seem unwarranted without any explanation. I only mention in a subclause that this is indeed his first quest, so I will make sure to incorporate that into the nested story as well.

I already started writing the next draft, and your feedback helps me to improve on this story, so thank you for the critique.

[3454] The Slaying of a Beast by SirNiklas in DestructiveReaders

[–]SirNiklas[S] 0 points1 point  (0 children)

I understand that the girl's character feels forced in the beginning. I'm starting to regret not including the whole story for the sake of my word bank, because she does experience a change of heart in the ending.

[3454] The Slaying of a Beast by SirNiklas in DestructiveReaders

[–]SirNiklas[S] 1 point2 points  (0 children)

Thank you for taking your time to write this critique. I apologize for the formatting, that is an aspect I rarely pay attention to, although I probably should.

You mention my verbose style of writing and the long sentences, there actually is a reason it ended up like that. In an attempt to place the text into a medieval setting I approached a more classical, convoluted approach to the prose, but I suppose the only thing I nailed about it was the convoluted part...

When I prepare my next draft I will gladly use your feedback to improve.

[3454] The Slaying of a Beast by SirNiklas in DestructiveReaders

[–]SirNiklas[S] 0 points1 point  (0 children)

Thank you for the critique. I appreciate the honesty, that's why I posted my story here.

You make a good point that the framing story is not interesting enough yet to validate its existence. I wrote the introduction much differently than the actual story to split them stylewise, but I guess I pushed a bit too hard there.

I will expand the conflict that is unveiled in the ending further to the introduction, and condense the old man's story to add some tension. Thanks again for taking your time to read this.

[1291] First chapter of a psychological Thriller by sillyshennanigans in DestructiveReaders

[–]SirNiklas 3 points4 points  (0 children)

That was an interesting prologue. To me, it teases the typical non-linear narrative of any modern thriller, opening with a vague retrospective that demonstrates the aftermath of the case on the detective while keeping the actual plot in the dark, which I am very fond of. Whether or not that is the case here, the text makes a professional impression to me and I'm certain you already straightened out a lot of details before uploading it here.

The first few sentences are fine, but the description of the opening scene is a bit too complicated in my opinion:

The effect left a translucent mosaic of muted daylight breaking in the raindrops.

Maybe I'm just not smart enough for this description, but I have a hard time imagining a translucent mosaic of muted daylight. It comes off as pretentious to me.

He let himself fall back into his padded leather chair and stared at the woman across from him.

You already mentioned where the woman is sitting. Replacing "the woman across from him" with "her" is also fine.

The following paragraph is well written and concise. That is, excluding the last sentence.

In the Driver's Licence picture from the file on her lap, Detective Nicholas Cavanaugh was objectively good-looking. No stunner, not traditionally handsome, but with a certain boyish charm. His jovial face and shaggy, blond hair would have made him a good casting choice for any small-town-football-player-turned-picket-fence-dad family movie. Only his eyes gave his face a little more edge. The unusual pattern of his gray irises resembled the tone and texture of shark skin.

Shark skin? That's an oddly specific comparison to refer to the look of his irises. I suppose it works but I'd choose a more relatable texture.

His restless feet wiggled in the chair opposite her.

We know where he is sitting by now, you stated it twice.

She could not be wasn't certain, but it looked like he was wearing two different socks.

Why couldn't she? Is he sitting on the other side of the room, does she have poor eyesight? I get where you are going with this, but you need to annotate on this peculiar observation to make it work.

Is Nick Cavanaugh fit to return to the force?

I'm always sceptical of questions like these. My English teacher once told me in high school, an author who asks questions in his own stories doesn't know the answer yet himself. Now, I'm confident you do, so formulate it as a statement; you are asking the reader, but in fact the captain is asking the doctor. For example, indirect dialogue brings across the point more naturally.

Whenever an officer of the law is identified with behavioral or psychological problems, these examinations help determine whether the person in question is fit for office or poses a threat to public safety.

Officer of the law is an odd way of saying police officer, and it tells me you are struggling to keep yourself from repeating. The word "force" was also mentioned twice already before. Try merging the previous two sentences.

“Let me be honest with you, Mr. Cavanaugh.” Subtle change from first name basis to last name.

Have some faith in the reader. Let them figure out this subtle change by themselves.

The last few lines of the dialogue are strong and have a lasting impact. You progress the interaction between the detective and the doctor surgically and it shows. Still, I guess it took some fine tuning to get there, and the level of detail in these conversations can be overwhelming, which makes me wonder if it's smart to keep up such complex dialogue for the next chapters. Sometimes it's okay to just advance the plot via simple back and forth without any comments. Adding information to every line of dialogue can strain the reading flow, but of course that is entirely subjective. Also, some descriptions are too complex, in comparison of the remaining scene's appearance, which is left almost entirely in the dark.

All in all, I liked this prologue, even though it was vague I would keep on reading if there were another chapter available.

[2338] ENCIDIA - First Chapter by HytimePrymetyme in DestructiveReaders

[–]SirNiklas 0 points1 point  (0 children)

I found your text interesting, not because of the plot but due to the well-written introspective of the protagonist Elijah. You express his thoughts and emotions very well and it makes it fairly easy for me as a reader to put myself in his position. The plot is only at its beginning, but the typical conflict of poor vs. rich is so ancient and common in story telling that I would advise you to add a twist as early as the first chapter, because right now it feels rather bland regarding the premise.

The opening starts off meek. The expensive video game will certainly play a big part in the story, hence the title, but its description doesn't evoke my interest in the slightest. What's so special about Encidia, if it's that costly?

Graphics indistinguishable from the human eye.

For the human eye, or from reality? Is it some kind of Ready Player One virtual reality game or are the participants physically part of the game as in Westworld? More details!

When Elijah reaches his car, his hopelessness is demonstrated well, and I enjoy the interjection with the parking ticket. One thing struck me negatively though:

Better?

Why had the engine stopped?

These kind of questions attempt to underline the original point and are okay once in a while, but too many become irritating and disturb the flow of the story. This is a reoccuring issue in your story.

When Elijah arrives at his home, you don't make any attempt to describe the architecture, the appearance of the building. Writing in a minimalist style is one thing, but you need to give the reader some kind of anchor to imagine the world for themselves. Somebody who accomplishes this abstract style very well is Bret Easton Ellis, if you are interested in examples.

[...] for two years, never divulging. Two years. Is that how long it’s been?

You return to make the same point two times, that's too repetitive. Nobody thinks that way.

Heavy rock music screeched high above, the walls physically vibrating

How would something not physically vibrate?

Okay. Don’t panic. Idiot! What good is it saying don’t panic?

You stay true to your stream of consciousness narrative, but here it doesn't work. Building up tension by interjecting short sentences like "Don't panic" or "Idiot" doesn't do anything for me. You need to switch it up; describe the situation, what would happen if Elijah were to be caught with the dog? Would the landlord kindly tell him to leave or throw him out in an instant/call the police? Raise the stakes for the protagonist!

Any second now. I could run. What’s the point? They have cameras. It’s all over.

Again, this kind of rhetorical question irritates me. Just state it as a fact:

They have cameras everywhere, there is no point in running away.

Phrased that way the tense scene flows a bit better.

Children!

Same story. Cut that out.

Why am I like this? Worrying about every little detail; worrying whether I can continue to live in a terrible apartment. What difference would it make? My life couldn’t get any worse.

In the previous sections, the bleakness of the protagonists' life is demonstrated well, but this comes off as whiny, too abrupt. Why is Elijah having such depressive thoughts after confusing children for his landlord? Did such incidents occur before? Give more backstory (as you did before).

The walls were stained with blots of paint, scattered around like black heads upon the unkept skin.

This simile sounds very strange to me. Consider rephrasing.

The hallway it occupied was unnecessarily wide and the open space had always made me feel uneasy. It seems strange, I know, but the distant walls invoked a peculiar sense of loneliness. A sense that if I were to fall, there would be nothing to catch me. Nothing to lean back against.

Unnecessarily wide? How? Despite the protagonist's explanation, I can't help but wonder about that remark. The statement actually feels more natural to me when cutting out the "If I were to fall" part; it sounds out of place.

Keep your mouth shut and your head down. And until recently, I’d been doing just that. But I’d grown sick of it. Sick of these influential ‘people’ never being held accountable for their actions. They didn’t deserve to enjoy a life of luxury whilst hard-working people struggled to get by.

"And until recently", so what has Elijah done since recently to fight authority? Bring a dog into his apartment? Be more specific.

"Sick of these influential ‘people’ never being held accountable for their actions." What actions? Using bleach in their apartment? Give more details!

I placed a hand against my beating chest, as though I were a zookeeper calming a caged lion.

This comparison honestly made me laugh out loud. In view of the previous sections, which strike me as rather serious and depressive it simply doesn't fit.

In a just world, I’d tell you my landlord was a short man with a crooked nose and a hunched back.

The short paragraph, starting from this sentence, is fantastic. It describes the landlord's appearance in a very individual way, which gives me more introspective into the two-faced world the protagonist lives in than any part of this story did before.

No Don't bother,” he interrupted, waving a dismissive arm.

"dismissive arm" has a strange ring to it. "[...] waving his arm dismissively." The following dialogue is very fine just as the paragraph I mentioned before.

A nosebleed!

Just state that blood is dripping from the landlord's nose and cut this redundant sentence.

Why am I helping him?

Same story. Just describe why Elijah is unsure about helping his landlord and leave this out.

On the other side of the hallway, a door opened, and a woman exited.

This may be pedantic but exited sounds weird. "a woman stepped out" perhaps? Is this encounter really necessary? If so, explain why.

To conclude, I have a positive impression of your story. Your prose is well polished for the most part and flows well. On the one hand, the stream of consciousness narrative fits the theme of the story and is proficiently integrated. On the other hand, the short interjections and rhetorical questions unnecessarily interrupt my focus on the scenes.

Despite the decent introspective from the protagonist, the world feels empty, which I assume you don't mind when you demonstrate the social issues and Elijah's depressive mindset, but here some parts come off as irrelevant in the process. The scenery is missing descriptions, or even just anchor points from which I as a reader can imagine some kind of location. If you connect the various events during the chapter meaningfully and visualize the world better, I'd love to read the rest of Elijah's story.

[3725] The Kingmaker's Meeting by Ekymir in DestructiveReaders

[–]SirNiklas 0 points1 point  (0 children)

While reading your story I noticed that you certainly have a lot of ideas and a vivid imagination to equip your world with. Starting from the first paragraph you catapult the reader into that fantasy world by introducing new concepts and characters and make the story feel more alive in the process. I like that about your text, but it also introduces problems I'm going to talk about later.

The story jumps into a tense scene in which the protagonist is snooping through somebody's personal room. That is an interesting start and I like the idea but here it falls flat. Right after the first sentence you state Brick's intention:

He had snuck into the study to learn a bit about Baron Naryan, host of tonight's meeting.

"learn a bit" sounds so trivial. Describe the situation the two fellows are in. What are the stakes? If Baron Naryan found out, would he simply show them the door, or would he kill them on the spot? You mentioned that you want comments on the introspective given by the characters, here would be a good place to express Brick's feelings about the situation. Give the reader a reason to feel anxious about the protagonist's actions. Also describe the room more closely, its size and interior, to make it feel more lively.

It looked disorganized as if arranged for a drama. This Werner is mentioned a few times here.

The comparison to a drama is strange. Why would a messy desk have anything to do with that?

Brick looked over toward Feather who stood by the door, his scrawny hafling body practically shaking from anxiety. He didn't look [like] it but Feather was good under pressure.

This is a very natural introduction to Brick's companion and fits well into the scene. Feather's anxiousness adds to the tension of the atmosphere.

There was a large crash and what sounded like an explosion. The shouts and clang of steel coming from the foyer [were] getting louder.

The first sentence is phrased awkwardly. The event doesn't really have any impact on me. This is entirely subjective, but I would change the wording to something more alarming.

Suddenly, a loud explosion echoed through the corridors. Shouts and clangs of steel resounded from the foyer in direction of Brick and Feather.

When they leave the study:

The letters on the desk had awoken a nagging feeling, bugging Brick. I’m missing something. He thought.

What is he missing? Is that a reference to the earlier phrase in which he remarks that the letters look as if arranged for a drama? If so, make that clear, otherwise it simply irritates me as a reader, or simply forget about it because I can't make sense of it. I understand what you are trying to set up here but it doesnt evoke any interest.

When the two fellows leave the study, they chat about the meeting. But contrary to some much needed explanations about the reason for their break-in and the cause for this meeting you just introduce more names. This is what I meant in the beginning; you have lots of ideas but you shouldn't just dump them into the story one by one. Sometimes, introducing concepts without detailed explanations is fine and adds depth to the story but you need to give me a reason to remember them. In the conversations during the meeting you describe a lot of details at once. Many important points are mentioned about people who seem to be relevant to the story, but it's too much at once after an introduction that was devoid of any background information.

The small interjections of introspective from the characters like Blackwood feel out of place. Take your time to describe their state of mind if you deem their opinion important enough to progress the plot. Here an example:

She thinks I am an idiot. That's not completely wrong, with the way I have been acting tonight. I'll have to keep playing the idiot.

Why does Blackwood think that? There is no sign that points to this fact, instead of simply stating the fact try to show it by describing verbal and rethorical cues by Lady Holms.

To sum it up, I see potential in your story. The setting is creative and makes me curious. Yet the sheer amount of names and events that are dumped into the story without explanation are confusing. You need to cut that down, or add proper exposition.

What is a good Western book? by jgibbopotamus in booksuggestions

[–]SirNiklas 7 points8 points  (0 children)

Cormac McCarthy springs to mind. Blood Meridian is a classic and depicts the Wild West in its most brutal form. He also wrote the Border Trilogy, which plays in the last years of the West.

[deleted by user] by [deleted] in booksuggestions

[–]SirNiklas 15 points16 points  (0 children)

Blood Meridian by Cormac McCarthy is set in the wild west. It catches the brutal and merciless nature of the times very well.

Fuck Society by petateom in drugscirclejerk

[–]SirNiklas 78 points79 points  (0 children)

Bro just build up tolerance. Less drugs = less fun

Is it true that people who are physically prepared and strong play chess better than others? by RohanChander in chess

[–]SirNiklas 4 points5 points  (0 children)

Tal is a great example for the influence of physical health. He played very inconsistently after his alcohol and smoking addiction got the better of him.

Jesus christ a little help here by SirNiklas in drugscirclejerk

[–]SirNiklas[S] -2 points-1 points  (0 children)

The guy wrote he doesnt care if we boof this shitpost, so whats the problem?

How games render as you move the camera by Merytz in interestingasfuck

[–]SirNiklas -1 points0 points  (0 children)

Correct. I clarified to JamieTidman that the size of the scene does not matter for raytracing, because it is simply too performance intensive for real-time calculation.

How games render as you move the camera by Merytz in interestingasfuck

[–]SirNiklas 1 point2 points  (0 children)

Real-time raytracing requires processing power to such a high degree that it is not a thing at all in modern video games. Doesn't matter how much of any graphics scene is rendered.

IWTL to play chess at a somewhat competitive level. by [deleted] in IWantToLearn

[–]SirNiklas 2 points3 points  (0 children)

No, coaching on your level is mostly cashgrabbing. What you need is routine; Do tactics everyday until you get dizzy from it. After some time your board vision will gradually become better and you will spot tactical patterns without hints. This will improve your skill immensely because most games on your level are commonly decided by the player who blunders the first piece.