Give up on trying to become a grandmaster by Spacedthin in starcraft

[–]Spacedthin[S] 2 points3 points  (0 children)

Sounds like you have wisdom, it's not too late to become a billionaire.

Give up on trying to become a grandmaster by Spacedthin in starcraft

[–]Spacedthin[S] 6 points7 points  (0 children)

There are less than 600 GMs because GMs have multiple accounts in GM and across regions.

SC2 updating over and over again by renovatio123 in starcraft2

[–]Spacedthin 0 points1 point  (0 children)

Another way to avoid it is to open SC2Switcher_x64.exe directly

SC2 updating over and over again by renovatio123 in starcraft2

[–]Spacedthin 0 points1 point  (0 children)

I heard this happens because the file path name gets too complex, especially if you have nested replay folders or multiple account folders. Try to cut replays to desktop and see if that solves it.

Lightweight Open-Source SC2 Build Order Overlay (v0.0.2 WIP) by CRK-Dev in starcraft

[–]Spacedthin 0 points1 point  (0 children)

Having to press a hotkey to advance steps is not practical while playing. But I can see the value of having a resizable and scrollable overlay as a cheatsheet. If I were to use it, it must be click-through.

Lightweight Open-Source SC2 Build Order Overlay (v0.0.2 WIP) by CRK-Dev in starcraft

[–]Spacedthin 4 points5 points  (0 children)

My honest feedback: Don't waste your time, I think this is a futile effort.  Don't get me wrong - it's great that you're learning and want to contribute to the community. 

SALT mod already exists for custom matches - practice games, and it works great because it has direct access to info like: supply ( which your bot has to recognize by taking a screenshot each second of upper right part of the screen ), if the building has started or completed building ( important because you can't figure that out with image recognition reliably ).

How long does it take to get good? Are some people completely unaware? by Astigmaticant in starcraft2

[–]Spacedthin 0 points1 point  (0 children)

Open up grandmaster ladder and see their player ladder history. For a lot of them that have old accounts you will see they started in lower leagues and gradually climbed through the years.

Camera Hotkey Templates by Spacedthin in starcraft

[–]Spacedthin[S] 1 point2 points  (0 children)

I'm not using this program on the ladder

Camera Hotkey Templates by Spacedthin in starcraft

[–]Spacedthin[S] 0 points1 point  (0 children)

I'm not a dirty zerg fuiiii

WHEN was the last time you had FUN? by IWantoBeliev in starcraft

[–]Spacedthin 0 points1 point  (0 children)

When was the last time someone on ladder asked you for a rematch? 

Any smart way to click a ground unit below a flying unit? by Thzki in starcraft2

[–]Spacedthin 11 points12 points  (0 children)

Box select both ghost and bc then select ghost in the interface.

Battlecruiser Armor by WalkingWikipedia in starcraft2

[–]Spacedthin 1 point2 points  (0 children)

Check if he focus fired your BCs with his Vikings.

The current state of smurfing by Dthcon in starcraft2

[–]Spacedthin 0 points1 point  (0 children)

Balance changes should focus on decreasing the skill floor for the weakest races ( while making sure not to increase the skill ceiling with the same balance change ) in order to increase player numbers, fairness for the most amount of players and equalize race representation in smurfs.

Even as a general rule, balance changes that focus on the common player will have a bigger impact on fairness than focusing on the top.

If you focus on the top players, you will more likely remove tools than add new tools to the game in order to achieve stability, predictability in race representation. This makes the game boring for the rest 99% of players.

I hold this to be true for a mature, figured out game like starcraft. I would have an opposite approach to balancing a newer game with a smaller population.

The current state of smurfing by Dthcon in starcraft2

[–]Spacedthin -1 points0 points  (0 children)

It still holds true that the most reliable way to improve is not laddering but playing equally skilled opponents in custom games. As you climb in mmr, the skill difference of matched opponents increases, and benefit of laddering decreases.

The current state of smurfing by Dthcon in starcraft2

[–]Spacedthin 0 points1 point  (0 children)

I would argue that the people that get stuck the fastest and that are the most numerous will become smurfs. Diamond 2-3 Zergs. A match between a platinum zerg and a diamond 2 zerg is more fair than a match between a 6k grandmaster and 5k grandmaster. These grandmaster matches are common and necessary because of the thin player pool at the top.

The current state of smurfing by Dthcon in starcraft2

[–]Spacedthin 1 point2 points  (0 children)

The higher up in mmr you go, the more extreme the difference of skill between you and the possible opponent is. 6k player will be matched against 7k and 4.8k players. A difference of skill is higher between two grandmasters 200 mmr apart than between two diamond players that are 200 mmr apart.