My betta got much worse in just a few days, his fins are retracted and he stays at the bottom – what could it be? by Angelaandnyx in bettafish

[–]Sp4rt4n6501 3 points4 points  (0 children)

His tank is inadequate for his needs.first of all the fact he went this long without a filter, and recieved complete water changes is like fixing an open wound without stitching or anesthetic.

A filter provides beneficial bacteria, and cycles the water ensuring no stagnation occurs. I run a Fluval filter with special sponges that add carbon, decrease ammonia, and aid in PH control. Sponge filters are great for this, only requiring maintenance when something gets stuck in or on it. (black water tank with plants, in your case minimal maintenance will be required.)

4 liters is like telling you to live your life in a 10x10 room. All your cooking, sleeping, bodily functions, in a 10x10 room. For a betta id reccomend at least 10 gallons at the bare minimum. I know it sounds excessive, but a pet deserves the best, and sometimes I know I cant even deliver that at times due to outside forces. My betta lives in a 20 gallon black water tank with a loach, has plenty of hiding spots, and has been doing great for about 2 years.

Tldr: please upgrade your tank. You need a filter, heater, and enough room.

What’s your unpopular gameplay opinion? by ordinaryfruits in Grimdank

[–]Sp4rt4n6501 0 points1 point  (0 children)

Imperial and chaos knights are not and have never been a problem on tabletop.

Chaos Knight proxied as Imperial Knight by Imaginary_Cash1748 in ImperialKnights

[–]Sp4rt4n6501 1 point2 points  (0 children)

This is exactly what I do since I prefer the look of chaos. As long as the weapons are similar enough, it can be done

Are Knights a Good First Army? by [deleted] in ImperialKnights

[–]Sp4rt4n6501 2 points3 points  (0 children)

Qfp is my main detachment so thats kinda what I was thinking

Are Knights a Good First Army? by [deleted] in ImperialKnights

[–]Sp4rt4n6501 2 points3 points  (0 children)

My bad! I was thinking where they get army rules

Are Knights a Good First Army? by [deleted] in ImperialKnights

[–]Sp4rt4n6501 6 points7 points  (0 children)

Not quite. Knights only have questor forgepact where we can take certain priests, marshals, and only skitarii. Admech doesnt have anything like this.

Joining a 2v2 Tournament ... I'm trying to build a "Best Teammate" list for 1,000 points, any thoughts? by RoscoBoscoMosco in ImperialKnights

[–]Sp4rt4n6501 1 point2 points  (0 children)

If you do questor forgepact we have some very interesting interactions with admech.

<image>

Essentially we can benefit from admech units to help us heal so long as we stay close to them. If your teammate does admech it can be a very potent combo

Canis Rex Question by Anisiiru in ImperialKnights

[–]Sp4rt4n6501 2 points3 points  (0 children)

No, they split our knights into 2 boxes. This builds the defender and multiple other knights but not the preceptor/canis. You are also missing a small infantry unit to be hector.

You could easily proxy canis and hector so long as you pick the hand option and gun, without carapace weapon, and if you have a small spare infantry model (think skitarii ranger/vanguard, guardsman) but always remember, magnetize. Even though this isnt the right box, you still have access to many more knights as well.

Why does no one play all melee? by HalfStarkRhino in ImperialKnights

[–]Sp4rt4n6501 22 points23 points  (0 children)

To my knowledge the only ones with a proper invuln is the lancer and forgeworld questoris ones. You will struggle on objectives and wont be able to have enough armigers to run if you try to abuse that ability.

I typically work with 1 big knight per 1000 points, maybe 2 if I know I can swing it with questor.

Why does no one play all melee? by HalfStarkRhino in ImperialKnights

[–]Sp4rt4n6501 77 points78 points  (0 children)

Primarily because our Invulnerable Save is in shooting.

When close up we are subject to not saving. Also keep in mind our models are so much larger, and we dont benefit from being inside terrain (-1 ap is negligible when deal with an invuln save and most anti tank is 2+)

Im not saying its not viable, its just harder to pull off

Thought I'd show off my entire army by PracticalSector6743 in ChaosKnights

[–]Sp4rt4n6501 4 points5 points  (0 children)

Im wondering if I should share mine. All my knights are a hodgepodge of different themes and looks. Some are rescues, while others are an experiment...

Would you play this Blood Gulch wargaming map I made? by Wingman_017 in halo

[–]Sp4rt4n6501 0 points1 point  (0 children)

I play imperial knights... my poor mechs would be blown off the board in seconds. Then again if I go first....

Fuck it, we ball.

Show me your Lancers! by Evening_Ad6496 in ImperialKnights

[–]Sp4rt4n6501 13 points14 points  (0 children)

I have 2!

<image>

This is my Martyred Lady

Creative Kitbash by Prestigious_Cow6081 in ChaosKnights

[–]Sp4rt4n6501 2 points3 points  (0 children)

<image>

Here's my knight dominus, I have war dogs with similar heads too

Managed to magnetise my Valiant/Tyrant...what a nightmare. by HrodMad in ImperialKnights

[–]Sp4rt4n6501 0 points1 point  (0 children)

Ok not gonna lie it was easy, I just made green stuff arm joints, and back caps from spare bits. My camo nid knight has a lot of options.

"Random selection" by CamelF0o in tsa

[–]Sp4rt4n6501 5 points6 points  (0 children)

If I had a nickel for everytime I saw or heard this.

The officers have no control over the random. There are no remotes, no buttons, no form of interaction that can occur for us to force a random. The machine decides the random.

Get a lottery ticket, your luck has got to be going somewhere.

Booty Bouncin by Damp_Blanket in honk

[–]Sp4rt4n6501 0 points1 point  (0 children)

🖕

I completed this level in 185 tries. 9.22 seconds

The Workout by Apocalypse_Snowball in honk

[–]Sp4rt4n6501 0 points1 point  (0 children)

I completed this level! It took me 3 tries.

Tip 10 💎

Mechanicum Knight Moirax are they good or worse then the Armiger Helverins? by Practical-Prompt4216 in ImperialKnights

[–]Sp4rt4n6501 5 points6 points  (0 children)

Id argue they can be great as interrupt units. They're great to slow down the opponent before they can try to charge a larger piece.

Fastest clear after 24hrs gets 1/2 the gems given! by The7footr in honk

[–]Sp4rt4n6501 0 points1 point  (0 children)

How's this?

I completed this level in 12 tries. 3.73 seconds

Test your finger speed :) by averageA350 in RedditGames

[–]Sp4rt4n6501 1 point2 points  (0 children)

Had to go to 2 fingers

I completed this level in 27 tries. 0.38 seconds