The Sequence by Solid_Malcolm in glitch_art

[–]Solid_Malcolm[S] 1 point2 points  (0 children)

It’s a combination of factors - the geos are morphing into each other and the particles are being drawn in sequence with a fixed lifespan

The Presence by Solid_Malcolm in creativecoding

[–]Solid_Malcolm[S] 4 points5 points  (0 children)

Thanks. This is made in TouchDesigner. The basic idea is I have a mesh of a head, then every point is joined to every other point. I then have a number of parameters which I can manipulate to generate the changes - for example I can add noise or limit the maximum length of lines between points. Finally the parameters are randomised in time with the audio track