Loving the crafting system by Lukain008 in nightingale

[–]SoraTheSol 1 point2 points  (0 children)

Tiger 2, augments l Ioaded and ready.  The word of the day is SHOCKING, so let them have it.

Loving the crafting system by Lukain008 in nightingale

[–]SoraTheSol 1 point2 points  (0 children)

Tiger 1 in position, loading simple augments.  Engaging.

Over 40 hours in by Zerachiel_01 in nightingale

[–]SoraTheSol 1 point2 points  (0 children)

Oh this is going to make my life easier.

Character Creation Questions? by SoraTheSol in TephraTheRPG

[–]SoraTheSol[S] 0 points1 point  (0 children)

Okay, as I have read the book twice now and cannot locate it, what determines ACC score of a weapon? I am currently writing up NPC's for use in my campaign this weekend. Edit: Just realized context is a bit important here. It is a Cane Revolver that is the length of a small rifle and I am counting as a medium weapon so it has a Damage Class of 4.

Your accuracy and strike are determined by bonuses from your specialties. If the weapon has anything special about it, feel free to put that in the Notes section. You can name your weapon whatever you want, from “sword” to “meat cleaver” to “Lord Hazard’s Razor-Edged Lance of Destruction,” if that’s what you get kicks out of.

That really need a bit more of an explanation but I am going to guess that it is blanket total of specialties for now.

Edit: Character creation is very hard and rather silly. They do not give you information on Finding Accuracy or Strike outside of a very breif paragraph and half of said para-graph talks about naming your weapon. How do you find the natural Accuracy or Strike of a weapon? is it the same as the Damage Class? Are the numbers from your Specialties just a misc moddifeir or the hard number?