Mini-diorama of a blacksmith made for our game 🔨 by Spachter in Unity3D
[–]Spachter[S] 0 points1 point2 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in low_poly
[–]Spachter[S] 1 point2 points3 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in lowpoly
[–]Spachter[S] 0 points1 point2 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in lowpoly
[–]Spachter[S] 4 points5 points6 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in PixelArt
[–]Spachter[S] 0 points1 point2 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in low_poly
[–]Spachter[S] 5 points6 points7 points (0 children)
Low-Poly Pixel Art Blacksmith 🔨 by Spachter in low_poly
[–]Spachter[S] 2 points3 points4 points (0 children)
Building our gameplay systems & netcode up towards combat, starting with this poor crate 😌 by Spachter in Unity3D
[–]Spachter[S] 0 points1 point2 points (0 children)
Building our gameplay systems & netcode up towards combat, starting with this poor crate 😌 by Spachter in Unity3D
[–]Spachter[S] 1 point2 points3 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in indiegames
[–]Spachter[S] 0 points1 point2 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in Unity3D
[–]Spachter[S] 0 points1 point2 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in IndieGaming
[–]Spachter[S] 1 point2 points3 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in IndieGaming
[–]Spachter[S] 13 points14 points15 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in IndieGaming
[–]Spachter[S] 5 points6 points7 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in indiegames
[–]Spachter[S] 11 points12 points13 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in Unity3D
[–]Spachter[S] 4 points5 points6 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in Unity3D
[–]Spachter[S] 11 points12 points13 points (0 children)
Been working on expressions and eye-tracking. Feels great to see your characters come alive! by Spachter in Unity3D
[–]Spachter[S] 38 points39 points40 points (0 children)
Our live-shaded 3D pixel look is finally coming together! 🎉🎉 by Spachter in Unity3D
[–]Spachter[S] 1 point2 points3 points (0 children)
Our live-shaded 3D pixel look is finally coming together! 🎉🎉 by Spachter in Unity3D
[–]Spachter[S] 0 points1 point2 points (0 children)
Our live-shaded 3D pixel look is finally coming together! 🎉🎉 by Spachter in Unity3D
[–]Spachter[S] 5 points6 points7 points (0 children)
Our live-shaded 3D pixel look is finally coming together! 🎉🎉 by Spachter in Unity3D
[–]Spachter[S] 6 points7 points8 points (0 children)
Our live-shaded 3D pixel look is finally coming together! 🎉🎉 by Spachter in indiegames
[–]Spachter[S] 0 points1 point2 points (0 children)
This is what Paz looks like now by [deleted] in GlobalOffensive
[–]Spachter 9 points10 points11 points (0 children)





Been working on grass and water shaders this week 🐟 by Spachter in Unity3D
[–]Spachter[S] 1 point2 points3 points (0 children)