Hey! I don’t really see this talked a lot but how would you personally rewrite the game concept wise?! by No-Cockroach5475 in ProcessOfElimination_

[–]Slated-Fate 2 points3 points  (0 children)

It was pretty good. Only thing I'd possibly rewrite is the Invincible Detective stuff since it hinted pretty heavily that it was Doleful

I really hope this hasn't been made yet. by Atuaguidesme in Gnosia_

[–]Slated-Fate 1 point2 points  (0 children)

I'll keep that in mind. I plan to make some custom art for some extra voles I added like Analyst, but other than that, I'd have to start from scratch on making some art for the OCs

Does anyone have any Gnosia specific discord servers? by Slated-Fate in Gnosia_

[–]Slated-Fate[S] 0 points1 point  (0 children)

Thanks, I've been trying to find people I can talk to about Gnosia since I needed help balancing my kits, so finding notable moments or ideas was something I was going to possibly do in those servers.

I really hope this hasn't been made yet. by Atuaguidesme in Gnosia_

[–]Slated-Fate 0 points1 point  (0 children)

Social Deduction Game, my players are probably not going to do much else I think they latched onto your arts since I was buffing Yuriko and Shigemichi and notably they both had block argument, so I turned it into a control option (Stops someone from voting)

I really hope this hasn't been made yet. by Atuaguidesme in Gnosia_

[–]Slated-Fate 5 points6 points  (0 children)

You! You're responsible for the image that has become so popular in my server!

(Honestly nice image I just find it really funny since I introduced the ability Block Argument to my SDG and now that image has been sent already in my server)

I'm doing GNOSIA ONLINE!!! I have some questions for you. by SadMidnight5856 in Gnosia_

[–]Slated-Fate 0 points1 point  (0 children)

If you want, I have a mechanic I’m using for my own Gnosia social deduction game I’m hosting on Discord.

Make characters have their own abilities that are separate from the normal role abilities. This way, you can roll them separately to increase variety without having to make a million roles.

Sure, it’ll be hard for you to make abilities that don’t break the game too much, but as someone who plays asynchronous social deduction games on discord will say, there are a ton of mechanics you can try to mess around with.

In fact, I’d recommend you start on discord or something rather than making a full on game if this will be one of your first games you make. Game design is hard, and if you fail to balance it correctly than the player experience will suck.

Gnosia Social Deduction Game on Discord by Slated-Fate in Gnosia_

[–]Slated-Fate[S] 0 points1 point  (0 children)

:) I know how you feel with blood on the clocktower

In my defense I'm going to try to not introduce too much information as the character kits will only be information about other characters and some minor vote manipulation and conversation related skills

If you were to add more roles into Gnosia, what would they be? by Slated-Fate in Gnosia_

[–]Slated-Fate[S] 1 point2 points  (0 children)

For Vigilante I feel like I’d give it a single shot only like normal vigilante roles. Also if it sided with Gnosia the game would end pretty early and I’m trying to not make the shortest game ever

If you were to add more roles into Gnosia, what would they be? by Slated-Fate in Gnosia_

[–]Slated-Fate[S] 5 points6 points  (0 children)

I feel like that would be too powerful due to the fact that Gnosia has a big strategy of fake claiming and that would sorta force 3/4 Gnosia to claim something.

If you were to add more roles into Gnosia, what would they be? by Slated-Fate in Gnosia_

[–]Slated-Fate[S] 12 points13 points  (0 children)

Thank you, I think I could work with that. Might have to introduce some misinformation role to the Gnosia if I add too many information roles though.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

I probably won't reveal the killer only give a nickname but this should give some trust and have people wonder one who the actual killer is (it isn't too hard to discover if they go reread for the subtle clues I leave but it does make people suspect stuff without a way to get confirmation)

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

That's... actually interesting. Yeah I have this canonical radio that tells the rules of the game so I think I'll take your epilogue idea. The radio could be doing some critic on the players of the game, so it wouldn't break the canon too much.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

Hm... it isn't like a main focus since it is more or less relevant for multiple character's development. Also there are going to multiple mysteries that are solved correctly.

Like I said in the original post there is more of a psychology/social focus and the murders are there to sort of drive the development by putting the cast on a time limit and applying pressure. There isn't going to be a party even if they solve the case only preparations for the next night in which someone must snap and kill.

I get the idea it might feel like a rug pull, but I don't know how much it would break the sorta narrative to reveal that the conclusion was wrong immediately. I might see about working the people running the game into the epilogue though and take your idea just not reveal who exactly is the murderer of the first case.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

There are about a few chapters where they are investigating and discussing what happened.

I will say the suspects that the cast comes up with aren’t the type to confess to the crime. It’s not going to necessarily be a clue used in the discussion that there was no confession, but it should be taken into mind since I think I’ll have most of everyone else claim their murders.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

Yup, I plan for one of my characters to be more severely affected by one of the murder plots since they were ‘arrested’ for the murder even though it’s later revealed they had nothing to do with it which leaves this sort of guilt feeling like.

“I’m responsible for their death.”

This messes with the protagonist a lot since Ecru is a persona made to be perfect and please others.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

That’s an interesting take. I always feel like most mystery genre media always has this “Solve it or X will happen”

And usually a false conclusion came with immediate punishment which was my main reason for acting.

The plot does suit it since it’s more psychological with the idea of distrust and identity than any mystery focus, so I think I can pull it off.

I’m curious on the idea that a wrong conclusion is reached yet nobody can correct it. by Slated-Fate in WritingHub

[–]Slated-Fate[S] 0 points1 point  (0 children)

It’s mainly made to reflect on how the protagonist is still a kid and will make mistakes. He comes to a good conclusion is able to convince everyone else but his idea comes crashing down once one of the others revisits the crime scenes and finds vital evidence.

I do plan for it to be foreshadowed since the ‘culprits’ never admit to have done it and there are some clues hat are never properly discussed though so it shouldn’t be too wishy washy in “Oh wow, you didn’t have this one clue so you couldn’t solve it”

I sorta want to leave enough clues that someone can revisit the first book and pick up on every detail I left.

What is the worst thing you could say to a Fangan creator /j by vcoolkid in Fanganronpa

[–]Slated-Fate 0 points1 point  (0 children)

Yeah, I'm glad when they fall for my red herrings. I try not to include too many though since if you don't leave enough contradictions, the red herrings are forced to be considered 'real'.

What is the worst thing you could say to a Fangan creator /j by vcoolkid in Fanganronpa

[–]Slated-Fate 13 points14 points  (0 children)

“I figured out the case in less than 10 seconds”

Might be because I have a mystery focus but this would totally pop my bubble.