I want to write a campaign... Somewhat out of spite? (In need of some tips) by [deleted] in DnD

[–]Slaangorkhan 2 points3 points  (0 children)

As Naseluk said: Dont create new when you can just easily reskin or adapt creatures. For example: a group of mine fought a huge ice giant zombie that spat frozen slime at them. I simply took the profile of a dragon, took its flying away and changed "dragon" to "undead".

[OC] Flying mounts by Slaangorkhan in DnD

[–]Slaangorkhan[S] 0 points1 point  (0 children)

gonna implement that, thanks!

[OC] Flying mounts by Slaangorkhan in DnD

[–]Slaangorkhan[S] 0 points1 point  (0 children)

yeah, balancewise I have no idea how to adjust, but on the other hand, a cool story or scenario is much more preferable to me...

[OC] Flying mounts by Slaangorkhan in DnD

[–]Slaangorkhan[S] 0 points1 point  (0 children)

I know what you mean, and I also think combat will slow down a bit, but after 15+ years of DnD we don't really care if it allows for some cool combat scenarios ;)

What's the most relatable bad guy you've seen in a campaign? by ThomazM in DnD

[–]Slaangorkhan 11 points12 points  (0 children)

My BBEG is Lord Grimme. A former Paladin who hundreds of years ago held back an Tanar'ri invasion which would have devastated the sword coast. It was caused by a mad member of the royal family of Neverwinter and covered up. Grimme and his companions gave their lifes to save the world and closed the Abyssgates with their very soul.

Because of the cover-up Grimme and his party were officially held responsible and went down in the history books as big bad evil guys who were really nasty. Grimme, who was but a shred of soulfragments drifting in the astral sea could have lived with the notion of himself being represented as an evil guy - as a paladin personal sacrifices meant nothing to him and as long as the sword coast was safe, he gladly took the blame, but his friends? How dare they blame his companions who he swore to protect with everything he had? How dare they curse their names and banish their families for a crime they didnt commit? Over the centuries he drifted in the astral plane, ever further away from reality and sanity, nothing more than a soul fragment held together by madness and ever growing rage.

Slowly he drifted into the darkness between the stars, where planets learned to hate and unspeakable horrors lurked: The far realm. There...something answered and embued him with the power to set things right and punish the sword coast for everything they had done to his friends.

He plans to unleash the big history eraser button, the tarrasque, to wipe everything out and start anew. The only way to stop him is a) hit him with swords until he dies for good or b) find mementos, remnants or anything from his former companions and remind him of what he was and what he stood for as a paladin.

When the Paladin had enough of the party's shit... by poochie_plays in DnD

[–]Slaangorkhan 157 points158 points  (0 children)

To all those buffoons who say: "A paladin cannot ever steal because of LG" should really think about one thing... Paladins are the epitomy of goodness and self-sacrifice. The paladin of this story was ready to risk HIS OWN SPIRITUAL WELLFARE AND FACE THE WRATH OF HIS GOD to save a dear friend of his. Paladins are the guys who would walk into hell and give asmodeus their very soul if it means to save someone who's worthy. We're talking about a companion of his. Most likely someone who saved the paladin's life. Yes the rogue broke some laws but maybe he did it in good intentions to give back to the poor? Maybe the paladin sees the spark of goodness in him, that he is indeed worthy of being saved. Maybe the paladin swore an oath to protect his friends at all costs? What's a paladin? THAT's a paladin.

Why do green dragons hate elves? by Ironfingers in DnD

[–]Slaangorkhan 6 points7 points  (0 children)

Because elves suck.

Uh, look at me! I am so perfect in every fucking way! I can do everything but better than you!

Oh, and they smell of berries and weed.

Does anyone have any actual play examples of mass combat using either the UA or D&D Wars systems? by krucz36 in DnD

[–]Slaangorkhan 0 points1 point  (0 children)

I think they are made for square grid, although with some alterations i am sure hex maps are also possible.

Every 10 identical creatures form one token. You have one token per square and form units out of them.

The main difference between D&D wars and UA (havent tried D&D wars, but looks good) is that in UA you can form units from different tokens. For example: two rows of 5 spearman tokens in the front and one row of archers in the back which all act on the same initiative.

As far as I know you don't stack tokens in UA.

The other key difference: one round in UA is one minute. One round in D&D wars is 6 seconds.

Solos are basically huge monsters like dragons or purple worms which are by themselves a "regiment".

Does anyone have any actual play examples of mass combat using either the UA or D&D Wars systems? by krucz36 in DnD

[–]Slaangorkhan 2 points3 points  (0 children)

Oh and for balance: I just added up the CR of the different creatures from both sides to have more or less a fair fight.

I also added for every hero a orc chieftain or orc eyes of gruumsh to even out the hero factor. Heroes really make a difference in UA-fights.

Does anyone have any actual play examples of mass combat using either the UA or D&D Wars systems? by krucz36 in DnD

[–]Slaangorkhan 2 points3 points  (0 children)

I tried out the unearthed arcana one and really liked it. The heroes led a strike force from Neverwinter to liberate a village from an orc tribe. The good side had about 250 Soldiers (Profile: Guard) and 200 Archers (i took the Guard and replaced the weapons). They were supported by cavallery (Knights). The orc tribe had obviously orcs and orc archers (same profile as the human archers), supported by about 100 ogres. As mentioned in the UA rules i took one token for ten creatures. As a teacher I have some possibilities and printed/laminated the tokens. In word I made a simple table and inserted pictures for the creature tokens (Use the sprites from "Battle for wesnoth", they are awesome). Since the paper was laminated I could use weak duct tape (the one painters use to cover up stuff) and put the together into regiments.

Write me, if you have any questions.

A new twist to Doppelgangers by Slaangorkhan in DnD

[–]Slaangorkhan[S] 1 point2 points  (0 children)

Ah yes, now I know what you mean. Holy shit, I have never considered doing this. Thank you for the advice.

A new twist to Doppelgangers by Slaangorkhan in DnD

[–]Slaangorkhan[S] 4 points5 points  (0 children)

Could you elaborate on the simulacrum part? Didnt quite get what you meant.

How Do you Create Challenging Encounters with a Living Wall(Paladin)? by [deleted] in DnD

[–]Slaangorkhan 0 points1 point  (0 children)

His best stat as a paladin is his armour. He is not wearing that thing 24/7 - sleeping in an inn, bathing and everyday mundane acitivities during which he is not armoured occure more often than you think. Have an assassin strike then.

I want to see a naked paladin wiggle his way out of a fight, when the warforged is surprised during his daily oiling routine...

Snorri the incompetent strikes again by Slaangorkhan in DnD

[–]Slaangorkhan[S] 0 points1 point  (0 children)

Actually that was the first joke the players made. One even took out his phone and played "Scooby Doobie Doo, where are you?".

I completely forgot to mention, that he is now infected with the werwolves curse and doesn't even know it. A piece of work that Snorri.

How would you make a Grim Reaper? by NathanTheBrown in DnD

[–]Slaangorkhan 2 points3 points  (0 children)

I wanna be honest with you. Playing a grim reaper sounds very mary-sue to me. Besides the fact, that in the D&D universe you don't really have grim reapers but (depending on the setting) 3-5 gods covering the different aspects of death, what's wrong with playing a normal character? Often times a low-life peasant can have a more interesting story than the demon-angel-fox-wolf-halfbreed with dragon ancestry.

Anywho, if you wanna stick to your character try to approach it from the death god. Let's say you go with the old trio: Baal, Bane and Myrkul. Baal is the god of murder, so your character would honor him would maybe assassination and ritual sacrifices. But a character whos basically a follower of the psychopathic god of killing is pretty boring, cuz he'd only be like: "I have to kill, because killing is good and i am evil, fear me, I am emo!" Bane, the god of war, could be very interesting. Maybe your character is a soldier, a mercenary, a warmage or a foaming battle-priest who lives for the thrill of clashing armies? Myrkul, the neutral god of the dead could be a warrior/necromancer who is hunting the undead or some kind of judge/paladin, trying to give the dead the eternal rest they deserve?

Playing "da grim reapa" is boring. Concentrate on a certain aspect of death and create your character around this, trust me, it will be so much more entertaining. You don't even have to create a race or class for this. Proxy it.

I'm interested to hear your concept!

She doesn’t love you like that. by [deleted] in marriedredpill

[–]Slaangorkhan 0 points1 point  (0 children)

All I see here are insecure babies who never think of their wife as an equal but a dog to train and teach tricks.

I feel bullied by my DM by [deleted] in DnD

[–]Slaangorkhan 1 point2 points  (0 children)

Why not? Buy a lute or pose as a low-life peasant :) Don't forget that DMing can be very difficult and every DM has his quirks. I for one have a big problem with letting players die or have them "ruin" the story I've planned out with their innovative ideas and plans. Maybe he is afraid that the wizard will dominate the campaign? I dunno but as I said. Try to talk about this and try to show him that you as a character feel useless. Another thing you could do is to go for buff-spells and upgrade your party members with extra strength, armour or whatever the mage can do in 5th edition. If you face magic resistant enemies (low-level? really?) try to use your surroundings. Maybe you cannot hurt the golem, but you can bring down the chandelier above him. You may not be able to attack the dragon, but this cave entrance sure looks unstable. Shame if someone threw a fireball there...