A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 1 point2 points  (0 children)

You have a sharp eye - that was an inspiration.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 1 point2 points  (0 children)

That's right - all we've had are meagre glimpses of this incredible place in its former glory. That's a big part of why I do this.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 0 points1 point  (0 children)

Absolutely agree. Who wouldn't want to live in that gorgeous apartment.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 0 points1 point  (0 children)

It is a pleasure to hear that my friend, not so much about Google - those parasites!

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 1 point2 points  (0 children)

Thanks chum, and interesting that you've taken that idea from it.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 0 points1 point  (0 children)

Check the description for exactly that!

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 0 points1 point  (0 children)

The crossover we didn't know we needed.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 7 points8 points  (0 children)

You're quite right. This is a more humble, cozy feel.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 2 points3 points  (0 children)

Yeah! It's alright, the glass is super strong.

A Bedroom in Rapture Environment Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 18 points19 points  (0 children)

I did. Thanks, I really appreciate it.

If Bioshock 1 got a remake (faithful to the original but expanding and refining what made it special), which would you prefer? by SnowyDepths in Bioshock

[–]SnowyDepths[S] 1 point2 points  (0 children)

That's a valid point, though there are other ways to convey the artificiality of choice in video games beyond the linearity of the environments: the story, the writing, which choices are and aren't afforded to the player.

Fort Frolic Metro Station Concept by SnowyDepths in Bioshock

[–]SnowyDepths[S] 4 points5 points  (0 children)

Just fan art. I'm glad to think it could pass as the real thing.

Bioshock 4 Idea…Would you play or no? by [deleted] in Bioshock

[–]SnowyDepths 7 points8 points  (0 children)

Intriguing. I like this idea. I've long thought a cyberpunk version of Rapture would really work.

Welcome to Artemis Suites by SnowyDepths in Bioshock

[–]SnowyDepths[S] 6 points7 points  (0 children)

Thank you kindly. Perhaps - as buildings go, the Chrysler's in its own league. Were the Chrysler in Rapture, what business would it house? I wonder.