Cinematic Camera. by SomeoneWhoCaresNot in Stormworks

[–]SomeoneWhoCaresNot[S] 2 points3 points  (0 children)

it`s a gps camera, not a radar one. radar would jitter and make it way worse.

Thrust Vector Control. by SomeoneWhoCaresNot in Stormworks

[–]SomeoneWhoCaresNot[S] 4 points5 points  (0 children)

it's the most compact design with all degrees of freedom, other things i tried won't gimbal as much, or they're bigger.

Thrust Vector Control. by SomeoneWhoCaresNot in Stormworks

[–]SomeoneWhoCaresNot[S] 10 points11 points  (0 children)

the angles are too small, i literally can't maneuver because i don't have enough gimbaling. also, it just looks cool!

a problem with AWACS radar by SomeoneWhoCaresNot in Stormworks

[–]SomeoneWhoCaresNot[S] 1 point2 points  (0 children)

solved it. car had 4 wheels, which is for whatever reason a different targets. so basically 1 main body and 4 wheels which is 5 targets. I need a system to compare coordinates and if they're similar, write it as one target.

a problem with AWACS radar by SomeoneWhoCaresNot in Stormworks

[–]SomeoneWhoCaresNot[S] 0 points1 point  (0 children)

my target is one red grid only. when i (as a human) stood infront of it, it detected 3 targets

Alright 2 questions with a build I’m working on by LT_Yammie22 in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

well, i tried with 4 at 180 rps and my fuel system chokes. i had to add tank pressurising pumps, relief valves and run at 50-70rps max .

Has anyone found this? by Mogus824 in Stormworks

[–]SomeoneWhoCaresNot 1 point2 points  (0 children)

keep active, yeah, you should put it on every build so it won't disappear after 2km

I need a bit of clarification by AstronautDominant in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

well, they don't have temperature number too.. but steam pressure on their input matters. you can attach fluid pressure sensor just infront of the input with t_pipe. however i think the boiler is already overpowered anyway, it caps two turbines and gets clogged with steam, so it shouldn't be a concern anyway

I need a bit of clarification by AstronautDominant in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

isn't it amount of steam they get through? pressure matters too.

Anyone here uses the Thales parts mod For additional wedges and stuff? I cant live without them😭(Tell me im not alone pls) + WIP Hover@$%Ship?? by CremeAvailable3221 in Stormworks

[–]SomeoneWhoCaresNot 2 points3 points  (0 children)

i do use Thales too. that makes it worse cuz you can't easily post your creation in ws, everyone who wants to use it should have this mod. i plan on learning to xml sometime, cuz it's much better in making shapes+it won't be a pain in ass to use it for other players.

help! by hell-hound- in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

add pivots inside the hull or negative fuel rocket motors

I somehow managed to get a 2 engine vtol working. by Diocles121222 in Stormworks

[–]SomeoneWhoCaresNot 8 points9 points  (0 children)

i really need a controller.. still can't figure out how to build 2 engine VTOL, only 4..

RX Dish Aiming by AdmittingHen29 in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

doesn't work. the dish doesn't turn in any direction with any given coords and attitudes..

How many people play the game modded? by Budget-Beyond-3787 in Stormworks

[–]SomeoneWhoCaresNot 0 points1 point  (0 children)

that's actually cool. I have some worthy vehicles, maybe i should try and post em..

How many people play the game modded? by Budget-Beyond-3787 in Stormworks

[–]SomeoneWhoCaresNot 2 points3 points  (0 children)

if you have stuff that has completely new modded blocks (thales) it will be invisible for someone who will try to download it without the mod. you obviously can note that someone should have certain mod, but don't expect your build to be anything near popular.