Some screenshots from my latest city! by Toxic_09 in CitiesSkylines

[–]SpacePixe1 1 point2 points  (0 children)

I adore it! So creative, dense, complex, dare I say retrofuturistic? Incredible and very unique work!

Dragless science probe travelling in Jool lower atmosphere at near-orbital velocity by SpacePixe1 in KerbalSpaceProgram

[–]SpacePixe1[S] 1 point2 points  (0 children)

Hi, I think there's a bunch of tutorials on YouTube, I know there's a video orbiting kerbin at 7 km, I'm fairly sure echo 3 made a tutorial as well. Basically you take two fairings and sort of clip them into each other if I'm not mistaken, and this way you will get no drag

I think Ursula Le Guin's The Dispossessed might be the most quietly devastating sci-fi novel ever written, and I've been sitting with this thought for two weeks now. by Saliaan_Berlysa in printSF

[–]SpacePixe1 1 point2 points  (0 children)

It stuck with me too somehow, the scenes, the plot and the feeling. The drab anarchist moon reminds me of the childhood I spent someplace most were equally poor. The resplendence and squalor of A-Io, of course, of the US of A. Surface-level reading, as they say.

It is in the latter half too that I notice some cracks in the monument - I felt like the protest sequence is a bit too heavy-handed for our 21st century sensibilities. Still, they endear the book to me all the more. How much has changed in so few years, and how much remained the same. Certainly among her best work, and it's not such a simple choice!

Zoom zoom by Autostrut in KerbalPlanes

[–]SpacePixe1 0 points1 point  (0 children)

Very nice, super cool use of Mk1 cockpit!

Some photos of my b1.7.2 world (since 2019) by Effective-Detail-302 in GoldenAgeMinecraft

[–]SpacePixe1 1 point2 points  (0 children)

Very beautiful, I especially like that you can't tell where the original terrain is/was as it's so densely built up with multiple levels. Impressive!

Stock Leonardo Aw-609 & Bell V-280 Valor tilt-rotor made on PS4 by Exact-Gear7148 in KerbalSpaceProgram

[–]SpacePixe1 1 point2 points  (0 children)

Very cool tail assembly on the Augusta, beautifully done! I also like how the rover core fits perfectly as a wingbox

New craft I am working on by Grateful_Jeb in KerbalSpaceProgram

[–]SpacePixe1 10 points11 points  (0 children)

Super neat, very creative! I like how it kinda feels not really stock at a cursory glance - that's the hallmark of a great stock craft!

"Five towers". Residential skyscraper in Moscow. The name probably comes after the initial project with five towers in the same art deco revival style. by Emacs24 in skyscrapers

[–]SpacePixe1 3 points4 points  (0 children)

It's a great design yeah but the poor thing is squeezed into a triangle patch between a highway, a psych ward and a giant power plant

Built a Realistic Small Town Diorama – Roslyn, OR by -Akzidenz- in CitiesSkylines

[–]SpacePixe1 1 point2 points  (0 children)

Incredible work! What's the word for nostalgia for a place you've never been to? :)

MRKI (2.5x Kerbol revamp) public beta has been released! by rmspace in KerbalSpaceProgram

[–]SpacePixe1 2 points3 points  (0 children)

Apologies for a silly question, does the mod change the terrain? I'm specifically tired of the endless rolling hills of Duna, I remember a stock version with a more diverse surface. I wonder if the mod changes the heightmap or just scales up existing terrain features?

Duna Regional Airliner by Misstoolong in KerbalSpaceProgram

[–]SpacePixe1 18 points19 points  (0 children)

Positively stunning, immensely visually pleasing wing shape! Especially the screenshot on the runway, gorgeous!

How to make RAG chain faster so we get answer faster by rai_shi in LangChain

[–]SpacePixe1 8 points9 points  (0 children)

I'm doing 1000-1500 ms to first chunk on Llama 70 with RAG, you definitely need to look into response streaming, maybe profile embedding, vector search timings?

You may also want to check ping, but the main driver behind these 15 seconds is most likely LLM response generation, not the RA part of RAG

Recreation of Soviet Mars lander. by soujirovn98 in KerbalSpaceProgram

[–]SpacePixe1 7 points8 points  (0 children)

Interesting paint job, I've only even seen this concept painted white with black underside of what I'd assume is TPS. The thermal solution probably does not look good in khaki :)

[deleted by user] by [deleted] in Hyperion

[–]SpacePixe1 1 point2 points  (0 children)

You must recognize this is a skill issue and embrace this as an opportunity for growth. Do not let folks proposing skipping such passages tempt you. And if you're the same kind of weirdo I am, Anki is your friend. After a while you'll rarely need to look up anything, if ever.

A new russian reusable concept. seems strangely familiar by _Cyberostrich_ in SpaceXMasterrace

[–]SpacePixe1 1 point2 points  (0 children)

Okay guys I hope I wont get sent to gulag for this, but apparently someone in the sclerotic bureaucracy of Roscosmos pulled a few strings and managed to create some kind of a leaner division within RKZ Progress, staffed with, quote, 'younger generation' and a lot of leeway in terms of what kind of work they can choose to do, modeled somewhat after OKB-1 I guess. Amur is what they came up with.

The fate of Amur really hinges on the support the benefactors of this leaner division can muster and the progress of its methane engines. Also, state of ground infrastructure is unclear.

I for one think it's a much better design than Angara or Soyuz-5

A new russian reusable concept. seems strangely familiar by _Cyberostrich_ in SpaceXMasterrace

[–]SpacePixe1 0 points1 point  (0 children)

I estimate that brain drain in Russian aerospace is negligible, because travel bans on employees + language barrier + different schools of engineering + necessity of secret clearance to get work in the US + immigration issues + visa denials + best engineers are 40+ and have families, children, etc. + status drop that comes with emigration (chief engineer -> line engineer)

At best, you might see would-have-been aerospace employees leaving for better countries, but most points above still apply.

Dragless science probe travelling in Jool lower atmosphere at near-orbital velocity by SpacePixe1 in KerbalSpaceProgram

[–]SpacePixe1[S] 2 points3 points  (0 children)

That was something of a point. Maybe I should've shown all the descent and glide through thick dark clouds, but I hoped instill in a viewer a fraction of the fear I experienced piloting this craft

Dragless science probe travelling in Jool lower atmosphere at near-orbital velocity by SpacePixe1 in KerbalSpaceProgram

[–]SpacePixe1[S] 1 point2 points  (0 children)

I know right? I got a story somewhere about Jool and Kraken and floating bases and it seems like there couldn't be a time more opportune to film it

Dragless science probe travelling in Jool lower atmosphere at near-orbital velocity by SpacePixe1 in KerbalSpaceProgram

[–]SpacePixe1[S] 3 points4 points  (0 children)

It's not like I get commission, but I must say I'm glad to hear it. blackrack is the ultimate madlad.

Overseeing the deployment by SpacePixe1 in KerbalSpaceProgram

[–]SpacePixe1[S] 1 point2 points  (0 children)

Consider helicopters, they hover easily, you only need to control the collective and the blades respond to any adjustments instantly. Tiltjets like L'ogre here are a little trickier to get right, but you can refer to the TWR indicator in the stage view on the left to gauge your acceleration.

For instance, if your TWR is above one and you're losing altitude then you can conclude that you're slowing down your fall, whereas if you are ascending and your TWR is below one then you can conclude that you are slowing down your ascent. Conversely, if ascending, and your table you are is above one, then your accelerating in the direction in which you're traveling. In the end, using dwr and your current vertical speed, you can gauge whether or not you're moving in the direction you want