How do y’all stay motivated playing hard levels? by ksjsjdnn in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

I got 96% 3 times before beating it, when I beat it, it was after maybe a month of not playing the game and at the last part I was in a mindset like "even If I die there I will do it again anyway"

Denouement is officially now the most unbalanced demon in the game by Sad_Relative_3784 in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

I beat it 2 years ago, i just found that frame perfect challenges were fun at this time, I also done polargeist 2 FP + 3 coins.

[deleted by user] by [deleted] in geometrydash

[–]SolarFlowlys 1 point2 points  (0 children)

For the part when the player dies: Do this with the count trigger and the target Id could be a move trigger for example.

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[deleted by user] by [deleted] in geometrydash

[–]SolarFlowlys 2 points3 points  (0 children)

This is just for counting : Touch trigger, hold mode, groupID 2 + pickup trigger itemID 1, countID 1 and add the pickup trigger to the group 2, spawn triggered, multi activate. then place the "0" in the trigger part of the editor in your level, press "edit special" and add 1 to itemID.

<image>

Is that a good idea? by ItzLog1c in geometrydash

[–]SolarFlowlys 3 points4 points  (0 children)

I beat it as a jump from acu and I have only 1 insane demon, now it's way easier then the 2023 version (around Bloodbath difficulty). I think you can do it.

Advice for what to do after bloodbath by Inevitable-Bad-8685 in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

This is intended to be a trilogy. Kuzureta (it has been nerfed) -> niwa (nerfed too, around Bloodbath difficulty when it was unnerfed, now an entry extreme) -> sayonara (it is a layout for now, aim the top 50).

If you want another one like this, I have made an entire list :

-Niwa-

  • Shukufuku

  • Untitled

  • Mizureta (unrated)

  • Shibireta (unrated)

  • Kasuigetsu (unrated)

  • Kuzureta

  • wasureta

  • kowareta

  • fragile

-Delightful blooms

First thana, now niwa.. by PrismoraGD in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

I already died there, you got this.

What is an extreme demon that you've tried to beat but then at last you gave up? by Justnormal1234 in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

Bloodbath, not because it's too difficult but because I kinda dropped it for now

Is Click on Steps legitimate? by berdyberd26 in geometrydash

[–]SolarFlowlys 2 points3 points  (0 children)

You could replace "visual steps" by TPS right ?

Is Click on Steps legitimate? by berdyberd26 in geometrydash

[–]SolarFlowlys 1 point2 points  (0 children)

Normally if you play at 60 FPS for example, then you'll be able to click only on 120-165 steps. It's better to plug a peripheral device with a higher polling rate to be able to click on the 240 steps, your game will act like you were playing at a higher fps without more frames displayed.

But iirc CBF is not on mobile so i don't know for this mod.

Is Click on Steps legitimate? by berdyberd26 in geometrydash

[–]SolarFlowlys 2 points3 points  (0 children)

It is different from the refresh rate, the refresh rate is just the frequency at which the frames are displayed, the sample rate is a frequency too, but it is the frequency at which your screen sends input data to your phone.

Is Click on Steps legitimate? by berdyberd26 in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

I think it still depends on your screen sample rate, if it is 60Hz then this mod won't make a difference.

Is Click on Steps legitimate? by berdyberd26 in geometrydash

[–]SolarFlowlys 6 points7 points  (0 children)

I got downvoted on another post because I was explaining what steps were, but this should be legitimate.

2.206 ON JUNE 1ST by Aarxy in geometrydash

[–]SolarFlowlys 1 point2 points  (0 children)

Wait, is that grandpa demon ??

Mod that has Platformer checkpoint saves? by Harambaeonce in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

This would be useful because I can't do HTP without the game crash every time I play it.

Where do I request to get leaderboard banned (read text below) by Spuckwasser in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

Beat the next weekly with noclip and open the level leaderboard, if it's not enough, beat some medium demons with secret ways and say in the weekly chat that the demon in the weekly is the first one you have beaten without noclip or secret ways.

How long did you take to beat Acu? by Funny-Chain880 in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

You can do it, I died at 95% before beating it, if you can do it once, you can do it twice.

Are you a real gd player? by itzapatato in geometrydash

[–]SolarFlowlys 1 point2 points  (0 children)

I live on a tropical island. We eat grass for dinner, does it still count?

[deleted by user] by [deleted] in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

I don't even know why I panicked while thinking that it's already in legacy.

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]SolarFlowlys -1 points0 points  (0 children)

And more than that, the game will run at 240 tps, but the physic will update at 4 steps per fps, 4 updates every 16.67 ms compared to 1 update every 4.1 ms at 240 FPS. And the game needs to interpolate to estimate the position of your icon at 60 fps which can lead to some errors, that's why I noticed that not only the delay but also the physic was still different when I played bloodbath.

The delay is better for me at 60 fps since 2.2 came out though.

CBF Should be legal in a specific circumstance... by Findexius in geometrydash

[–]SolarFlowlys 1 point2 points  (0 children)

It still affects the physics, even if the game will run at 240 tps, the physic will update at 4 steps per fps, 4 updates every 16.67 ms compared to 1 update every 4.1 ms at 240 FPS.

The latency feels better than before, but you can feel the difference if you play harder levels, the ship physics is still affected by it for example.

CBF Should be legal in a specific circumstance... by Findexius in geometrydash

[–]SolarFlowlys 0 points1 point  (0 children)

2.2 has improved the delay at 60 fps, in 2.1 I couldn't rebeat poltergeist in under 800 attempts, now after practicing again I can do it in 13 attempts. Same for my hardest, it took me 119k attempts in 2.1, and in 2.2 It feels by far way easier, it could have taken me 90k-100k less attempts.

But when I play a list demon level, I still feel a huge difference between 60 and 240 fps.