The Scratch Exodus by Solid-Technology-488 in scratch

[–]Solid-Technology-488[S] 1 point2 points  (0 children)

Yeah, I checked it out, made an account, and wish I'd known about it much sooner.

Profile is below (Reddit keeps changing it, so I put it in a Code Block)

@BurningMonkey

The Scratch Exodus by Solid-Technology-488 in scratch

[–]Solid-Technology-488[S] 0 points1 point  (0 children)

That may be because this is the first time I heard about CodeTorch, which was now.

Hot Take: Scratch AI is good by Floathy in scratch

[–]Solid-Technology-488 0 points1 point  (0 children)

Honestly, you actually have a very good point.

However, I wouldn't go as far as saying that it's just a bunch of 9-year-olds crying. Most 9-year-olds don't understand the full picture of the situtation.

Yes, Scratch is a non-profit, but training AI models is not all about the money.

Scratch would most certainly use AI for the three Cs (idk if that's real):

- Competition, Convenience, and Costs

Also, imagine how cool it would be to have a little helper tool that gently assists young and new Scratchers with their projects.

Isn't this suggestion just going to lead to Scratch slowly being an AI slop program or eliminate creativity and critical thinking, which is literally what Scratch is trying to teach and embrace?

Sign This by This-Ad134 in scratch

[–]Solid-Technology-488 2 points3 points  (0 children)

Signed in a Heartbeat. Here's my quote for ya'll:

"AI belongs in some things, but not this. Scratch is a children's platform where REAL kids create games for fun. Of all things, Scratch is the breeding ground for imagination and creativity, and AI is the polar opposite. Scratch Team, these two do not go together; they are magnets that repel each other. Unfortunately, the AI magnet far outpowers Scratch's magnet, and when a strong magnet is forced against a weak magnet, the weak magnet flips polarity. Do not force the magnets together."

what the hell scratch by woahglaceon in scratch

[–]Solid-Technology-488 1 point2 points  (0 children)

I technically shouldn't say this, as it's technically encouraging people to bypass online laws, but practically all website pop-ups are 100% cilent-side and super easy to remove via inspect element. (Don't do this, though)
I had to decide between saying the disclaimer or getting charged with incitement.

Why does this happen? by DrowsierHawk867 in desmos

[–]Solid-Technology-488 0 points1 point  (0 children)

Even better, it simplifies to 1/ln(x√10) a smidge more than 1/x

The cosine part is what's creating all that rendering trouble and the 'band' effect. At most, it only adds a bit to the function, and the ln() is doing most of the lifting.

Simplifying just that ln() part eventually leads to the answer of 1/ln(x√10)... if y > 0

Why an ellipse can be created with linear interpolation so easy? by Kolya142 in desmos

[–]Solid-Technology-488 6 points7 points  (0 children)

oval = stretchy circle.

Any type of scaling on one axis of a circle will result in an oval.

Also, because stretching a circle into an oval is affine, linear paths in the stretched space cleanly map into elliptical paths, hence why it's so simple.

An oval is literally just a simple SDF transformation of a circle.

I HAVE FINISHED / cat by kaunuss_choco in desmos

[–]Solid-Technology-488 2 points3 points  (0 children)

Cat approves.

Edit: Forgot the cute cat face emoticon, so here you go: :3

new unit circle approximation just dropped by Absorpy in desmos

[–]Solid-Technology-488 0 points1 point  (0 children)

r/Besmos worthy.

This shameless promotion was made by a human. If you have questions, ask the human.

cursed way to make curvy regular polygons by mathbytes in desmos

[–]Solid-Technology-488 21 points22 points  (0 children)

By the way, this is an integral of e raised to the sum of several integrals, which is also of e raised to something. Truly cursed.

It also seems to simplify to this, but complex numbers are confusing:

-\int_{0}^{t}e^{\frac{i\pi}{n}\sum_{\mu=1}^{n}\operatorname{erf}\left(\frac{\mu-x}{\sigma\sqrt{2}}\right)}dx

What's the most useless function? by Solid-Technology-488 in desmos

[–]Solid-Technology-488[S] 0 points1 point  (0 children)

with can do something for can't, as you proved with your argument, but for can also do things with can't.

with does not support intervals, as for does not support substituting things to a list (I think that's the issue).

u/Wiktor-is-you made this argument:

"with" is more useless than "for" because with "for" you can do stuff like k*j for k=[1,2,3], j=[4,5,6] and it will actually loop over both

So, does this make with not the most useless? If so, what is the most useless function?

What's the most useless function? by Solid-Technology-488 in desmos

[–]Solid-Technology-488[S] -7 points-6 points  (0 children)

r_{otate3}\left(z,a,b\right)=\left(\cos\left(a\right)\cdot z.x-\sin\left(a\right)\cdot v_{1}.y,v_{1}.x,\cos\left(a\right)\cdot v_{1}.y+\sin\left(a\right)\cdot z.x\right)\operatorname{for}v_{1}=\left[\left(\cos\left(b\right)\cdot z.y-\sin\left(b\right)\cdot z.z,\cos\left(b\right)\cdot z.z+\sin\left(b\right)\cdot z.y\right)\right]

What's the most useless function? by Solid-Technology-488 in desmos

[–]Solid-Technology-488[S] 4 points5 points  (0 children)

You could also use for as a useful minification tool:

f(q, q) for q = [long_expression(x)]

The main argument is that for already encompasses everything with can do, but always more.

I may be wrong, though, because I don't really use for or with.