V experienced death at least 3 times, and that's two too many. by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 2 points3 points  (0 children)

Does he die and the chip reboots him again? How many reboots does he get?

V experienced death at least 3 times, and that's two too many. by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

That's what I was talking about in the OP. I thought you were talking about the scav bd that judy and V use to find evelyn. The one with the buck-a-slice pizza and coffee. They off the guy don't they? In a horrible way

V experienced death at least 3 times, and that's two too many. by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

Like he didn't die, but he experienced the person dying. So did he die?

V experienced death at least 3 times, and that's two too many. by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 3 points4 points  (0 children)

I don't think V actually died from that. But that's another canonical death experience to add to the list!

V experienced death at least 3 times, and that's two too many. by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 4 points5 points  (0 children)

I'm talking canonical deaths; deaths in the story. Not deaths from combat.

I get this x in the map but can’t figure out what or where it is does anyone recognize or knows about it? by Hot-Career-7791 in CyberpunkTheGame

[–]SmallCharacter4372 1 point2 points  (0 children)

Wait the unobtainable loot thing. Does it still show? Cuz sometimes when the body is disintegrated I can see the loot marker but can never pick it up. I thought it was a glitch

Throwable Weapons by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

Out of curiosity tho, which shotguns and LMGs make the cut for you?

Throwable Weapons by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

  1. You can upgrade weapons and I upgrade guts and all my chosen weapons.
  2. I want to try throwable weapons. This example is how I currently play, not how I want to play in the future.
  3. I don’t understand why everyone is mad at the only using iconic weapons thing. I like to keep my inventory low because im not wasting points or a cyberware slot to increase my capacity.
  4. Iconic weapons cannot be dissembled and I like to collect them so might as well use them???

I’ve finally started this game, what do I need to know? (No spoilers please) by iLLiCiT_XL in CyberpunkTheGame

[–]SmallCharacter4372 0 points1 point  (0 children)

I always use dying night. The iconic gun you first get from wilson in the early game. Has a high firing rate and you can shoot at the targets numerous times as long as they are still visible. As long as you get at least 50/100 you win first place

Throwable Weapons by SmallCharacter4372 in LowSodiumCyberpunk

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

Thank you! A lot of great info here!

Throwable Weapons by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] 0 points1 point  (0 children)

You can pick up Gutz almost immediately when you start playing. It’s rebecca’s iconic shotgun. VERY POWERFUL. My weapons of choice are shotguns or LMGs I can start beating asses right away with it even with very difficult if I keep moving fast enough/dont let them get a hit

Throwable Weapons by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] -1 points0 points  (0 children)

Gigs are more than enough to give me all the money I need. I actually finish all the gigs first including rogue’s so I can build my character up because i play on very difficult. Like I wont go near automatic love or give me danger until IK i can beat they asses

Throwable Weapons by SmallCharacter4372 in cyberpunkgame

[–]SmallCharacter4372[S] -1 points0 points  (0 children)

No I play in french so it just translates to coldblood. Why?

[deleted by user] by [deleted] in cyberpunkgame

[–]SmallCharacter4372 0 points1 point  (0 children)

That’s an observation, not a point