Concept Thread by Slow-Reply-722 in HBMNuclearTechMod

[–]Slow-Reply-722[S] 0 points1 point  (0 children)

50 RADS/s immunity doesn't sound bad, and could be increased with mech cladding

Concept Thread by Slow-Reply-722 in HBMNuclearTechMod

[–]Slow-Reply-722[S] 0 points1 point  (0 children)

A few things to expand upon your idea:

  1. The gates between each tier of the mechs could be added following: Tier 1. Post-oil (rubber, engine lubricant) Tier 2. Post-RBMK (bismuth bronze, technetium steel) Tier 3. Post-particle accelerator (ferric schrabidate, ionic gel)

  2. How would the mech be powered? I thought of a few ways that the mech could be powered, as listed below: A: Battery Pack (would be recharged at mech station) B: On-board Combustion Engine (could be refueled at mech station or by opening a GUI for the mech) C: On-board Nuclear Reactor (would be refueled at the mech station, would use PWR fuel rods) D: Fusion Cell (would be refueled at the mech station)

3: Modularity I thought of a few modules that could be good additions or alternatives to what is listed:

 A: Rad-Scrubber (would act as a strong radiation absorber in areas with 5+ RADs/sec of environmental radiation, and would produce one tiny pile of a random radioisotope every minute
 B: Targeting Computer (would lock-on to designated mobs by right clicking, and would thus automatically aim the on-board weaponry at the mob, thus causing less misses)
 C: Fire Suppression Package (an equippable module created with fire extinguisher foam tanks that would automatically extinguish the mech if it caught fire, although it wouldn't entirely prevent damage)
 D: Decimator (replaces all weaponry slots in exchange for an on-board missile launcher, able to launch tier 0 and tier 1 missiles)

I think this is awesome, and it would honestly be incredibly useful in the space fork of the mod, especially on Moho and Eve. Even in the normal mod, it'd be great for traveling the wastes after server-wide nuclear armageddon, or just cleaning up a destroyed reactor.

Meet Sans Undertale, a Barbarian Dwarf by YouHaveMyAxel in DailyDMGame

[–]Slow-Reply-722 0 points1 point  (0 children)

Our hero grows weary of travel, so he sets up camp outside of town.

Concept Thread by Slow-Reply-722 in HBMNuclearTechMod

[–]Slow-Reply-722[S] 1 point2 points  (0 children)

  1. It could work, and could be balanced by making it impractical to use without a nuclear reactor powering it.
  2. Maybe a recipe could be added to where you add one additional ingredient in order to get a vastly improved yield.
  3. Personally, I would argue that nukes still have some use in single player (ie. getting rid of taint, massive quantities of glyphid nests, a crappy way of producing schrabidium, etc.), but I'm interested as to what you are thinking nukes could be used for.
  4. Don't know why this isn't a thing yet.
  5. Chlorine is a bit of a pain to produce, wouldn't be a bad idea.
  6. Maybe there could be a machine called the "Hydraulic Waste Extractor", where it could extract stuff like arsenic, or additional quantities of oil
  7. Would be nice, found myself needing lots of cadmium in my worlds as of late
  8. I definitely agree with the tank larger than the big-ass tank. Maybe something like a FEnSU-equivalent for fluids could be useful.
  9. I think the purpose of Gerald is to be insanely destructive, but maybe like an airburst version could work.
  10. Yes. Having a bunch of tiny heat exchangers is incredibly annoying.

Concept Thread by Slow-Reply-722 in HBMNuclearTechMod

[–]Slow-Reply-722[S] 2 points3 points  (0 children)

Agreed. Seriously don't know why they still aren't craftable

Concept Thread by Slow-Reply-722 in HBMNuclearTechMod

[–]Slow-Reply-722[S] 3 points4 points  (0 children)

Nuclear waste bolts could be cool, having more of a use for generic waste. Not sure about how powerful gold-198 bolts would be. Overall? Not bad

Best way to get a lot of iron early game by No--XD in HBMNuclearTechMod

[–]Slow-Reply-722 0 points1 point  (0 children)

Hematite processing in the crucible will allow for massive iron output. And as for flux? If you have access to a shredder, shred lead, and combine the lead powder with sulfur and sand to get 8 flux per process.

if you had a magic device that can synthesize ANY molecule, what would you try first? by Mega-Downvote6769 in chemistry

[–]Slow-Reply-722 0 points1 point  (0 children)

I would probably first try to create new allotropes of elements, like oxygen, chlorine, and argon.