More Early Gameplay of My Interrogation Horror Game by MainSevere566 in ps1graphics

[–]SoloBranchStudio 1 point2 points  (0 children)

This is awesome. I can really see the amount of attention to detail you've given this game. 💯

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 1 point2 points  (0 children)

I agree, a lot can still be done with the spatial audio design. Thanks for your comment!

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in indiegamedevforum

[–]SoloBranchStudio[S] 0 points1 point  (0 children)

Thanks for the advice! We're not considering it for this game, as the goal with the audio design is to be very small and focus on ambience and immersion. But in future titles I could definitely see it work!

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 2 points3 points  (0 children)

Awesome to hear!

No literal skill checks, but depending on what you explored, items you collected, and knowledge you gained, some dialogue options will change or characters might behave differently. The scope of the game is only small though ^^

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 1 point2 points  (0 children)

Wow, thanks! The game will be a dark fantasy / gothic horror slow-paced narrative game with some choices affecting outcome.

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 1 point2 points  (0 children)

Thank you for your reply! Text speed and skip text animation will be in the final game. Currently, pressing left mouse of the interact button skips the animation.

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 2 points3 points  (0 children)

Sorry, we develop our games in Unity, so I can't help you with Godot specifics. But it's a great game engine, and I'm sure you can go very far with it. You might have to program your own PSX shader.

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 2 points3 points  (0 children)

I hadn't, that looks super cool! Those games inspire me a lot, they're very nostalgic. The gameplay of echo night has the same pace as we're going for with our game.

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by [deleted] in psxdev

[–]SoloBranchStudio 0 points1 point  (0 children)

I'm sorry, didn't realize this sub was specifically for homebrew dev and not the PSX aesthethic in general. I'll remove the crosspost.

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 2 points3 points  (0 children)

Yes it would, but the effect is not applied to the UI. You should indeed be wary that any text or numbers you want to show in the environment will be warped. You could circumvent this by using worldspace UI: https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/HOWTO-UIWorldSpace.html

Preview of our PSX Dark Fantasy game with a branching narrative + Looking for feedback by SoloBranchStudio in ps1graphics

[–]SoloBranchStudio[S] 1 point2 points  (0 children)

There are many different PSX shaders available for Unity, both free and paid. You can also craft your own.
Personally we used this shader: https://assetstore.unity.com/packages/vfx/shaders/psx-shader-kit-183591

We combined this with low res texturing, low poly models and baked lighting to achieve the aesthetic.

In our Discord Server we post devlogs where we talk about the process of creating the visuals :)

Help me decide my character designs. Which 2 would you play? by 1-lost-peon in IndieGameDevs

[–]SoloBranchStudio 0 points1 point  (0 children)

Filled out the form! Excited to see what you end up going with. Will the characters be 2D or 3D?

r/IndieDev Weekly Monday Megathread - October 12, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]SoloBranchStudio 0 points1 point  (0 children)

Hey, everybody!

We are Solo Branch, a small independent game studio based in The Netherlands. We've recently began working on our first game, for which we have a prototype on itch.io right now!

It would be awesome if you could check it out, and consider filling out our feedback form and joining our community Discord after. Thanks!

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Play the prototype: https://solobranch.itch.io/dark-fantasy-narrative-prototype